Unix EvilHack Version 0.5.0-0 post-release - last build Wed Jun 24 15:42:21 2020 (379f0d95b79c083afd30a58fdd59fd70fb9f34a6,branch:master). Game began 2020-07-13 14:12:30, ended 2020-07-13 14:19:03. Raisse, lawful female dwarven Priestess ----------- |........<| |.........| |.........| |.........| |.........| -------|--- # # # ## --------.-- |.......... |...<..hd.| |.........s ----------- Raisse the Acolyte St:12 Dx:12 Co:11 In:11 Wi:16 Ch:12 Lawful Dlvl:6 $:66 HP:0(45) Pw:30(30) AC:5 Xp:5/249 T:1619 Hungry Latest messages: You hear a low voice mumble "UUUNNNNGGHH...". You kill the bat! You see here an uncursed whistle. F - an uncursed whistle. What do you want to use or apply? [tuF or ?*] F You produce a high whistling sound. What do you want to call? [dg-jort-vx-zFH or ?*] F Call a whistle: tin You are beginning to feel hungry. The bat bites! You miss the bat. You kill the bat! You kill the bat! You bash the gray fungus. You are diseased! You feel deathly sick. The newt bites! You kill the newt! There is a doorway here. You see here an uncursed newt corpse. You hear convulsive ravings. There is an uncursed newt corpse here; eat it? [ynq] (n) y This newt corpse tastes terrible! You finish eating the newt corpse. You feel a mild buzz. What do you want to drink? [diz or ?*] ? You feel full of awe. You feel cured. What a relief! You hear a shuffling noise. You descend the stairs. The door resists! The door opens. The jumping spider bites! You bludgeon the jumping spider! Your robe deflects the jumping spider's attack. The jumping spider bites! You miss the jumping spider. The jumping spider bites! You miss the jumping spider. The jumping spider bites! You miss the jumping spider. Your robe blocks the jumping spider's attack. The jumping spider bites! You hit the jumping spider! The jumping spider turns to flee. The jumping spider leaps at you! The dingo bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Inventory: 475/625 weight (28/52 slots) Coins $ - 66 gold pieces Weapons a - a blessed +1 mace (weapon in hand) m - an uncursed +0 orcish dagger n - a cursed -1 stone orcish dagger (at the ready) B - an uncursed +0 dagger Armor o - an uncursed +0 orcish helm C - a blessed +0 robe (being worn) H - an uncursed +0 stone orcish helm (being worn) S - an uncursed +0 small shield (being worn) Comestibles e - an uncursed food ration f - 2 uncursed sprigs of wolfsbane k - an uncursed lichen corpse p - an uncursed clove of garlic q - 2 uncursed bananas s - 2 uncursed tins of iguana meat D - 10 uncursed apples Scrolls j - a blessed scroll of create monster r - a cursed scroll of light x - a blessed scroll of magic detection y - 2 uncursed scrolls of enchant weapon Spellbooks g - an uncursed spellbook of detect food h - an uncursed spellbook of remove curse Potions d - 3 potions of holy water i - an uncursed potion of sleeping z - an uncursed potion of gain level Rings v - an uncursed -1 ring of gain strength Wands t - an uncursed wand of magic missile (0:3) Tools F - an uncursed pea whistle Gems/Stones u - an uncursed luckstone Raisse the Priestess's attributes: Background: You were an Acolyte, a level 5 dwarven Priestess. You were lawful, on a mission for Ptah who was opposed by Thoth (neutral) and Anhur (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 1619 turns ago. You had 249 experience points, 71 more were needed to attain level 6. Basics: You had 0 out of 45 hit points. You had all 30 energy points (spell power). Your armor class was 5. Your wallet contained 66 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/100). Your dexterity was 12 (limit:20). Your constitution was 11 (limit:20). Your intelligence was 11 (peak:13, limit:16). Your wisdom was 16 (limit:16). Your charisma was 12 (limit:16). Final Status: You were hungry. You were unencumbered. You were wielding a mace. You had basic skill with mace. Final Attributes: You were devoutly aligned. Monster generation rate was 1.00x. You had infravision. You were guarded. You were lucky. You had extra luck. Bad luck timed out slowly for you. Good luck timed out slowly for you. You are dead. Vanquished creatures: a jumping spider a baby crocodile a floating eye a kitten a homunculus 3 dwarf zombies a werejackal an iguana 4 killer bees 3 coyotes 2 large kobolds a hobgoblin a gecko 4 jackals a fox 3 goblins 2 sewer rats 3 grid bugs 3 bats a lichen 8 kobold zombies 2 newts 48 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 3 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: Some fountains. Level 2: A fountain. Level 3: Level 4: A fountain, many trees. Level 5: Many fountains. Oracle of Delphi. Level 6: <- You were here. Final resting place for you, killed by a dingo. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 66 Au | | killed by a | | dingo | | | | | | 2020 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Priestess... You died in The Dungeons of Doom on dungeon level 6 with 1316 points, and 66 pieces of gold, after 1619 moves. You were level 5 with a maximum of 45 hit points when you died.