Croesus, chaotic male elven Ranger ------ |....| --------- |....| ####........| |....| ---------- # |>)^(...| ---------+-- |.<..| |.........#### -.----|-- |..........+ |.)...##T@@df###-........|## ## # |..........| -.-.-- |.........## # |..........-## ###### |........|# # |..........| # # # ----------# # |..........| ### ###### # # |..........| # ---.-|------ # # ------------ ##-...........######## # -.--- |.......<..| ### |.*.| |..........| # |.).| |..........+ ### |...| ------------ # |[.)| ##-..%| ----- Croesus the Reconnoiterer Experience level: 10 Strength: 18 Dexterity: 16 Constitution: 16 Intelligence: 13 Wisdom: 15 Charisma: 7 Health: 0(68) Energy: 73(73) Def: 17 Gold: 253 Moves: 24816 Dungeon seed: XKjggazvtsrFkHxw Game ID: Croesus_1579710721 Your Inventory: Amulets M - an uncursed amulet of reflection (being worn) Weapons c - 35 uncursed +2 elven arrows e - an uncursed +1 elven bow (weapon in hand) g - an uncursed +0 orcish short sword of frost (alternate weapon; not wielded) E - an uncursed +0 arrow L - 34 uncursed +0 elven arrows R - 16 uncursed +0 orcish arrows Z - 26 uncursed poisoned +0 orcish arrows (in quiver) Armor n - an uncursed +1 dwarvish iron helm (being worn) r - an uncursed +0 pair of high boots (being worn) B - an uncursed +2 elven cloak (being worn) H - an uncursed +0 Uruk-hai shield (being worn) N - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles P - an uncursed male lizard corpse Rings y - an uncursed ring of shock immunity A - an uncursed ring of teleport control C - an uncursed ring of conflict D - an uncursed ring of slow digestion (on left hand) U - an uncursed ring of fire immunity W - an uncursed +1 ring of carrying Wands a - an uncursed wand of lightning (0:4) d - an uncursed wand of striking (0:6) f - an uncursed wand of sleep (0:5) h - an uncursed wand of probing (0:0) i - an uncursed wand of undead turning (0:5) l - an uncursed wand of undead turning (0:5) t - an uncursed wand of fire (0:1) O - an uncursed wand of slow monster (0:4) Q - an uncursed wand of cold (0:5) X - an uncursed wand of digging (0:1) Y - an uncursed wand of sleep (0:3) Tools b - a blessed bag of holding k - an uncursed skeleton key s - an uncursed stethoscope u - an uncursed +0 unicorn horn w - an uncursed magic whistle I - an uncursed expensive camera (0:94) K - an uncursed magic marker (0:62) T - an uncursed towel Gems q - an uncursed touchstone named BABDB V - an uncursed luckstone named BABDB Coins $ - 253 gold pieces Contents of the bag of holding: an uncursed amulet of ESP 13 uncursed +0 darts 50 uncursed +2 elven arrows 40 uncursed +0 elven arrows an uncursed +0 elven spear an uncursed poisoned +0 dart an uncursed burnt +0 cloak of protection an uncursed banana an uncursed carrot 3 uncursed cloves of garlic an uncursed cram ration 2 uncursed female lizard corpses 2 uncursed food rations 9 uncursed lembas wafers an uncursed lichen corpse an uncursed male lizard corpse an uncursed mango an uncursed pear 2 uncursed slime molds an uncursed sprig of wolfsbane an uncursed tin of floating eye meat 2 uncursed scrolls of confuse monster a cursed scroll of destroy armor 2 uncursed scrolls of earth 2 uncursed scrolls of enchant armor 4 uncursed scrolls of enchant weapon a cursed scroll of enchant weapon an uncursed scroll of fire an uncursed scroll of food detection an uncursed scroll of genocide an uncursed scroll of gold detection an uncursed scroll of identify a cursed scroll of magic mapping a blessed scroll of remove curse an uncursed scroll of remove curse a blessed scroll of teleportation 4 uncursed scrolls of teleportation an uncursed potion of confusion 3 uncursed potions of extra healing a cursed