Croesus, chaotic female elven Ranger # ------.-- |.......| ---------------- |<......| --------- #########...............| |.......| #-Z......| |...^..........| -.--.---- ###|.@>{...| ##-..............| ## # # |.......| # ------|--------- # # ### ----.---- ### # # # # ##### ------------ # # # # ### # |..........| ### ### # # # # ## |...`....^.| # # -----|-- -.-|--# -----|- |...........### ### |....%%| |....|# |.....| |..........| # ##############-.%..%%| |....-# |......####.....*.....| --.-- |.%...%| |....| |..)..| ------------ |...-#############-.%....| |....| |......%####################` |...| |......| |..... ------- |...| |....%%| ------ ----- -------- Croesus the Reconnoiteress Experience level: 10 Strength: 18 Dexterity: 14 Constitution: 16 Intelligence: 14 Wisdom: 16 Charisma: 8 Health: 0(80) Energy: 88(88) Def: 15 Gold: 100 Moves: 26228 Dungeon seed: fLUOF4sMTr8IsBeB Game ID: Croesus_1604694558 Your Inventory: Amulets f - an uncursed amulet of reflection (being worn) Weapons d - an uncursed rustproof +0 thirsty dagger of lightning (weapon in hand) e - an uncursed +1 elven bow (alternate weapon; not wielded) G - 4 uncursed poisoned +0 orcish arrows I - 13 blessed +0 arrows L - 51 uncursed +2 elven arrows N - 35 uncursed +0 elven arrows X - 59 uncursed +0 arrows (in quiver) Armor i - an uncursed +0 dwarvish cloak (being worn) q - an uncursed +0 dwarvish mithril-coat (being worn) y - an uncursed +0 elven shield (being worn) M - an uncursed +0 pair of low boots (being worn) P - an uncursed +0 pair of leather gloves (being worn) Y - an uncursed +0 helmet (being worn) Comestibles v - an uncursed tripe ration J - an uncursed male lizard corpse Rings C - an uncursed ring of fire immunity (on left hand) V - an uncursed ring of invisibility (on right hand) W - an uncursed +1 ring of protection Wands h - an uncursed wand of slow monster (0:6) K - a cursed wand of sleep (0:2) R - an uncursed wand of teleportation (0:3) U - an uncursed wand of teleportation (0:6) Tools b - an uncursed oilskin bag of holding k - an uncursed lock pick n - an uncursed mirror s - an uncursed stethoscope u - an uncursed +0 unicorn horn w - an uncursed magic whistle T - an uncursed towel Gems r - an uncursed touchstone z - an uncursed luckstone Coins $ - 100 gold pieces Contents of the oilskin bag of holding: 3 uncursed +1 arrows an uncursed +1 axe an uncursed +0 dwarvish spear an uncursed +0 elven dagger of lightning 3 uncursed C-rations an uncursed K-ration an uncursed banana 4 uncursed food rations 3 uncursed lembas wafers 7 uncursed lumps of royal jelly 2 uncursed mangos 3 uncursed oranges an uncursed pear an uncursed tin of female hobgoblin meat 2 uncursed tripe rations an uncursed scroll of confuse monster a cursed scroll of confuse monster an uncursed scroll of enchant armor 2 uncursed scrolls of genocide an uncursed scroll of remove curse an uncursed scroll of scare monster a blessed scroll of teleportation 6 uncursed scrolls of teleportation an uncursed potion of full healing an uncursed potion of object detection an uncursed +1 ring of adornment an uncursed ring of levitation an uncursed ring of sustain ability an uncursed wand of secret door detection (0:8) an uncursed wand of speed monster (0:5) an uncursed wand of speed monster (0:2) an uncursed wand of striking (0:4) an uncursed +0 pick-axe a cursed +0 unicorn horn 4 uncursed agate stones 2 uncursed amethyst stones an uncursed chrysoberyl stone 2 uncursed diamonds 4 uncursed emeralds an uncursed jasper stone 2 uncursed opals 2 uncursed