Deome, chaotic male elven Ranger --- --- |..- --..| ...-- |... -..--|.. |...--.-- ---.....--- ---- --.......-- --..---------- - ----.........| |...^..........- --............--- ---.------ --- |..........|....| |...| - - --........---...| -----.--- |.. -- --......-- --.-- |.....| -------...( ---##--....-- --- |...--- -.....^d..G.G@hd.G...^..| --.<-- -----... ---##-#.....--------- --.^| -. |. |.............| --.-- |..........---- |..| |.......--..- ---- ---.....| >..| |..---- -.-- ---- -- Deome the Tenderfoot Experience level: 1 Strength: 16 Dexterity: 11 Constitution: 15 Intelligence: 13 Wisdom: 14 Charisma: 8 Health: 0(13) Energy: 5(5) Def: 3 Gold: 106 Moves: 1860 Dungeon seed: 2K2XDif8TNzI-_KQ Game ID: Deome_1631867613 Your Inventory: Weapons d - an uncursed +1 elven dagger (alternate weapon; not wielded) e - an uncursed +1 elven bow (weapon in hand) j - 11 blessed +0 darts l - a cursed +0 orcish dagger o - 10 uncursed +0 darts v - an uncursed +0 axe x - 2 uncursed +0 arrows M - 54 blessed +2 elven arrows Q - 35 uncursed +0 elven arrows (in quiver) Armor b - an uncursed +2 elven cloak (being worn) q - a cursed +0 studded leather armor y - an uncursed +0 Hawaiian shirt z - an uncursed +0 pair of gauntlets of fumbling N - a blessed +1 orcish helm Comestibles f - 4 uncursed lembas wafers Scrolls m - an uncursed scroll of destroy armor p - an uncursed scroll of scare monster Potions k - an uncursed potion of healing r - an uncursed potion of monster detection Wands h - an uncursed wand of locking (0:3) Tools w - an uncursed tin whistle Gems n - an uncursed jacinth stone Coins $ - 106 gold pieces Spells and supernatural/magical abilities: Name Level Category Cost Memory W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills dagger [Basic] bow [Basic] Spellcasting Skills Final Attributes: You were devoutly aligned. You were immune to sleep. You saw invisible. You had automatic searching. You had infravision. You were stealthy. Mars was noncommittal. You are dead. Vanquished creatures: a kobold lord a giant rat a cave spider a brown mold a gecko 5 jackals 2 foxes 2 kobolds 3 goblins a sewer rat 9 grid bugs 2 lichens a kobold zombie 3 newts 33 creatures vanquished. Voluntary challenges: You were an atheist. You used a wielded weapon 1 time, starting on turn 401. You read items or engraved 3 times, starting on turn 1801. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You wrote Elbereth's name 1 time, starting on turn 1801. You never violated your personal moral code. Dungeon overview: The Dungeons of Doom: levels 1 to 4 Level 1 a fountain a long staircase Level 2 a fountain, a sink Level 3 a weapon shop, a sink, a vault stairs to The Gnomish Mines Level 4 The Gnomish Mines: Level 4 <- You were here stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:90 you reached level 2 of The Dungeons of Doom. On T:469 you reached level 3 of The Dungeons of Doom. On T:969 you reached level 1 of The Gnomish Mines. On T:1104 you reached level 4 of The Dungeons of Doom. Score breakdown: Gold: 106 ( 6903 points) Experience: 1 level ( 0 points) Exploration: 4 levels ( 8.70%) ( 7745 points) Discoveries: 1 item ( 0.34%) ( 1746 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 14 monsters ( 3.68%) ( 5758 points) Turncount: 1860 turns ( 0 points) Survival: died (score multiplied by 80%) Total score: 17721 Latest messages: You produce a high whistling sound. You produce a high whistling sound. You produce a high whistling sound. The jackal turns to flee! The gnome turns to flee! (2x) You produce a high whistling sound. The jackal turns to flee! You produce a high whistling sound. The gnome turns to flee! You produce a high whistling sound. You produce a high whistling sound. The dwarf swings his broad pick at you. The dwarf hits! You add to the writing in the dust with your fingers. A gush of water hits the jackal on the head! The golden haze around the gnomish wizard becomes less dense. You add to the writing in the dust with your fingers. The dwarf swings his broad pick at you. The dwarf hits! You die... Final status: Goodbye Deome the Ranger, killed by a dwarf... You died in The Gnomish Mines on dungeon level 4 with 17721 points, and 106 pieces of gold, after 1860 moves. You were level 1 with a maximum of 13 hit points when you died.