potion of extra healing a blessed potion of gain ability an uncursed potion of monster detection 3 uncursed potions of object detection an uncursed potion of sickness an uncursed potion of sleeping 4 uncursed potions of water an uncursed ring of levitation an uncursed ring of see invisible an uncursed wand of lightning (0:8) an uncursed wand of lightning (0:4) a cursed wand of sleep (0:5) an uncursed wand of undead turning (0:7) an uncursed magic marker (0:85) an uncursed tinning kit (0:30) an uncursed tooled horn an uncursed +0 unicorn horn an uncursed agate stone 3 uncursed amethyst stones 5 uncursed diamonds 2 uncursed emeralds 2 uncursed garnet stones an uncursed jade stone an uncursed jasper stone an uncursed luckstone named BABDB 3 uncursed rubies 1439 gold pieces Spells and supernatural/magical abilities: Name Level Category Cost Memory a - force bolt 1 attack 1000pw 100% k - knock 1 matter 1000pw 96% s - slow monster 2 enchantment 2000pw 96% w - wizard lock 2 matter 2000pw 67% D - drain life 2 attack 2000pw 78% H - speed monster 3 escape 3000pw 96% I - identify 2 divination 2000pw 96% K - cure sickness 3 healing 3000pw 63% T - turn undead 6 clerical 6000pw 62% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills dagger [Basic] short sword [Basic] spear [Skilled] bow [Expert] Spellcasting Skills Final Attributes: You were piously aligned. You were fire resistant. You were cold resistant. You were immune to sleep. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You had slower digestion. You were protected. You had reflection. You were very lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You last prayed 1012 turns ago. Mars was slightly pleased with you. You are dead. Vanquished creatures: 2 vampires a ghost a priest 3 giant mimics 2 large mimics a giant mummy 3 wargs a small mimic an ettin mummy a quantum mechanic a troll a wood golem a gelatinous cube a pyrolisk a large dog 5 freezing spheres 2 large cats 2 dwarf kings a tengu a leocrotta 2 elf mummies a pit viper a python a wraith 3 leather golems 3 chameleons a crocodile 5 giant beetles 2 quivering blobs 18 wolves 3 lynxes 2 panthers 2 spotted jellies 4 leprechauns an orc-captain 5 iron piercers a mumak 3 giant spiders a horse 2 ice vortices a forest centaur a gnome king 3 orc mummies 2 rust monsters 3 owlbears a gold golem 2 werewolves 4 lizards a dog 3 dingos 2 housecats 5 jaguars 5 dwarf lords 2 blue jellies a white unicorn a gray unicorn 3 dust vortices 2 ravens 3 plains centaurs 2 gnome mummies 4 snakes 7 apes a human zombie 2 rope golems a Woodland-elf 5 soldier ants 2 fire ants 2 bugbears a quasit 2 wood nymphs 2 water nymphs 2 mountain nymphs 4 Mordor orcs 21 Uruk-hai 2 orc shamans 5 rock piercers 6 rock moles 3 ponies 3 fog clouds 8 yellow lights 2 shriekers a violet fungus 13 gnome lords 6 gnomish wizards 5 kobold mummies 2 red naga hatchlings a black naga hatchling a golden naga hatchling 4 gray oozes a barrow wight 4 elf zombies 2 ghouls a straw golem a paper golem 10 giant ants 5 little dogs 10 floating eyes 4 kittens 15 dwarves a kobold lord 2 kobold shamans 5 hill orcs 13 rothes 3 rabid rats 3 centipedes 12 giant bats a monkey 2 orc zombies 5 iguanas 18 killer bees 3 acid blobs 2 coyotes 4 gas spores 4 hobbits a manes 4 large kobolds 7 hobgoblins 6 giant rats 11 cave spiders a brown mold a yellow mold a green mold 49 gnomes 13 garter snakes a gnome zombie 8 geckos a jackal 3 foxes 3 kobolds 10 goblins 6 sewer rats 12 grid bugs 3 bats 9 lichens 6 kobold zombies 17 newts 562 creatures vanquished. Voluntary challenges: You used a wielded weapon 519 times, starting on turn 166. You read items or engraved 93 times, starting on turn 1695. You never genocided any monsters. You never polymorphed an object. You changed form 1 time, starting on turn 21176. You used no wishes. You never split a pudding. You wrote Elbereth's name 4 times, starting on turn 3903. