Unix NetHack Version 3.6.3-1 Work-in-progress - last build Mon Jun 17 11:23:30 2019 (94977abb3e59f4f9683b5d73c7783f831c61aca0,branch:hardfought). Game began 2019-06-26 08:56:16, ended 2019-06-26 08:57:04. Raisse, neutral female gnomish Wizard ----- --------- ---------------- ----- |...| |..{....+ |..............| #-...| |...| ##########..G.....| |..............| #|.... #|...-##### --------- |..............| #|.{.| #..>.| |..............| #|....# -.--- --.------------- #-----# # ## # # # # # ##### # # # ######### # # # #### # # # # # ---.-------# # ## -------.-- |.........|# # # |.......<. -.........|# # ## |........| |..........# # ----|------ |........+ |.........| ######..........| |........| |.........| |.........| ---------- |.........| +.........| ----------- ----------- Raisse the Evoker St:10 Dx:14 Co:14 In:19 Wi:9 Ch:9 Neutral Dlvl:1 $:4 HP:0(11) Pw:8(8) AC:9 Xp:1/5 T:230 Blind Deaf Latest messages: What do you want to adjust? [ac-oqC or ?*] Never mind. Poes picks up a thing. Poes drops a thing. You see here a thing. You swap places with Poes. You see here a thing. r - a thing. Something is written here in the dust. You read: "?d ?e arium". The door resists! The door resists! The door opens. Drink from the fountain? [yn] (n) y The cool draught refreshes you. The fountain dries up! You descend the stairs. $ - 4 gold pieces. You see here a statue of a newt. You climb up the stairs. That door is closed. That door is closed. The door resists! The door resists! The door opens. You hear someone counting money. You are momentarily blinded by a flash of light! You hear a deafening roar! Wait! There's something there you can't see! It bites! You get zapped! It bites! It bites! You get zapped! You miss it. It bites! It bites! You get zapped! It bites! It bites! You get zapped! You hit it. It bites! It bites! You get zapped! It just misses! You miss it. It bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 4 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor C - an uncursed +0 cloak of magic resistance (being worn) Comestibles n - an uncursed lichen corpse r - an uncursed thing Scrolls i - an uncursed scroll of create monster j - an uncursed scroll of stinking cloud k - an uncursed scroll of identify o - an uncursed scroll of scare monster Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of slow monster Potions f - a blessed potion of gain ability g - an uncursed potion of restore ability h - an uncursed potion of monster detection Rings d - an uncursed ring of conflict e - an uncursed +1 ring of increase accuracy Wands c - an uncursed wand of create monster (0:12) Tools q - an uncursed skeleton key Raisse the Wizard's attributes: Background: You were an Evoker, a level 1 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 1. You entered the dungeon 230 turns ago. You had 5 experience points. Basics: You had 0 out of 11 hit points. You had all 8 energy points (spell power). Your armor class was 9. Your wallet contained 4 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 9 (limit:18). Your charisma was 9 (limit:18). Final Status: You were temporarily blind. You were deaf. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You are dead. Vanquished creatures: a jackal 2 grid bugs a lichen 4 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: <- You were here. Some fountains. Final resting place for you, killed by a newt. Level 2: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 4 Au | | killed by a newt | | | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 74 points, and 4 pieces of gold, after 230 moves. You were level 1 with a maximum of 11 hit points when you died.