Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jun 10 13:23:42 2019 (593640239f7481c910165c98505177ed7c2f787a,branch:hardfought). Game began 2019-06-10 13:24:13, ended 2019-06-10 17:01:15. Raisse, neutral female gnomish Wizard -------------------------------- |..............................| ----- |......-- -...------.....-----.| |...| |......| |...|....|.....| |.| ....| |......| |...|..........-( |.| # |...| |......|--|...-|-.-----..|.((|.| ####....| |......|..|........| |.-----|.-##### |..<| -......|..|........| |.|....|.|### +...| |......-..-..{.....| |.|.._.|.|## ----- .......(........[..--+-.-....|.|## |.-----|--.----|--......|....|.|## |.| ...|(| |..||----------|.|## |.| |(((|.+ |[%|.. |.|## -.| |(((|)---|[%|.. +.|## |.-+------..{.----------+-----.|# |........).)..G................|# --------------------------------# Raisse the Thaumaturge St:12 Dx:13 Co:12 In:19 Wi:11 Ch:11 Neutral Dlvl:8 $:0 HP:0(39) Pw:19(73) AC:6 Xp:6/511 T:2708 Burdened Latest messages: You put an uncursed scroll labeled PRIRUTSENIE into the bag called bag 1. You put a scroll labeled STRC PRST SKRZ KRK into the bag called bag 1. You put a scroll labeled PRATYAVAYAH into the bag called bag 1. You put a light green spellbook into the bag called bag 1. You put a yellow spellbook into the bag called bag 1. You put a cyan potion into the bag called bag 1. You put a milky potion into the bag called bag 1. You put 4 uncursed clear potions into the bag called bag 1. You put an orange potion into the bag called bag 1. You put a cloudy potion into the bag called bag 1. You put a clear potion into the bag called bag 1. You put an uncursed emerald potion into the bag called bag 1. You put an uncursed +1 ring of gain constitution into the bag called bag 1. You put an uncursed ring of see invisible into the bag called bag 1. You put a ruby ring into the bag called bag 1. You put a steel ring into the bag called bag 1. You put an uncursed wand of create monster (0:14) into the bag called bag 1. You put a blessed wand of create monster into the bag called bag 1. You put an empty uncursed bag called sack into the bag called bag 1. You put an uncursed tin opener into the bag called bag 1. You put a whistle called tin into the bag called bag 1. You put a whistle called tin into the bag called bag 1. The imp hits! The imp hits! The tengu drinks a potion of invisibility! Suddenly you cannot see the tengu. For some reason, the invisible tengu's presence is known to you. You feel aggravated at the invisible tengu. It bites! The imp hits! "Wait! I shall polymorph into a grid bug to give thee a fighting chance!" In what direction? h The spell hits the imp! The imp hits! You hear water falling on coins. What do you want to write with? [- a or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Elbereth The imp turns to flee. You hear some noises in the distance. You see here a thonged club. You hear some noises in the distance. It bites! It bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons a - an uncursed +0 dagger (weapon in hand) Armor B - an uncursed +0 pair of jumping boots (being worn) C - an uncursed +0 cloak of magic resistance (being worn) H - an uncursed +0 dwarvish iron helm (being worn) Comestibles l - a cursed lichen corpse L - an uncursed lizard corpse named the Lizard of Yendor O - an uncursed lizard corpse T - an uncursed cream pie Tools I - an uncursed oilskin sack containing 42 items P - a blessed tallow candle R - a cursed magic lamp Contents of the oilskin sack: 322 gold pieces a cursed -4 pair of leather gloves an uncursed +0 pair of low boots a cursed -2 small shield an uncursed scroll of amnesia a blessed scroll of confuse monster an uncursed scroll of confuse monster a cursed scroll of destroy armor an uncursed scroll of enchant armor a cursed scroll of enchant armor an uncursed scroll of gold detection 2 uncursed scrolls of identify an uncursed scroll of light a cursed scroll of light an uncursed scroll of magic mapping a cursed scroll of magic mapping an uncursed scroll of punishment an uncursed scroll of remove curse a cursed scroll of remove curse a cursed scroll of stinking cloud a cursed scroll of taming a blessed scroll of teleportation a cursed scroll of teleportation a cursed spellbook of create familiar a cursed spellbook of detect food a cursed potion of blindness a cursed potion of fruit juice a cursed potion of full healing a cursed potion of gain ability an uncursed potion of object detection 4 uncursed potions of water a potion of unholy water an uncursed ring of cold resistance a cursed ring of free action an uncursed +1 ring of gain constitution an uncursed ring of see invisible a blessed wand of create monster (0:15) an uncursed wand of create monster (0:14) an empty uncursed sack an uncursed tin opener an uncursed tin whistle an uncursed tin whistle Raisse the Wizard's attributes: Background: You were a Thaumaturge, a level 6 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 8. You entered the dungeon 2708 turns ago. You had 511 experience points. Basics: You had 0 out of 39 hit points. You had 19 out of 73 energy points (spell power). Your armor class was 6. Your wallet was empty. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 12 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 11 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You could jump. You were warded. You were lucky. You are dead. Vanquished creatures: a ghost a watchman a giant beetle 2 lizards a gnome mummy 3 human zombies 2 imps a wood nymph a water nymph a mountain nymph a rock mole a pony a gnome lord a kobold mummy a gray ooze a barrow wight a kitten a dwarf a kobold lord a rabid rat 2 giant bats a dwarf zombie 2 wererats 3 coyotes a hobbit 2 large kobolds a hobgoblin 3 giant rats 2 yellow molds 2 red molds a gnome a gecko a jackal 3 goblins 2 sewer rats a grid bug a bat 2 lichens 4 newts 59 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 3 times. You engraved Elbereth 1 time. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: Level 3: "spellbooks" Level 4: A sink. Stairs down to The Gnomish Mines. Level 5: Some fountains. The Gnomish Mines: levels 5 to 8 Level 5: Level 6: Level 7: Level 8: <- You were here. A general store, a temple to Thoth, some fountains, a grave. Final resting place for you, killed by an invisible tengu, pavelek-Wiz-Elf-Mal-Cha, killed by a bolt of lightning. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 322 Au | | killed by an | | invisible tengu | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Gnomish Mines on dungeon level 8 with 2714 points, and 322 pieces of gold, after 2708 moves. You were level 6 with a maximum of 39 hit points when you died.