Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jun 17 11:23:30 2019 (94977abb3e59f4f9683b5d73c7783f831c61aca0,branch:hardfought). Game began 2019-06-19 19:30:15, ended 2019-06-22 04:55:08. Raisse, neutral female gnomish Wizard ------- ------ ####Ga.....| |....| |.....| |...<| |_....| |....| ......| |....| |.....| |....| ......| |....| ------- ------ Raisse the Conjurer St:11 Dx:16 Co:15 In:17 Wi:10 Ch:9 Neutral Dlvl:6 $:155 HP:0(29) Pw:23(28) AC:6 Xp:5/250 T:3144 Latest messages: You hear some noises in the distance. You feel full of energy. You stop waiting. The killer bee stings! The killer bee stings! The killer bee stings! What do you want to zap? [clG or ?*] ? In what direction? l The wand hits the killer bee! The wand misses it. The killer bee stings! What do you want to zap? [clG or ?*] G In what direction? l The wand hits the killer bee! You kill the killer bee! The wand hits the killer bee! You kill the killer bee! The wand misses the killer bee. What do you want to zap? [clG or ?*] Never mind. What do you want to zap? [clG or ?*] G In what direction? l The wand hits the killer bee! You kill the killer bee! The killer bee just misses! What do you want to zap? [clG or ?*] G In what direction? l The wand misses the killer bee. The wand misses the killer bee. The killer bee stings! What do you want to zap? [clG or ?*] G Nothing happens. The killer bee stings! The killer bee stings! You miss the killer bee. The killer bee stings! The killer bee misses! What do you want to use or apply? [bclzEG or ?*] G Are you really sure you want to break your wand of striking? [yn] (n) y Raising your wand of striking high above your head, you break it in two! But nothing else happens... The killer bee stings! In what direction? l The spell misses the killer bee. The killer bee stings! The killer bee's sting was poisoned! Wizard is about to die. You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 155 gold pieces Weapons a - an uncursed +0 orcish dagger (weapon in hand) o - a blessed +1 quarterstaff (alternate weapon; not wielded) Armor m - an uncursed +0 alchemy smock A - an uncursed +0 studded leather armor (being worn) C - an uncursed +0 cloak of magic resistance (being worn) Comestibles e - 3 uncursed food rations q - an uncursed fortune cookie u - an uncursed apple T - 3 uncursed tripe rations Scrolls i - an uncursed scroll of teleportation j - an uncursed scroll of magic mapping k - an uncursed scroll of remove curse p - an uncursed scroll of enchant weapon r - an uncursed scroll of earth s - an uncursed scroll of light t - 2 uncursed scrolls of enchant armor v - 2 cursed scrolls of identify x - a cursed scroll of earth D - an uncursed scroll of confuse monster Potions f - an uncursed potion of blindness g - a blessed potion of see invisible h - 2 uncursed potions of water B - 2 uncursed potions of paralysis Rings d - an uncursed ring of slow digestion (on right hand) w - an uncursed ring of stealth y - an uncursed +2 ring of increase accuracy (on left hand) Wands c - an uncursed wand of cold (0:7) l - an uncursed wand of digging (0:5) Tools b - an uncursed blindfold z - an uncursed tallow candle E - a cursed can of grease (0:10) Raisse the Wizard's attributes: Background: You were a Conjurer, a level 5 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 6. You entered the dungeon 3144 turns ago. You had 250 experience points. Basics: You had 0 out of 29 hit points. You had 23 out of 28 energy points (spell power). Your armor class was 6. Your wallet contained 155 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were telepathic. You had infravision. You had slower digestion. You had a small bonus to hit (+2). You were warded. You are dead. Vanquished creatures: a dingo an Uruk-hai a little dog 5 floating eyes a homunculus an orc zombie 2 iguanas 3 killer bees an acid blob 2 gas spores 5 manes a hobgoblin 3 giant rats 4 geckos 4 jackals a fox 2 kobolds 3 goblins 5 sewer rats 8 grid bugs 4 lichens a newt 59 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 6 times. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 6 Level 1: A grave. Level 2: "spellbooks" An armor shop, a fountain. Level 3: Level 4: A delicatessen, some fountains. Level 5: "spb light" Level 6: <- You were here. An altar to Thoth. Final resting place for you, killed by a killer bee. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 155 Au | | killed by a | | killer bee | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Dungeons of Doom on dungeon level 6 with 1400 points, and 155 pieces of gold, after 3144 moves. You were level 5 with a maximum of 29 hit points when you died.