PeterQ, chaotic male sokosolver Binder ############################ #....}}}}}}}}}}}}}}....}}}.# #.>......F.........@)...@..# #........}}}}}}}}}}....}}.}# #....}}})}}}}}}#########}.}# ##....[[.)....}# #}.}# ##......[......# #}.}# #....}}}}.}}}}.# #}%}# #..............# #...# #..............# #...# #...}})}}......# ...# ##.....)......## ....# #....).......# ....# ##...[........# .$...# #............## .$...# #..`.......### |(....# #...<......# ....### #..........# .....# #.....###### .....# [PeterQ the Real Binder] St18/02 Dx4 Co7 In9 Wi9 Ch3 BinSokMalCha S47514 Dlvl:2 $0 HP-1(100) Pw63(63) AC-3 Xp11/11122 T17588 Hun Latest messages The ash floor melts and turns into lava. The soldier fires a bullet! The bullet hits the petty cockatrice! The soldier throws a frag grenade! You are hit by a frag grenade. [-1 -> 23] The ash floor melts and turns into lava. (5x) You are caught in the fireball! [-9 -> 14] Warning: HP low! You see a bomb explode. The ash floor melts and turns into lava. (3x) The soldier fires 4 bullets! You are almost hit by the 1st bullet. You are hit by the 2nd bullet! [-1 -> 16] Warning: HP low! You are almost hit by the 3rd bullet. You are hit by the 4th bullet! You die... Your inventory Weapons w - an uncursed +0 axe (weapon in hand) {24} M - the cursed -2 submachine gun named Computer Mouse {8} Armor r - a cursed +0 elven cloak (being worn) {4} t - an uncursed +0 studded leather armor (being worn) {80} A - an uncursed +0 pair of leather gloves {4} N - the uncursed +1 ring mail named Shining Light {100} P - a blessed +0 pair of high boots (being worn) {8} U - a blessed +5 small shield (being worn) {12} W - a cursed +0 captcha helm (being worn) {20} Comestibles E - an uncursed C-ration {0} H - an uncursed cream pie {0} J - an uncursed K-ration {0} Scrolls h - an uncursed scroll of enchant armor {0} i - an uncursed scroll of magic mapping {0} j - 7 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} m - an uncursed scroll of cure {0} B - an uncursed stainless scroll of standard id {0} Rings n - an uncursed +4 ring of gain strength (on left hand) {0} p - an uncursed -4 ring of protection {0} s - a cursed -1 ring of increase damage {0} G - an uncursed ring of shock resistance (on right hand) {0} Wands q - an uncursed wand of clone monster (0:6) {0} u - an uncursed wand of charging (0:7) {0} x - an uncursed wand of teleportation (0:0) {0} z - an uncursed wand of slow monster (0:7) {0} Tools a - a blessed sack {1698} Gems c - 56 uncursed +0 rocks {0} d - 6 uncursed +0 flint stones Contents of the sack: a blessed spellbook of repair weapon (1:4) {0} an uncursed spellbook of sleep (0:3) {0} an uncursed spellbook of cure hallucination (0:3) {0} 6 uncursed tripe rations {0} an uncursed eucalyptus leaf {0} a cursed lizard corpse {10} 2 uncursed slime molds {0} an uncursed +0 leather armor {60} an uncursed +0 ring mail {100} an uncursed +0 splint mail {160} an uncursed +0 chain mail {120} a blessed +1 enchanted (of telepathy) small shield {12} an uncursed +0 dwarvish cloak {4} 266 gold pieces {0} an uncursed +1 partial plate mail {800} an uncursed +0 pair of iron shoes {20} an uncursed +0 helmet {20} an uncursed +0 dwarvish mithril-coat {60} an uncursed +0 leather armor {60} an uncursed +0 mummy wrapping {2} an uncursed +0 leather cloak {7} an uncursed +0 mummy wrapping {2} an uncursed +0 gnomish helm {1} an uncursed +0 robe {16} an uncursed +0 voulge {48} an uncursed +4 submachine gun {8} an uncursed +0 dagger {4} an uncursed +0 scimitar {16} 23 uncursed +0 arrows {0} an uncursed +0 rifle {12} 14 blessed poisoned +1 darts {0} 26 cursed +0 darts {0} an uncursed +2 orcish dagger {4} the uncursed -4 BFG named The Mould Defiler {75} 16 blessed +2 arrows {0} an uncursed +0 club {12} 3 uncursed +0 orcish spears {36} an uncursed +0 orcish short sword {12} an uncursed +0 elven dagger {4} 2 blessed +1 orcish daggers {8} an uncursed spellbook of light (0:2) {0} a blessed scroll of teleportation {0} an uncursed orange {0} an uncursed