Unix NetHack Version 3.7.0-65 Work-in-progress - last build Oct 3 2022 04:20:45 (938f679fcd32a3c70215a73001258fd12811ee3d,branch:master). Game began 2022-09-30 07:16:03, ended 2022-10-03 12:32:49. RaijinKnight, chaotic female elven Wizard --- ./.| -...| #|...+ #..*.| |@..| |.?<| ----- RaijinKnight the Magician St:13 Dx:17 Co:16 In:18 Wi:17 Ch:11 Chaotic S:51346 Dlvl:21 $:822 HP:86(86) Pw:18(141) AC:6 Xp:11/11605 T:14766 Burdened Latest messages: What do you want to ready? [- $o or ?*] W You don't have that object. What do you want to ready? [- $o or ?*] i i - an uncursed ring of stealth (in quiver pouch). What do you want to wear? [*] i You move very quietly. i - an uncursed ring of stealth (on right hand). In what direction? What do you want to ready? [- $o or ?*] o o - 12 daggers (at the ready). You descend the stairs. A lit field surrounds you! You feel sluggish. You feel your magical energy drain away. A lit field surrounds you! The door opens. A lit field surrounds you! You see here a statue of a lich. In what direction? 4 The statue shatters. w - a turquoise spellbook. What do you want to read? [w or ?*] w You begin to memorize the runes. You add the "magic missile" spell to your repertoire, as 'j'. A lit field surrounds you! The door resists! The door opens. You find a hidden passage. You see here 69 gold pieces. $ - 69 gold pieces (822 in total). You descend the stairs. A lit field surrounds you! You see here a scroll of identify. You see here a bag of holding. You have a little trouble lifting a bag of holding containing 1 item. Continue? [ynq] (q) y You have a little trouble lifting x - a bag of holding containing 1 item. Your movements are slowed slightly because of your load. You see here a scroll of identify. What do you want to use or apply? [ntuwxADHLO or ?*] n You are now wearing a blindfold. You can't see any more. What do you want to use or apply? [ntuwxADHLO or ?*] n You were wearing an uncursed blindfold. You can see again. You swap places with the peaceful Woodland-elf. A trap door in the ceiling opens and a rock falls on your head! Fortunately, you are wearing a hard helmet. You see here a long wand. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 822 gold pieces Amulets K - an uncursed amulet of life saving (being worn) Weapons S - a blessed +0 dagger (weapon in hand) o - 12 +0 daggers (at the ready) Armor r - an uncursed +0 helmet (being worn) m - an uncursed +0 pair of leather gloves (being worn) z - an uncursed +0 pair of speed boots (being worn) b - an uncursed +0 cloak of magic resistance (being worn) Comestibles s - an uncursed food ration h - an uncursed lizard corpse Spellbooks w - an uncursed spellbook of magic missile Rings e - an uncursed ring of invisibility (on left hand) d - an uncursed ring of see invisible i - an uncursed ring of stealth (on right hand) a - an uncursed ring of teleport control Wands A - a wand of digging (0:1) u - a wand of light (0:14) t - a wand of striking (0:3) Tools x - an uncursed bag of holding containing 1 item D - an uncursed bag of holding containing 34 items L - a bag of tricks (0:12) n - an uncursed blindfold H - an uncursed skeleton key O - a +0 unicorn horn Gems/Stones f - an uncursed fluorite stone l - an uncursed luckstone Contents of the bag of holding: a cursed ring of see invisible Contents of the bag of holding: 2074 gold pieces 4 +0 daggers 2 uncursed slime molds 5 uncursed C-rations 8 uncursed food rations an uncursed K-ration an uncursed lump of royal jelly an uncursed tripe ration 2 uncursed tripe rations 2 uncursed lizard corpses an uncursed lizard corpse 2 uncursed lizard corpses an uncursed scroll of create monster 2 uncursed scrolls of destroy armor 2 uncursed scrolls of identify a cursed scroll of teleportation an uncursed spellbook of fireball a blessed spellbook of healing an uncursed spellbook of stone to flesh an uncursed potion of booze 2 uncursed potions of blindness an uncursed potion of gain energy an uncursed potion of monster detection an uncursed potion of sleeping an uncursed ring of levitation an uncursed ring of poison resistance a wand of digging (0:5) a wand of magic missile (0:0) a wand of magic missile (0:4) a wand of make invisible (0:5) a magic marker (0:42) an uncursed stethoscope a +0 unicorn horn an uncursed