Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jun 17 11:23:30 2019 (94977abb3e59f4f9683b5d73c7783f831c61aca0,branch:hardfought). Game began 2019-06-22 07:11:54, ended 2019-06-22 07:22:44. Raisse, neutral female gnomish Wizard --- ..---- ..|.- ... -- ...- --. ..-- | .. ...---- .| --. ----...|.-- ---------..---- .. --.--......| |.....%.......-- --.. |..........| |...-..........| |...------.....).- ------------...<.........| |.................%.*^%....*................- --...----......-------------.................- ---- -..---.....-| |....................- | --.V-----...........--- ----..---......--- ...- |...GR.i................- |... -.....| ..- ----------.................- ---.| ....-- - .| |..............|...- .| -...| | ---..--.--..|.--- ..| | ..-- ------------- --- --- Raisse the Conjurer St:13 Dx:13 Co:13 In:19 Wi:10 Ch:9 Neutral Dlvl:6 $:58 HP:0(31) Pw:2(37) AC:8 Xp:4/148 T:2054 Burdened Latest messages: The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The vampire hits! The vampire bites! The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. You hit the vampire. The vampire hits! The vampire bites! The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. You miss the vampire. The vampire hits! The vampire bites! The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. The rust monster touches you! Your cloak of magic resistance is not affected by oxidation. You miss the vampire. The vampire hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 58 gold pieces Weapons a - 2 uncursed +0 daggers (wielded) q - an uncursed +0 spear v - a blessed +1 quarterstaff E - an uncursed +0 orcish dagger L - a blessed +1 dagger Armor b - an uncursed +0 cloak of magic resistance (being worn) B - an uncursed +0 pair of low boots (being worn) H - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn) I - an uncursed +0 Hawaiian shirt Y - a cursed -4 pair of fumble boots Z - a cursed +0 cloak of magic resistance Comestibles e - 2 uncursed food rations o - a cursed food ration p - an uncursed thing A - an uncursed tin of giant rat meat C - an uncursed tin of yellow mold G - an uncursed lichen corpse O - a cursed lichen corpse Scrolls i - a blessed scroll of enchant weapon j - an uncursed scroll of light k - an uncursed scroll of confuse monster r - a cursed scroll of enchant armor u - an uncursed scroll of remove curse N - an uncursed scroll of create monster Q - an uncursed scroll of destroy armor R - a cursed scroll of enchant weapon S - a cursed scroll of identify Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of light n - an uncursed spellbook of light t - a cursed spellbook of force bolt F - an uncursed spellbook of cure blindness P - an uncursed spellbook of haste self Potions f - an uncursed diluted potion of booze g - an uncursed potion of confusion h - an uncursed potion of enlightenment z - an uncursed potion of monster detection D - an uncursed potion of booze T - a cursed potion of see invisible U - a cursed potion of paralysis Rings s - an uncursed ring of regeneration K - an uncursed ring of conflict M - a cursed ring of protection from shape changers W - a cursed ring of searching Wands c - an uncursed wand of polymorph (0:5) w - an uncursed wand of make invisible (0:5) y - an uncursed wand of polymorph (0:5) X - an uncursed wand of striking (0:6) Tools d - an uncursed +0 pick-axe x - a cursed magic marker (0:65) J - an uncursed tin opener Raisse the Wizard's attributes: Background: You were a Conjurer, a level 4 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Gnomish Mines, on level 6. You entered the dungeon 2054 turns ago. You had 148 experience points. Basics: You had 0 out of 31 hit points. You had 2 out of 37 energy points (spell power). Your armor class was 8. Your wallet contained 58 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 13 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 10 (limit:18). Your charisma was 9 (limit:18). Final Status: You were burdened; movement was slightly slowed. You were wielding daggers. You were unskilled in dagger. Final Attributes: You were devoutly aligned. You were magic-protected. You were poison resistant. You had infravision. You were warded. You are dead. Vanquished creatures: a ghost a bugbear a rock piercer an elf zombie a giant ant a kitten 3 dwarves a rabid rat a dwarf zombie an iguana an acid blob 2 hobbits a large kobold a giant rat a cave spider 2 brown molds 2 yellow molds a red mold 2 gnomes 2 gnome zombies 3 geckos 7 jackals a fox 3 goblins 3 sewer rats a grid bug a bat a lichen 2 kobold zombies 4 newts 53 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 5 times. You engraved Elbereth 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: A delicatessen. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: A grave. Final resting place for Raisse-Wiz-Gno-Fem-Neu, killed by a hobbit. Level 6: <- You were here. Final resting place for you, killed by a vampire. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 58 Au | | killed by a | | vampire | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Gnomish Mines on dungeon level 6 with 905 points, and 58 pieces of gold, after 2054 moves. You were level 4 with a maximum of 31 hit points when you died.