Unix NetHack Version 3.6.3-1 Work-in-progress - last build Thu Aug 22 07:20:54 2019 (5551f8f2771196b88d2b0cff1ec168757c36398a,branch:hardfought). Game began 2019-08-24 06:01:09, ended 2019-08-24 06:04:24. Raisse, chaotic female orcish Wizard +o ----- S #....| f #|...| ####|...| ## |{..| ####....| --.-- ######## # # # #### # # ---------.-+-- |............| |<...........| ........x....| -------------- Raisse the Evoker St:10 Dx:18 Co:12 In:15 Wi:12 Ch:10 Chaotic Dlvl:2 $:26 HP:0(16) Pw:17(24) AC:9 Xp:2/21 T:589 Latest messages: Sorry, I don't know how to use that. What do you want to adjust? [a-u or ?*] b Adjust letter to what [bv-zA-Z] (? see used letters)? C Moving: C - an uncursed +0 cloak of magic resistance (being worn). What do you want to dip? [$ac-uC or ?*] ? Dip a pair of snow boots named pc into the fountain? [yn] (n) y What do you want to dip? [$ac-uC or ?*] t Dip a pair of snow boots named pc into the fountain? [yn] (n) y You attract a water nymph! Poes bites the water nymph. The water nymph pretends to be friendly to Poes. The water nymph pretends to be friendly to Poes. Poes misses the water nymph. In what direction? b The sleep ray hits the water nymph. The sleep ray bounces! Poes bites the water nymph. Poes bites the water nymph. The water nymph is killed! v - a yellow potion. There is a fountain here. You see here a water nymph corpse. What do you want to call? [c-moqs-vC or ?*] v Call a yellow potion: obj Poes eats a water nymph corpse. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. This door is locked. In what direction? h The door crashes open! You swap places with Poes. You hear the chime of a cash register. What do you want to dip? [$ac-vC or ?*] t Dip a pair of snow boots named pc into the fountain? [yn] (n) y An endless stream of snakes pours forth! Unix NetHack Version 3.6.3-1 Work-in-progress - last build Thu Aug 22 07:20:54 2019 (5551f8f2771196b88d2b0cff1ec168757c36398a,branch:hardfought). The water moccasin bites! The water moccasin bites! The water moccasin bites! The door resists! The water moccasin bites! The water moccasin bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Coins $ - 26 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) r - 7 blessed +1 arrows Armor t - a cursed -1 pair of fumble boots named pc C - an uncursed +0 cloak of magic resistance (being worn) Comestibles p - an uncursed lichen corpse Scrolls i - an uncursed scroll of punishment j - an uncursed scroll of enchant armor k - an uncursed scroll of light q - an uncursed scroll of stinking cloud Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of confuse monster s - an uncursed spellbook of sleep Potions f - an uncursed potion of water g - an uncursed potion of booze h - an uncursed potion of see invisible o - a blessed potion of extra healing v - a blessed potion of object detection Rings d - an uncursed +1 ring of protection e - an uncursed ring of slow digestion (on right hand) Wands c - an uncursed wand of light (0:14) Tools n - an uncursed magic marker (0:31) u - an uncursed bag of tricks (0:12) Raisse the Wizard's attributes: Background: You were an Evoker, a level 2 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 589 turns ago. You had 21 experience points, 19 more were needed to attain level 3. Basics: You had 0 out of 16 hit points. You had 17 out of 24 energy points (spell power). Your armor class was 9. Your wallet contained 26 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 12 (limit:18). Your intelligence was 15 (limit:16). Your wisdom was 12 (limit:16). Your charisma was 10 (limit:16). Final Status: You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were fervently aligned. You were magic-protected. You were poison resistant. You had infravision. You had slower digestion. You were warded. You are dead. Vanquished creatures: a water nymph 4 jackals a kobold 4 lichens a newt 11 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain. Level 2: <- You were here. A fountain. Final resting place for you, killed by a water moccasin. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 26 Au | | killed by a | | water moccasin | | | | | | 2019 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Dungeons of Doom on dungeon level 2 with 158 points, and 26 pieces of gold, after 589 moves. You were level 2 with a maximum of 16 hit points when you died.