clove of garlic {0} a blessed tin of dunadan meat {0} 8 uncursed +0 frag grenades {0} 20 blessed +1 bullets {0} Final attributes You were piously aligned Your alignment was 35 Your max alignment was 45 You carried 20 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: polymorph control You could not have this property intrinsically: numbopathy Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 31 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 95% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 80% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 69% Food drop chance was reduced to 87% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: long sword The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: chaos spells (turn 59) The following skill became untrainable if you tried to train it too early: searching (turn 155) The following skill became untrainable after a while: shield (turn 58397) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 39847) Number of artifacts generated was 1 Number of fake artifacts generated was 9 Monster spawn increase started at turn 46534 Monster spawn increase reached its maximum at turn 175084 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1867624 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: ghost (freq bonus 1) The monster color that was spawned more often: white (freq bonus 2) The monster species that spawned more often: laser turret (freq bonus 2) The monster species that spawned more often: lifeful kiowa (freq bonus 6) The monster species that spawned more often: unhandled exception (freq bonus 12) The monster species that spawned more often: manga lady (freq bonus 4) The monster species that spawned more often: lethe ettin (freq bonus 9) The monster species that spawned more often: reality weaver (freq bonus 2) The monster species that spawned more often: force quantum mechanic (freq bonus 6) The monster species that spawned more often: overspecialization excretion (freq bonus 12) The monster species that spawned more often: underground bird (freq bonus 12) The monster species that spawned more often: ski-jir (freq bonus 24) The monster species that spawned more often: russian fury (freq bonus 12) The monster species that spawned more often: extremely annoying fish (freq bonus 36) The monster species that spawned more often: Cyaegha (freq bonus 10) The monster species that spawned more often: greater fire elemental (freq bonus 6) The monster species that spawned more often: pornography plumier (freq bonus 2) The monster species that spawned more often: gnome badass (freq bonus 16) The monster species that spawned more often: electrolisk (freq bonus 15) The monster species that spawned more often: tunneled smirking hitting (freq bonus 48) The monster species that spawned more often: queen bee (freq bonus 12) The monster species that spawned more often: annoying fish (freq bonus 5) The monster trait that was more common: monsters that have breath attacks (freq bonus 1) The monster trait that was more common: monsters that boast (freq bonus 6) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 8) The monster trait that was more common: monsters whose attacks wither your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 2) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 2) The monster trait that was more common: monsters that are classified as petty (freq bonus 6) The monster species that never randomly spawned: time tempest The monster species that never randomly spawned: harelipped spawned The monster species that never randomly spawned: blob of preserved organs The monster species that never randomly spawned: hell locust The monster species that never randomly spawned: reanimated horde The monster species that never randomly spawned: petty kalashnikov wall The monster species that never randomly spawned: black mold The monster species that never randomly spawned: magnetic warp patch The monster species that never randomly spawned: mind colony The