Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jun 17 11:23:30 2019 (94977abb3e59f4f9683b5d73c7783f831c61aca0,branch:hardfought). Game began 2019-06-22 06:35:51, ended 2019-06-22 06:45:03. Raisse, neutral female gnomish Wizard ------- --.....| -- |...--.---- ----- ..---.---|Gh..| -.. -...-- ..-....| ----.-------...--- --....<| ....---- |.............| |.....-- ---..| |..------.....---.|.- ...*.| ---- --.....*..| ...|%| |......--- -.|.- --.....| |. ..---- Raisse the Conjurer St:15 Dx:10 Co:11 In:18 Wi:11 Ch:11 Neutral Dlvl:4 $:236 HP:0(22) Pw:4(23) AC:8 Xp:3/66 T:2182 Latest messages: You hear some noises in the distance. The gecko bites! You miss the gecko. In what direction? j The spell hits the gecko! You kill the gecko! In what direction? j The spell hits the orc zombie! You destroy the orc zombie! The hobbit throws a dagger! You are hit by a dagger. You don't have enough energy to cast that spell. You miss the hobbit. The iguana bites! Poes misses the hobbit. You see here a dagger. Poes bites the hobbit. K - a dagger. Poes bites the iguana. The hobbit hits! What do you want to zap? [c or ?*] ? Never mind. Poes bites the iguana. The iguana misses Poes. The hobbit hits! Poes misses the iguana. Poes bites the hobbit. The hobbit is killed! Poes eats a hobbit corpse. The giant bat bites! You are carrying too much to get through. What do you want to write with? [- acdeK or ?*] - You write in the dust with your fingertip. What do you want to write in the dust here? Never mind. What do you want to use or apply? [cnoGI or ?*] ? Improvise? [ynq] (q) y You start playing your horn. You produce a frightful, grave sound. Poes turns to flee. The giant bat turns to flee. You hear some noises in the distance. The hobbit wields a runed dagger! You don't have enough energy to cast that spell. You hit the hobbit! The hobbit thrusts his runed dagger. The hobbit hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 236 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) K - an uncursed +0 dagger Armor C - an uncursed +0 cloak of magic resistance (being worn) H - an uncursed +0 orcish helm (being worn) Comestibles J - an uncursed lichen corpse Scrolls i - an uncursed scroll of identify j - an uncursed scroll of create monster k - an uncursed scroll of scare monster Potions f - an uncursed potion of water g - an uncursed potion of restore ability h - a blessed potion of extra healing s - 2 uncursed potions of enlightenment v - an uncursed potion of gain ability w - an uncursed potion of booze x - an uncursed potion of object detection y - an uncursed potion of healing z - 2 uncursed potions of full healing A - 4 uncursed potions of water B - 2 blessed potions of see invisible D - a blessed potion of sleeping F - an uncursed potion of paralysis Rings d - an uncursed ring of fire resistance e - an uncursed +2 ring of increase accuracy Wands c - an uncursed wand of light (0:13) Tools n - an uncursed brass lantern (lit) o - an uncursed tooled horn G - an uncursed tin opener I - a cursed figurine of a sewer rat Raisse the Wizard's attributes: Background: You were a Conjurer, a level 3 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 4. You entered the dungeon 2182 turns ago. You had 66 experience points. Basics: You had 0 out of 22 hit points. You had 4 out of 23 energy points (spell power). Your armor class was 8. Your wallet contained 236 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 15 (limit:18/50). Your dexterity was 10 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 18 (limit:19). Your wisdom was 11 (limit:18). Your charisma was 11 (limit:18). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You were warded. You are dead. Vanquished creatures: a gnome lord an orc zombie 2 iguanas a hobbit 3 giant rats a gnome zombie a gecko 7 jackals 2 foxes a kobold 3 goblins 5 grid bugs 4 lichens a kobold zombie 3 newts 36 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: "spellbooks" A fountain. Level 2: A potion shop, a fountain. Level 3: A fountain, a sink. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: Level 4: <- You were here. Final resting place for you, killed by a hobbit. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 236 Au | | killed by a | | hobbit | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Gnomish Mines on dungeon level 4 with 627 points, and 236 pieces of gold, after 2182 moves. You were level 3 with a maximum of 22 hit points when you died.