worthless piece of black glass RaijinKnight the Wizard's attributes: Background: You were a Magician, a level 11 female elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 21. You entered the dungeon 14766 turns ago. You had 11605 experience points, 8395 more were needed to attain level 12. Your score was 51346 before end-of-game adjustments. Basics: You had all 86 hit points. You had 18 out of 141 energy points (spell power). Your armor class was 6. Your wallet contained 822 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18). Your dexterity was 17 (limit:18). Your constitution was 16 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 17 (limit:20). Your charisma was 11 (limit:18). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were invisible. You were stealthy. You were warded. You were very fast. Your life would have been saved. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You survived. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 6 hours, 45 minutes and 13 seconds. Major events: Turn 1: RaijinKnight the chaotic female elven Wizard entered the dungeon 826: entered the Gnomish Mines 865: attained the rank of Conjurer (level 3) 3097: attained the rank of Thaumaturge (level 6) 4253: reached Mine Town 9127: acquired the Mines' End luckstone 10489: entered Sokoban 11033: attained the rank of Magician (level 10) 14766: quit, while helpless Vanquished creatures: a vampire leader a lich 2 lieutenants a ghost a queen bee 2 winged gargoyles a fire giant a fire elemental a black naga 2 sergeants a warg 2 winter wolves 3 small mimics a warhorse 2 quantum mechanics a troll a sasquatch 2 pyrolisks 2 large dogs a freezing sphere a flaming sphere a large cat a tiger 2 gargoyles a dwarf ruler a tengu 3 leocrottas a human mummy a leather golem 16 soldiers 4 watchmen 2 amorous demons 2 giant beetles a quivering blob a cockatrice 3 wolves 7 winter wolf cubs a spotted jelly 2 leprechauns 2 orc-captains 5 giant spiders a scorpion 2 black lights a gnome ruler 2 dwarf mummies an ogre a yeti 2 werewolves 9 lizards 2 dingoes 3 dogs 2 housecats a jaguar a dwarf leader a blue jelly 2 white unicorns 3 dust vortices a raven a plains centaur 2 gnome mummies 2 snakes 2 apes a rope golem 7 soldier ants a fire ant an imp 2 wood nymphs a water nymph 2 Mordor orcs 2 rock piercers 4 rock moles 3 ponies a fog cloud 4 yellow lights 13 gnome leaders 4 gnomish wizards 2 kobold mummies a guardian naga hatchling 4 gray oozes a barrow wight 4 elf zombies 7 giant ants 2 little dogs 6 floating eyes 2 kittens 22 dwarves a homunculus 4 kobold shamans 2 hill orcs 6 rothes a rabid rat a centipede 3 giant bats a monkey an orc zombie 2 dwarf zombies a wererat 6 iguanas 24 killer bees an acid blob a coyote 9 hobbits 24 manes a large kobold 3 hobgoblins 3 giant rats 4 cave spiders a brown mold a yellow mold 3 green molds a red mold 70 gnomes 7 geckos 7 jackals 2 kobolds 3 goblins 7 sewer rats 4 grid bugs a bat 3 lichens 4 kobold zombies 9 newts 448 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 20 times. You engraved Elbereth 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. You entered a shop. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. You completed the Gnomish Mines. You entered Sokoban. You attained the rank of Magician. The Dungeons of Doom: levels 1 to 21 Level 1: Level 2: Level 3: A general store, a fountain. Stairs down to The Gnomish Mines. Level 4: Level 5: A potion shop, some fountains. Level 6: Level 7: A general store. Level 8: A fountain, a sink, a grave. Level 9: Many fountains. Level 10: A fountain. Stairs up to Sokoban, level 9. Level 11: A fountain, a grave. Level 12: Some fountains. Level 13: A fountain, a sink. Level 14: A general store. Level 15: A fountain. Summoned by Neferet the Green. Level 16: A primitive area. Level 17: A fountain. Level 18: A grave. Level 19: Some fountains, a sink. Level 20: Level 21: <- You were here. The Gnomish Mines: levels 4 to 12 Level 4: Level 5: Level 6: "STUFF here" Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: Level 12: Sokoban: Level 9: Unsolved. Goodbye RaijinKnight the Wizard... You quit in The Dungeons of Doom on dungeon level 21 with 51346 points, and 2896 pieces of gold, after 14766 moves. You were level 11 with a maximum of 86 hit points when you quit.