Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jun 10 13:23:42 2019 (593640239f7481c910165c98505177ed7c2f787a,branch:hardfought). Game began 2019-06-14 09:11:32, ended 2019-06-14 09:36:08. Raisse, neutral female gnomish Wizard ----.-- ----- |.<.(.| #--------------- |...| ######...*..| #..qG..........| |..>.##### |.....| #|.............| |...| # ......| |.............| |.%.+ |.....| |.............| --|-- -----.- |..............##### ### # --------------- ##### # # # ## # # # ###### # ## --+----.- -.---.-- ####|.......| .......| #......... |..*...| |.......| |......| --------- -------- Raisse the Conjurer St:10 Dx:12 Co:12 In:19 Wi:13 Ch:11 Neutral Dlvl:7 $:237 HP:0(37) Pw:17(43) AC:4 Xp:5/318 T:2721 Satiated Latest messages: Poes bites the water moccasin. The water moccasin misses Poes. Poes misses the water moccasin. Suddenly, you notice a water moccasin. Poes bites the water moccasin. Poes misses the water moccasin. Poes misses the water moccasin. Poes misses the water moccasin. Poes misses the water moccasin. Poes misses the water moccasin. Poes misses the water moccasin. Poes bites the water moccasin. Poes misses the water moccasin. You hear some noises. You hear some noises in the distance. You have a sad feeling for a moment, then it passes. The water moccasin bites! In what direction? n The spell misses the water moccasin. The water moccasin misses! In what direction? n The spell hits the water moccasin! The water moccasin misses! In what direction? n The spell hits the water moccasin! You kill the water moccasin! In what direction? l The spell hits the water moccasin! You kill the water moccasin! You have a little trouble lifting a - a whistle. Your movements are slowed slightly because of your load. What do you want to use or apply? [a-cmoX or ?*] a You produce a high whistling sound. What do you want to call? [ac-kmuxBCEG-KQV-XZ or ?*] a Call a whistle: tin What do you want to drop? [$a-kmoqru-xA-CEG-LQS-XZ or ?*] a You drop a whistle called tin. Your movements are now unencumbered. In what direction? h The spell hits the rothe! The rothe misses! The rothe misses! The rothe bites! Are you sure you want to pray? [yn] (n) y You begin praying to Thoth. The rothe hits! The rothe bites! The rothe bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 237 gold pieces Amulets J - an uncursed amulet versus poison Weapons q - 13 uncursed +0 darts r - 6 cursed -1 darts v - a blessed +1 quarterstaff (weapon in hands) S - 11 cursed +0 darts Armor A - an uncursed +0 leather armor (being worn) B - an uncursed +0 pair of low boots (being worn) C - a blessed +0 cloak of magic resistance (being worn) G - an uncursed +0 pair of gauntlets of dexterity (being worn) H - an uncursed +0 orcish helm (being worn) Comestibles w - an uncursed lichen corpse L - an uncursed lizard corpse named the Lizard of Yendor T - 2 uncursed tripe rations U - an uncursed thing Scrolls i - a blessed scroll of remove curse j - an uncursed scroll of enchant weapon k - an uncursed scroll of magic mapping u - an uncursed scroll of create monster V - an uncursed scroll of destroy armor Potions f - an uncursed potion of levitation g - an uncursed potion of enlightenment h - a blessed potion of confusion E - a cursed potion of monster detection I - an uncursed potion of healing K - an uncursed potion of object detection Q - an uncursed potion of gain ability W - 2 uncursed potions of extra healing Rings d - an uncursed ring of warning e - an uncursed ring of shock resistance x - an uncursed +1 ring of protection Z - a cursed ring of hunger Wands c - an uncursed wand of light (0:14) m - a blessed wand of opening (0:4) X - an uncursed wand of locking (0:6) Tools b - an uncursed blindfold o - an uncursed pair of lenses Raisse the Wizard's attributes: Background: You were a Conjurer, a level 5 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 7. You entered the dungeon 2721 turns ago. You had 318 experience points. Basics: You had 0 out of 37 hit points. You had 17 out of 43 energy points (spell power). Your armor class was 4. Your wallet contained 237 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 12 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 13 (limit:18). Your charisma was 11 (limit:18). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You had infravision. You were warded. You are dead. Vanquished creatures: a leprechaun a lizard a housecat 4 water moccasins a rock piercer a kobold mummy a ghoul 2 straw golems a rothe a giant bat a wererat a killer bee an acid blob a gas spore 2 hobbits a giant rat a cave spider a brown mold 3 yellow molds a gnome zombie 4 geckos 9 jackals 2 foxes a kobold 3 goblins a sewer rat 2 grid bugs 2 lichens 3 newts 54 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 8 times. You engraved Elbereth 2 times. You never genocided any monsters. You never polymorphed an object. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Some fountains. Level 2: A fountain. Level 3: An armor shop, a fountain. Stairs down to The Gnomish Mines. Level 4: Level 5: Level 6: Level 7: <- You were here. Final resting place for you, killed by a rothe, while praying. The Gnomish Mines: Level 4: A grave. Final resting place for janekw-Val-Hum-Fem-Law, killed by brainlessness. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 237 Au | | killed by a | | rothe | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Dungeons of Doom on dungeon level 7 with 1796 points, and 237 pieces of gold, after 2721 moves. You were level 5 with a maximum of 37 hit points when you died.