rubies 345 gold pieces Spells and supernatural/magical abilities: Name Level Category Cost Memory d - dig 2 matter 2000pw 92% h - healing 1 healing 1000pw 80% k - knock 1 matter 1000pw 80% p - protection 1 clerical 1000pw 80% s - slow monster 2 enchantment 2000pw 92% u - confuse monster 2 enchantment 2000pw 88% v - clairvoyance 3 divination 3000pw 80% w - wizard lock 2 matter 2000pw 84% A - create familiar 3 clerical 3000pw 80% K - cure sickness 3 healing 3000pw 60% R - restore ability 4 healing 4000pw 98% W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills dagger [Skilled] bow [Expert] Spellcasting Skills Final Attributes: You were piously aligned. You were immune to fire. You were cold resistant. You were immune to sleep. You were disintegration-resistant. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were invisible. You were stealthy. You had teleport control. You were protected. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You last prayed 6311 turns ago. Mars was noncommittal. You are dead. Vanquished creatures: a black dragon a vampire a queen bee 2 giant mimics an umber hulk a large mimic a baby long worm a sergeant 4 wargs a warhorse an ogre lord a troll a gelatinous cube 3 large dogs 3 flaming spheres 2 shocking spheres 3 tigers a gargoyle 2 dwarf kings 4 tengu 2 ochre jellies a leocrotta an energy vortex a stone giant a human mummy a python 2 leather golems 2 soldiers an incubus a chameleon 2 crocodiles 2 giant beetles a quivering blob 2 cockatrices a wolf 12 winter wolf cubs 2 lynxes a panther a spotted jelly 2 leprechauns an orc-captain an iron piercer a mumak 4 giant spiders 3 scorpions 4 horses a black light 3 vampire bats 2 gnome kings an orc mummy 3 dwarf mummies 4 ogres a brown pudding 2 rust monsters 4 yetis 2 gold golems a werewolf a Green-elf 2 lizards 9 chickatrices 2 dogs 3 dingos a housecat 3 jaguars 3 dwarf lords 3 blue jellies 4 white unicorns a gray unicorn a dust vortex 3 ravens a plains centaur 4 gnome mummies a snake 4 apes a human zombie 2 rope golems a soldier ant 2 fire ants 4 bugbears 3 wood nymphs 3 water nymphs 4 mountain nymphs 2 Uruk-hai an orc shaman 3 rock piercers a rock mole 3 ponies 2 fog clouds 2 yellow lights 4 shriekers 3 violet fungi 21 gnome lords 9 gnomish wizards a kobold mummy 2 red naga hatchlings a golden naga hatchling 2 guardian naga hatchlings 2 gray oozes a barrow wight 6 elf zombies 3 ghouls a straw golem 6 paper golems 2 baby crocodiles 8 giant ants 3 little dogs 3 floating eyes 4 kittens 22 dwarves 7 kobold lords a kobold shaman 14 hill orcs 5 rothes 2 rabid rats 3 centipedes 2 giant bats 2 monkeys a dwarf zombie 3 wererats 5 werejackals 11 iguanas 44 killer bees 7 acid blobs 7 coyotes 12 hobbits 10 manes 3 large kobolds 6 hobgoblins 10 giant rats 6 cave spiders 2 brown molds 2 yellow molds 3 green molds a red mold 73 gnomes 11 garter snakes a gnome zombie 8 geckos 24 jackals 4 foxes 5 kobolds 5 goblins 13 sewer rats 12 grid bugs 12 bats 18 lichens 7 kobold zombies 14 newts 672 creatures vanquished. Voluntary challenges: You had been an atheist until turn 2845. You used a wielded weapon 513 times, starting on turn 163. You read items or engraved 63 times, starting on turn 33. You never genocided any monsters. You never polymorphed an object. You changed form 1 time, starting on turn 19909. You used no wishes. You never split a pudding. You wrote Elbereth's name 1 time, starting on turn 13203. You violated your moral code, losing 158 points of alignment, starting on turn 1350. Dungeon