monster species that never randomly spawned: Rat-Man The RNG hath decreed that this item was never generated: chloroform (blackthorn) The RNG hath decreed that this item was never generated: shocking sphere (insulated) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was never generated: sound effect helmet (musical helmet) The RNG hath decreed that this item was never generated: mineral bolt ((null)) The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was never generated: orthoclase (yellow) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: gold detection (THARR) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: nuclear hostage chain ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 16) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of control (ember, freq bonus 13) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 201) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of valhalla (carmine, freq bonus 11) The RNG hath decreed that this item was generated more often: paper shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 5) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 82) The RNG hath decreed that this item was always generated cursed: repeatable boots (heap of shit boots) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this item was always generated cursed: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: peacekeeper mail ((null)) The RNG hath decreed that this item was always generated cursed: elven cloak (faded pall) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this item was always generated cursed: confusing gloves (warped gloves) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this trap was always invisible: pet trap The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 2) Next attribute increase check would have come at turn 21241 Strength training was 9 Dexterity training was 6 Wisdom training was 19 Constitution training was 28 You were cold resistant You were shock resistant You were level-drain resistant You had the following problem: You sometimes had to solve captchas. (0) You were heterosexual You were prevented from having petrification resistance (0) You were prevented from having polymorph control (0) Your chance to block was 25% You had 468 points of nutrition remaining You were stealthy You aggravated monsters You were unlucky (-4) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Sophia The version you were playing was: Unix SlashEMExtended Version 2.2.2 (1187e70) - last build Fri Jun 15 20:15:44 2018. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - repair weapon 3* matter 90% 0% b - cure hallucination 3* healing 90% 0% c - sleep 2 enchant 0% 15% d - light 1 divine 66% 86% Techniques known in the end Name Level Status appraisal 11 R LIMIT(0) panic digging 11 R LIMIT(0) phase door 11 R LIMIT(0) invoke deity 11 R LIMIT(0) disarm 5 O LIMIT(0) Discoveries Weapons voulge (pole cleaver) scimitar (curved sword) orcish dagger (crude dagger) orcish spear (crude spear) orcish short sword (crude short sword) elven dagger (runed dagger) Armor elven cloak (faded pall) iron shoes (hard shoes) sweet mocassins (womens footwear) orcish helm (iron skull cap) gnomish boots (little black boots) leather gloves (paper gloves) high boots (jackboots) captcha helm (metal disk) dwarvish cloak (hooded cloak) helmet stone (gemmed helmet) gnomish helm (little red hat) robe (orange robe) Scrolls scroll of healing (VITIO PUS RO) scroll of mana (THE CHARNAME FIELD IN FIQHACK IS LONGER THAN THE MAX PERMISSIBLE LENGTH) scroll of phase door (CHENGEBIOCHTHO MYSAGOTH ECHE OO) scroll of standard id (DEUTSCHLAND SUCHT DEN SUPERBUESCHEL) scroll of cure (NETHACK FOURK STREAMLINES THE GAME IN AN ANNOYING WAY LIKE DCSS) * scroll of extra healing (LOGUNO JIVYA EVILYVON) * scroll of greater mana restoration (MOVE RISED SLOW) scroll of mail (stamped) scroll of enchant armor (TRY HARD) scroll of magic mapping (SWEET FEET) scroll of teleportation (GEOMETRI AER FOER SVART FOER