Unix NetHack Version 3.6.3-1 Work-in-progress - last build Thu Jun 6 11:03:45 2019 (e7bfa0b6c8234014381206b825b531ef54c20258,branch:hardfought). Game began 2019-06-08 15:43:40, ended 2019-06-08 19:35:42. Raisse, neutral female gnomish Wizard ------------------------ |.%Z...........).))....| |.G-------------------.| ----%| ----- |.| |..|.-- --...| |.| |...%.|--|....| |.| |.....|..|....| |.| --....|..*...-- |.| |...h...|...| ------|.| |....|..|...| --|[..[.|.| |....---|...| |.-.....|.| |.......|..-- |-|.....|.| ----.`..|.-- |.-.....-.| ---.--.| |-|.....|-- |.....| |)-.....| |>.|..| --|.....| ------- ------- Raisse the Thaumaturge St:18 Dx:17 Co:18 In:18 Wi:14 Ch:9 Neutral Dlvl:4 $:4101 HP:0(85) Pw:18(100) AC:-3 Xp:9/3801 T:16091 Latest messages: You kill the panther! A potion called fruitjuice shatters! The troll thrusts her vulgar polearm. The troll misses! The troll misses! The troll bites! You hear a wolf howling at the moon. In what direction? h The spell hits the troll! The troll thrusts her vulgar polearm. The troll hits! The troll hits! The troll bites! What do you want to write with? [- acfhmovxyEJ-NP-SUVYZ or ?*] E You engrave in the floor with an uncursed rustproof athame named Magicbane (weapon in hand). What do you want to engrave in the floor here? Elbereth The troll turns to flee. The troll thrusts a vulgar polearm. A vulgar polearm misses you. In what direction? h The spell hits the troll! You kill the troll! Something is engraved here on the floor. You read: "Elbereth". F - a scroll labeled PRIRUTSENIE. Something is engraved here on the floor. You read: "Elbereth". The mumak turns to flee. In what direction? h The spell hits the mumak! In what direction? h The spell hits the mumak! You kill the mumak! Something is engraved here on the floor. You read: "Elbereth". You see here a mumak corpse. T - a scroll called enchant weapon. You see here a jaguar corpse. The orc-captain misses! The orc-captain hits! The magic-absorbing blade scares the orc-captain! The orc-captain turns to flee. You hit the orc-captain! You see here a jaguar corpse. You hit the giant zombie! The giant zombie hits! The giant zombie hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 4101 gold pieces Amulets z - an uncursed amulet of reflection Weapons a - 4 uncursed +0 orcish daggers E - the uncursed rustproof +0 Magicbane (weapon in hand) U - an uncursed +0 dagger (at the ready) Armor A - a blessed +2 silver dragon scale mail (being worn) B - an uncursed +0 pair of elven boots (being worn) C - an uncursed +0 cloak of magic resistance (being worn) H - an uncursed very rusty +0 dwarvish iron helm (being worn) Comestibles e - 3 uncursed food rations p - 2 uncursed things r - an uncursed tin of giant meat t - an uncursed clove of garlic Scrolls g - an uncursed scroll of create monster j - an uncursed scroll of light s - an uncursed scroll of enchant armor D - an uncursed scroll of earth F - a blessed scroll of teleportation O - 2 blessed scrolls of blank paper T - an uncursed scroll of enchant armor Potions k - an uncursed potion of sleeping G - a potion of unholy water I - an uncursed potion of speed W - an uncursed potion of water Rings h - an uncursed ring of invisibility m - an uncursed ring of teleportation x - an uncursed ring of see invisible y - an uncursed +2 ring of increase damage K - an uncursed ring of protection from shape changers Q - a cursed ring of aggravate monster Wands c - an uncursed wand of sleep (0:6) f - an uncursed wand of sleep (0:4) o - an uncursed wand of secret door detection (0:9) v - an uncursed wand of digging (0:4) J - an uncursed wand of nothing (0:10) L - an uncursed wand of secret door detection (0:12) M - an uncursed wand of locking (0:2) N - an uncursed wand of polymorph (0:5) P - an uncursed wand of create monster (0:14) R - an uncursed wand of digging (0:8) S - an uncursed wand of create monster (0:3) V - an uncursed wand of cancellation (0:4) Tools b - an uncursed blindfold d - an uncursed +0 pick-axe l - an uncursed tinning kit (0:66) n - an uncursed stethoscope q - an uncursed skeleton key u - an uncursed +0 unicorn horn w - an uncursed magic whistle X - a cursed magic lamp Y - an uncursed towel Gems/Stones Z - an uncursed luckstone Raisse the Wizard's attributes: Background: You were a Thaumaturge, a level 9 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 4. You entered the dungeon 16091 turns ago. You had 3801 experience points. Basics: You had 0 out of 85 hit points. You had 18 out of 100 energy points (spell power). Your armor class was -3. Your wallet contained 4101 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18/50). Your dexterity was 17 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You had infravision. You were stealthy. You were warded. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: 3 giant mimics a baby purple worm 2 fire elementals an earth elemental a water elemental a giant zombie 2 small mimics a troll a wood golem a pyrolisk 2 large dogs a freezing sphere a large cat a tiger a tengu an ochre jelly an elf mummy a human mummy a cobra a wraith a Grey-elf a succubus a crocodile a giant beetle a cockatrice a wolf a panther a spotted jelly 2 leprechauns 3 iron piercers 2 mumakil a scorpion a black light a dwarf mummy a rust monster an owlbear 3 Green-elves 2 chickatrices 2 dingoes a jaguar a white unicorn 2 apes a human zombie a rope golem 2 Woodland-elves a soldier ant 7 fire ants 2 bugbears an imp a wood nymph a water nymph 8 Mordor orcs 3 rock piercers 2 rock moles a pony a fog cloud a yellow light 3 shriekers a kobold mummy a red naga hatchling a golden naga hatchling 3 elf zombies a straw golem 2 paper golems a baby crocodile 3 giant ants 3 little dogs 3 floating eyes 2 kittens 4 dwarves 3 homunculi 3 kobold lords a kobold shaman 8 hill orcs 3 rothes a centipede 4 giant bats 8 orc zombies 3 dwarf zombies 2 werejackals 10 iguanas 15 killer bees an acid blob 4 gas spores 2 hobbits a large kobold 2 hobgoblins 11 giant rats 5 cave spiders 5 brown molds 2 yellow molds 2 green molds a red mold 3 gnomes 5 garter snakes 2 gnome zombies 9 geckos 19 jackals 4 foxes 2 kobolds 3 goblins 6 sewer rats 13 grid bugs 6 bats 10 lichens 2 kobold zombies 18 newts 316 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 21 times. You engraved Elbereth 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used 1 wish. You did not wish for any artifacts. The Dungeons of Doom: levels 1 to 10 Level 1: "spellbooks" A fountain. Level 2: An altar to Thoth. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: A potion shop, a grave. Level 5: Level 6: Final resting place for elenmirie-Pri-Elf-Fem-Cha, killed by a rock piercer. Level 8: Stairs up to Sokoban, level 7. Level 9: Level 10: A very big room. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Many shops, a temple to Thoth, some fountains, some trees. Level 7: Sokoban: levels 7 up to 4 Level 4: <- You were here. Solved. Final resting place for you, killed by a giant zombie. Level 5: Solved. Level 6: Solved. Level 7: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 4101 Au | | killed by a | | giant zombie | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in Sokoban on dungeon level 4 with 26069 points, and 4101 pieces of gold, after 16091 moves. You were level 9 with a maximum of 85 hit points when you died.