overview: The Dungeons of Doom: levels 1 to 12 Level 1 some fountains, a vault a long staircase Level 2 a fountain, a sink, a vault stairs to The Gnomish Mines Level 3 a fountain Level 4 a scroll shop, some fountains Level 5 Level 6 Level 7 a fountain, a vault Level 8 many fountains Level 9 stairs to Sokoban Level 10 a temple to Mercury, a fountain Level 11 <- You were here a fountain Level 12 some fountains The Gnomish Mines: levels 3 to 10 Level 3 stairs to The Dungeons of Doom Level 4 Level 5 Level 6 some shops, a temple to Mercury, some fountains Level 7 Level 8 Level 9 Level 10 a fountain Sokoban: levels 5 to 8 Level 5 Solved Level 6 Solved Level 7 Solved Level 8 Solved stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:469 you reached level 2 of The Dungeons of Doom. On T:517 you reached level 1 of The Gnomish Mines. On T:604 you reached level 3 of The Dungeons of Doom. On T:1147 you reached level 4 of The Dungeons of Doom. On T:1504 you reached level 2 of The Gnomish Mines. On T:1900 you reached level 3 of The Gnomish Mines. On T:2755 you reached level 4 of The Gnomish Mines. On T:4164 you advanced to experience level 2. On T:4371 you advanced to experience level 3. On T:4575 you reached level 5 of The Gnomish Mines. On T:4748 you advanced to experience level 4. On T:5687 you advanced to experience level 5. On T:5828 you reached level 5 of The Dungeons of Doom. On T:6300 you reached level 6 of The Dungeons of Doom. On T:6808 you reached level 7 of The Dungeons of Doom. On T:7141 you reached level 8 of The Dungeons of Doom. On T:7573 you advanced to experience level 6. On T:7694 you reached level 9 of The Dungeons of Doom. On T:8002 you reached level 10 of The Dungeons of Doom. On T:8614 you advanced to experience level 7. On T:8748 you reached level 4 of Sokoban. On T:9458 you reached level 3 of Sokoban. On T:10208 you advanced to experience level 8. On T:10651 you reached level 2 of Sokoban. On T:11715 you reached level 1 of Sokoban. On T:14707 you advanced to experience level 9. On T:17849 you reached level 6 of The Gnomish Mines. On T:18681 you reached level 7 of The Gnomish Mines. On T:18925 you reached level 8 of The Gnomish Mines. On T:22639 you advanced to experience level 10. On T:25465 you reached level 11 of The Dungeons of Doom. On T:25587 you reached level 12 of The Dungeons of Doom. Score breakdown: Gold: 445 ( 9012 points) Experience: 10 levels (16712 points) Exploration: 12 levels ( 25.00%) (14513 points) Discoveries: 38 items ( 12.88%) (10767 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 148 monsters ( 38.95%) (18722 points) Turncount: 26228 turns (-3803 points) Survival: died (score multiplied by 80%) Total score: 52738 Latest messages: You can't see any more. You are now wearing a towel around your head. You take off your towel. You can see again. Where do you want to travel to? Never mind. The giant zombie bumps right into you! Lightning strikes the giant zombie! The giant zombie hits! You attain a minor zombification disease. Lightning strikes the giant zombie! The giant zombie misses. Lightning strikes the giant zombie! The giant zombie hits! Your zombification disease builds up. Lightning strikes the giant zombie! The giant zombie hits! Your zombification disease builds up. You die... Final status: Goodbye Croesus the Ranger, killed by a giant zombie... You died in The Dungeons of Doom on dungeon level 11 with 52738 points, and 445 pieces of gold, after 26228 moves. You were level 10 with a maximum of 80 hit points when you died.