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 10 Level 1 a fountain, a sink, a vault a long staircase Level 2 Level 3 an altar to Mars, a fountain stairs to The Gnomish Mines Level 4 Level 5 Level 6 a fountain Level 7 Level 8 some fountains Level 9 many fountains Level 10 <- You were here stairs to Sokoban The Gnomish Mines: levels 4 to 11 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 Level 7 many shops, a temple to Venus, some fountains Level 8 Level 9 Level 10 Level 11 some fountains Sokoban: levels 6 to 9 Level 6 Solved Level 7 Solved Level 8 Solved Level 9 Solved stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:279 you reached level 2 of The Dungeons of Doom. On T:333 you advanced to experience level 2. On T:619 you reached level 3 of The Dungeons of Doom. On T:725 you advanced to experience level 3. On T:1269 you reached level 1 of The Gnomish Mines. On T:1454 you reached level 2 of The Gnomish Mines. On T:1460 you advanced to experience level 4. On T:1869 you advanced to experience level 5. On T:1968 you reached level 3 of The Gnomish Mines. On T:2140 you advanced to experience level 6. On T:2737 you reached level 4 of The Gnomish Mines. On T:3248 you advanced to experience level 7. On T:3270 you reached level 5 of The Gnomish Mines. On T:5338 you reached level 4 of The Dungeons of Doom. On T:5428 you reached level 5 of The Dungeons of Doom. On T:5787 you reached level 6 of The Dungeons of Doom. On T:6488 you reached level 7 of The Dungeons of Doom. On T:6785 you advanced to experience level 8. On T:7140 you reached level 8 of The Dungeons of Doom. On T:7691 you reached level 9 of The Dungeons of Doom. On T:12693 you reached level 10 of The Dungeons of Doom. On T:12913 you advanced to experience level 9. On T:13299 you reached level 4 of Sokoban. On T:14013 you reached level 3 of Sokoban. On T:15111 you reached level 2 of Sokoban. On T:15800 you reached level 1 of Sokoban. On T:19823 you reached level 6 of The Gnomish Mines. On T:21243 you reached level 7 of The Gnomish Mines. On T:21420 you advanced to experience level 10. On T:21734 you reached level 8 of The Gnomish Mines. Score breakdown: Gold: 1692 (10982 points) Experience: 10 levels (16712 points) Exploration: 11 levels ( 22.92%) (13837 points) Discoveries: 89 items ( 30.17%) (16478 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 136 monsters ( 35.79%) (17947 points) Turncount: 24816 turns (-3721 points) Survival: died (score multiplied by 80%) Total score: 57788 Latest messages: The troll looks weaker! Altair displaces the Woodland-elf. You shoot 2 poisoned orcish arrows. The 1st poisoned orcish arrow hits the troll. The troll is killed by the poisoned orcish arrow! Vega picks up a pick-axe. Vega displaces the Woodland-elf. The poisoned orcish arrow hits the troll! The troll hits! (2x) The troll bites! You shoot 3 poisoned orcish arrows. The 1st poisoned orcish arrow hits the troll! The 2nd poisoned orcish arrow hits the troll! The troll looks weaker! The 3rd poisoned orcish arrow hits the troll! The troll looks weaker! The troll hits! (2x) The troll bites! Altair displaces the Woodland-elf. You stop. The Woodland-elf is in the way! The troll hits! (2x) The troll bites! You die... Final status: Goodbye Croesus the Ranger, killed by a troll... You died in The Dungeons of Doom on dungeon level 10 with 57788 points, and 1692 pieces of gold, after 24816 moves. You were level 10 with a maximum of 68 hit points when you died.