SKANDINAVER) Spellbooks spellbook of repair weapon (right-handed) spellbook of cure hallucination (venerable) spellbook of sleep (underworld) spellbook of light (printed) Potions potion of invisibility (stevia) potion of healing (nanika) potion of speed (paisley) potion called dizzy (creamy) potion called sick (greasy) Rings ring of gain strength (glass) ring of shock resistance (gold) ring of protection (indestructible) ring of increase damage (fluorspar) Wands wand of clone monster (teaching) wand of slow monster (jeweled) wand of charging (double-headed) wand of teleportation (erroneous) Tools sack (bag) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 2: <- You are here Vanquished creatures an ant a petty giant ant 2 large fleas a fire ant a Josefine's super-sweet velcro sneaker a large beetle a giant white ant 2 white midges a giant grub a mi-go, the fungi from yuggoth a blob a blat an acid blob (2 created) a fuel barrel a giant beelob a mini chickatrice 0 petty cockatrices (1 created) 5 jackals 6 pack jackals 2 little dogs a dog 3 wolves 0 vulpixes (1 created) a gas spore 2 monotons a wizard eye a floating eye 2 dutons (4 created) a radiation eye 2 susuwataris a kitten a khajiit a cat 2 tigers 2 gobhoblins 0 metal statue gargoyles (1 created) 0 healing gremlins (1 created) a wimp a normal hobbit a hobbit thief 2 dwarves a black dirtbag a group dwarf a hurkle a gondolindrim a hobbit bandit 0 hobbit wizards (1 created) a hobbit brigand thief a duergar lord (2 created) 2 skulk blades a pesky mind sucker 0 homunculi (1 created) 0 imps (1 created) 0 mind imps (1 created) a jelly a silver jelly 2 giant germs (1 created) 2 blue jellies a clear jelly 2 kobolds a hidden kobold a small kobold 2 killer kobolds a kobold chieftain 2 leprechauns a mynock 4 mini mimics a mini permamimic a small mimic a garo nymph a mountain force nymph 0 yellow faeries (1 created) a wu a hill orc an alien egg an orc shaman a thick goblin fighter 0 porter rock piercers (1 created) 5 rothes a wild pig 2 scrampers a goat a roe deer 2 sewer rats a drains rat a visor sewer rat a rabbit a ferret kit a plague eater an eevee (3 created) a petty rabid rabbit a rock mole a metal mole a thorn beast a ferret 2 fire rats 4 cave spiders a healthy cave spider a baby metroid a black metroid a pony 0 pure white unicorns (1 created) 0 black unicorns (1 created) a speedhorse an energy vortex 2 crawling worm masses a rot worm 0 larvae (1 created) 2 armored larvae 3 maggots (4 created) an evasive maggot 2 grid bugs 2 melee bugs a ratbot a jitterbug a spark bug a black light an echidna a camel a two-winged shape (2 created) a weak crow a large bat an airborne parrot 0 giant albatrosses (1 created) a raven 0 tiny pseudodragons (1 created) 2 baby blue dragons a baby psychic dragon 4 lichens 0 spore lichens (1 created) 0 colony lichens (1 created) a mould (0 created) an undefined creature 0 water lichens (1 created) a fast lichen (0 created) 2 brown spores (1 created) a yellow growth a yellow spore an orange warp patch 0 red spores (2 created) 5 pale molds (2 created) a sparkling mold a sparkling fungus a sparkling mushroom a slow mold (0 created) 2 slow patches (1 created) a slow spore a violet fungus (0 created) 2 violet stalks a journeyman lichen 2 notable stalks a colorful mushroom 2 spike patches (0 created) a karmic mold a time mushroom (0 created) a bulette (0 created) 2 mana molds a mana patch a porter mana stalk a sub-gnome a little grey alien an intermediate gnome 2 gnome watchers 2 group gnome lords 2 gnomish mana wizards an angsty gnome a frenzytaur 3 mana maulers 3 New Kops a kestrel a Kop 6 Keystone Kops an Uniform Kop a Keystone Policeman 2 Undead Sergeants a Kop Lieutenant a Minator Lieutenant 0 Policeman Lieutenants (1 created) an Uniform Kaptain 2 Inspector Kaptains 0 grah sephiroth (1 created) a daat sephirah a tiny lich a nether lich a mummy a dcss mummy a gecko mummy a cat mummy a half-dragon mummy an embalmed corpse 0 purple naga hatchlings (1 created) a slimebesu