Unix NetHack Version 3.7.0-86 Work-in-progress - last build May 30 2023 01:50:43 (cc98dc9aa62a9957b082a042edf5bd7ec9f632c7,branch:master). Game began 2023-06-08 12:14:12, ended 2023-06-08 12:18:51. Raisse, neutral female gnomish Wizard -------------- ----------- |............| |.........| ----------- |.....>......| #..........| |.........| |............| #|.........| ###..........| |............| #|.........| ## |.........| |............| #----|--|--- # |.........| -----------.-- # # #### # --|-------- # % # # # # ## ## # k # # # # G ## ## # # -.---- ## ------# # # |....| # ###-<...|# ---.-# |....| # # |....|# |`..|# |....| ---.--- # |.{...# |...|# |....| |......## ------ |....# ------ |.....| |..(| ------- ----- Raisse the Conjurer St:10 Dx:14 Co:11 In:19 Wi:12 Ch:10 Neutral Dlvl:4 $:4 HP:0(23) Pw:31(31) AC:9 Xp:3/49 T:1110 Fainted Deaf Latest messages: The door opens. That door is closed. This door is locked. This door is locked. This door is locked. You are too hungry to cast that spell. This door is locked. This door is locked. This door is locked. In what direction? j Whammm!! In what direction? j As you kick the door, it crashes open! You faint from lack of food. The jackal bites! The jackal bites! The jackal bites! The jackal bites! The jackal bites! The jackal bites! The jackal bites! The jackal bites! The jackal bites! The jackal bites! The jackal bites! You regain consciousness. You kill the jackal! You can hear again. You faint from lack of food. You regain consciousness. You can hear again. D - a scroll labeled LEP GEX VEN ZEA. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You can hear again. You faint from lack of food. You regain consciousness. You faint from lack of food. You regain consciousness. You faint from lack of food. The large kobold hits! The large kobold hits! The large kobold hits! The large kobold hits! The large kobold hits! The large kobold hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Coins $ - 4 gold pieces Weapons a - a blessed +1 quarterstaff (weapon in hands) o - an uncursed +0 javelin p - 11 uncursed +0 darts q - a cursed +0 spear r - a blessed +0 dart v - an uncursed +0 spear z - an uncursed +0 broadsword Armor C - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - an uncursed scroll of identify j - an uncursed scroll of confuse monster k - an uncursed scroll of remove curse s - an uncursed scroll of enchant armor B - a blessed scroll of blank paper D - an uncursed scroll of teleportation Spellbooks l - a blessed spellbook of force bolt m - an uncursed spellbook of confuse monster Potions f - an uncursed potion of restore ability g - an uncursed potion of extra healing h - an uncursed potion of water t - 2 uncursed potions of water named plain u - a blessed potion of enlightenment Rings d - an uncursed +1 ring of adornment e - an uncursed ring of fire resistance Wands c - an uncursed wand of enlightenment (0:11) A - an uncursed wand of sleep (0:5) Tools n - an uncursed magic marker (0:56) Raisse the Wizard's attributes: Background: You were a Conjurer, a level 3 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in the Dungeons of Doom, on level 4. You entered the dungeon 1110 turns ago. You had 49 experience points, 31 more were needed to attain level 4. Basics: You had 0 out of 23 hit points. You had all 31 energy points (spell power). Your armor class was 9. Your wallet contained 4 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (base:11, limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 11 (limit:18). Your intelligence was 19 (limit:19). Your wisdom was 12 (limit:18). Your charisma was 10 (limit:18). Final Status: You were deaf. You were fainted due to starvation. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff. Final Attributes: You were nominally aligned. You were magic-protected. You had infravision. You were warded. You were unlucky. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 4 minutes and 39 seconds. Major events: Turn 1: Raisse the neutral female gnomish Wizard entered the dungeon 725: attained the rank of Conjurer (level 3) 1110: killed by a large kobold, while fainted from lack of food Vanquished creatures: a shrieker an iguana a hobbit a gnome zombie 3 geckos 3 jackals a goblin 3 grid bugs a bat a newt 16 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 1 time. You never engraved Elbereth. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. Achievements: You entered a shop. You attained the rank of Conjurer. The Dungeons of Doom: levels 1 to 5 Level 1: A fountain. Level 2: A fountain. Level 3: A delicatessen, a grave. Level 4: <- You were here. A fountain. Final resting place for you, killed by a large kobold, while fainted from lack of food. Level 5: Final resting place for post163-Wiz-Gno-Fem-Neu, killed by a system shock. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 4 Au | | killed by a | | large kobold | | | | | | 2023 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 400 points, and 4 pieces of gold, after 1110 moves. You were level 3 with a maximum of 23 hit points when you died.