a gray ooze a porter gray ooze 0 sewer slimes (1 created) a rattlesnake 0 vat snakes (1 created) a snaker (2 created) a slithy snake a cave viper a mini vampire 2 wights 0 nasty wraiths (1 created) 0 bleach ghosts (1 created) a monkey 4 insolent monkeys an intelligent monkey 2 apes a trembling poplar 2 kobold zombies 2 gnome zombies 0 crawling claws (1 created) 0 life stealers (1 created) a wailing spirit 0 orc zombies (1 created) 3 dwarf zombies (4 created) 3 human zombies a grunthack zombie a helper zombie a zombie (2 created) a ghast an ember thrall a plastic golem a human adventurer a friendly adventurer 0 white friars (1 created) a flower girl a normal human 2 humans a yokuda an asgardian 2 incantifiers a drow novice 2 Woodland-elves 0 hole masters (31 created) 0 boulder masters (32 created) 0 shopkeepers (5 created) 0 prisoners (4 created) 0 aligned priests (1 created) 15 soldiers (23 created) 0 watchmen (5 created) 0 watch captains (1 created) a minighost a sin image a baby boo 5 mana stealers a small boo a chaser shadow 0 garos (1 created) a phantom ghost 0 ghost cubes (1 created) an incubus 0 mail daemons (1 created) a tortoise 0 hovering fish (1 created) 0 jellyfish (1 created) 2 babelfish 0 half-life leeches (1 created) a magikarp 0 glam clams (1 created) an eel-lizard (3 created) 2 sharks 0 camo fish (1 created) 2 twens 0 geckos (1 created) an archaeopteryx a deminewt a demitwen 4 iguanas (6 created) a compsognathus 3 lizards a batman plant 2 arctic fern spores a burning fern spore a clear mewlip a lime killer tomato 0 weeping willows (1 created) 0 arctic fern sprouts (1 created) a pile of copper coins a floor grue a mini rub monster a low rub monster an arrow turret a warding turret a fire trove (2 created) a cold trove (2 created) a potion trove a hallu trove a confusion trove an energy trove 488 creatures born. 356 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 58 times You eaten food with animal by-products 26 times You eaten meat 18 times You have communicated with the gods 53 times You prayed to the gods 3 times You hit with a wielded weapon 897 times You killed 340 monsters You read items or engraved 26 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (91 of 160) shield [Unskilled] (max Expert) (82 of 20) body armor [Basic] (max Expert) (50 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (120 of 160) petkeeping [Unskilled] (max Expert) (12 of 20) missile weapons [Unskilled] (max Expert) (4 of 20) techniques [Unskilled] (max Expert) (13 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (1 of 20) knife [Skilled] (max Expert) (441 of 540) axe [Basic] (max Expert) (148 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (16 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Skilled] (max Expert) (292 of 540) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (12 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye PeterQ the Binder... You died in The Dungeons of Doom on dungeon level 2 with 47488 points, and 266 pieces of gold, after 17588 moves. Killer: a bullet You were level 11 with a maximum of 100 hit points when you died. You reached the 32nd place on the top 10000 list. No Points Name Hp [max] 1 35659804 Tariru-Fen-Inc-Fem-Neu (Wish) ascended to demigoddess-hood. 626 [655] 2 31013326 Tariru-Pal-Nag-Fem-Law (Art) ascended to demigoddess-hood. 594 [633] 3 30770207 Tariru-Arc-Esp-Mal-Cha (Art-Geno) ascended to demigod-hood. 527 [560] 30 54379 AmyBSOD-Sco-Lvl-Fem-Cha died in The Dungeons of Doom on level 12. Killed by a monster (buttasmin). - [116] 31 48323 zid-Mon-Ang-Mal-Law was poisoned in The Gnomish Mines on level 13. Poisoned by a grunt-a-lot zombie. 119 [137] *32 47488 PeterQ-Bin-Sok-Mal-Cha died in The Dungeons of Doom on level 2 [max 6]. Killed by a bullet. - [100] 33 43175 AmyBSOD-Kur-Trp-Fem-Law died in The Dungeons of Doom on level 4. Killed by being consumed by the contamination. 111 [111] 34 42498 tubs-Jed-Spe-Mal-Neu quit in The Dungeons of Doom on level 7 [max 9]. 116 [133]