The November NetHack Tournament (2019)
Unix NetHack Version 3.6.3-1 Work-in-progress - last build Sat Nov 23 00:49:21 2019 (013f53ababa3a8eaac093bf4ae4c984493d2d129,branch:master).
Game began 2019-11-28 06:57:00, ended 2019-11-28 07:44:05.
Raisse, neutral female gnomish Wizard
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0a boulder
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+closed door
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%a giant spider corpse
Mettin mummy
Ggnomish wizard called Raisse
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%a mumak corpse
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Raisse the Thaumaturge St:11 Dx:13 Co:15 In:17 Wi:12 Ch:13 Neutral
Dlvl:5 $:395 HP:0(56) Pw:31(64) AC:6 Xp:7/875 T:7699 Hungry
Latest messages:
You see here a mumak corpse.
Q - a crude dagger (at the ready).
You hear a monster behind the boulder.
Perhaps that's why you cannot move it.
In what direction? l
The crude dagger hits it.
In what direction? l
The crude dagger hits it.
In what direction? l
The crude dagger hits it.
You ready: J - 2 darts named cursed.
In what direction? l
The dart named cursed hits it.
In what direction? l
The dart named cursed hits it.
You have nothing appropriate for your quiver.
What do you want to throw? [$E or ?*] <space>
Never mind.
What do you want to zap? [bKTZ or ?*] <esc>
Never mind.
What do you want to zap? [bKTZ or ?*] ?
In what direction? l
You kill it!
With great effort you move the boulder.
The boulder falls into and plugs a hole in the floor!
c - a scroll called teleport.
Q - 3 crude daggers (at the ready).
You see here a thonged club.
You see here a thonged club.
You see here a mumak corpse.
You see here a thonged club.
d - a thonged club.
You see here a mumak corpse.
Something is engraved here on the floor.
You read: "Elberetn".
The ettin mummy hits!
The ettin mummy hits!
In what direction? h
The spell hits the ettin mummy!
The ettin mummy resists!
The ettin mummy hits!
The ettin mummy hits!
Something is engraved here on the floor.
You read: "Elberetn".
In what direction? h
The spell hits the ettin mummy!
The ettin mummy hits!
The ettin mummy hits!
You die...
Do you want your possessions identified? [ynq] (y) q
Inventory:
Coins
$ - 395 gold pieces
Weapons
d - a blessed +4 aklys
E - the uncursed rustproof +0 Magicbane (weapon in hand)
Q - 3 uncursed +0 orcish daggers (at the ready)
Armor
A - an uncursed +0 leather armor (being worn)
C - an uncursed burnt +0 cloak of magic resistance (being worn)
H - an uncursed +0 helmet (being worn)
O - an uncursed +1 Hawaiian shirt (being worn)
Scrolls
c - a cursed scroll of teleportation
Wands
b - an uncursed wand of nothing (0:11)
K - a blessed wand of striking (0:7)
T - an uncursed wand of fire (0:1)
Z - an uncursed wand of cancellation (0:4)
Tools
n - an uncursed magic marker (0:46)
q - an uncursed skeleton key
x - an uncursed sack containing 33 items
Contents of the sack:
- an uncursed scroll of identify
- a blessed scroll of identify
- 2 uncursed scrolls of blank paper
- a cursed scroll of blank paper
- 2 uncursed scrolls of earth
- an uncursed scroll of enchant weapon
- an uncursed scroll of confuse monster
- an uncursed scroll of destroy armor
- an uncursed scroll of charging
- an uncursed scroll of amnesia
- an uncursed scroll of create monster
- a blessed scroll of light
- an uncursed scroll of light
- an uncursed scroll of scare monster
- 2 uncursed scrolls of teleportation
- an uncursed spellbook of cure blindness
- 2 uncursed potions of object detection
- a cursed potion of object detection
- an uncursed potion of paralysis
- an uncursed potion of sickness
- a cursed potion of sickness
- a cursed potion of levitation
- a cursed ring of polymorph
- an uncursed ring of conflict
- an uncursed ring of slow digestion
- an uncursed +1 ring of gain strength
- an uncursed ring of invisibility
- an uncursed ring of warning
- an uncursed wand of opening (0:2)
- an uncursed wand of create monster (0:11)
- an uncursed wand of light (0:13)
- an uncursed wand of secret door detection (0:14)
- an uncursed wand of secret door detection (0:13)
Raisse the Wizard's attributes:
Background:
- You were a Thaumaturge, a level 7 female gnomish Wizard.
- You were neutral, on a mission for Thoth
- who was opposed by Ptah (lawful) and Anhur (chaotic).
- You were in Sokoban, on level 5.
- You entered the dungeon 7699 turns ago.
- You had 875 experience points, 405 more were needed to attain level 8.
Basics:
- You had 0 out of 56 hit points.
- You had 31 out of 64 energy points (spell power).
- Your armor class was 6.
- Your wallet contained 395 zorkmids.
- Autopickup was on for '$!?/"=+' plus thrown, with exceptions.
Final Characteristics:
- Your strength was 11 (peak:12, limit:18/50).
- Your dexterity was 13 (limit:18).
- Your constitution was 15 (limit:18).
- Your intelligence was 17 (limit:19).
- Your wisdom was 12 (limit:18).
- Your charisma was 13 (limit:18).
Final Status:
- You were hungry.
- You were unencumbered.
- You were wielding a dagger.
- You had basic skill with dagger.
Final Attributes:
- You were piously aligned.
- You were magic-protected.
- You had infravision.
- You were warded.
- You are dead.
Vanquished creatures:
- a leocrotta
- a giant beetle
- 3 wolves
- a panther
- a mumak
- a giant spider
- a gnome king
- 2 gold golems
- a dingo
- a blue jelly
- a gnome mummy
- 2 wood nymphs
- a water nymph
- 3 Uruk-hai
- a pony
- 2 yellow lights
- a red naga hatchling
- a black naga hatchling
- 2 ghouls
- a straw golem
- a paper golem
- a giant ant
- 2 little dogs
- a floating eye
- a kitten
- 2 hill orcs
- 3 rothes
- 3 rabid rats
- a centipede
- 2 giant bats
- 3 orc zombies
- a wererat
- a werejackal
- an iguana
- 2 killer bees
- an acid blob
- 2 hobbits
- 8 manes
- 4 giant rats
- a yellow mold
- a gnome zombie
- 5 geckos
- 7 jackals
- 4 foxes
- 2 kobolds
- 2 goblins
- a sewer rat
- 5 grid bugs
- a bat
- 4 lichens
- a kobold zombie
- 20 newts
122 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You read items or engraved 21 times.
- You engraved Elbereth 7 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never removed an item from a swap chest.
- You never allowed your nemesis to die.
- You never allowed Vlad to die.
- You never allowed the Wizard to die.
- You never allowed a high priest to die.
- You never allowed a Rider to die.
The Dungeons of Doom: levels 1 to 7
Level 1:
An altar to Thoth, some fountains.
Level 2: "spb"
A fountain.
Level 3:
Some fountains, a grave.
Level 4:
A scroll shop.
Stairs down to The Gnomish Mines.
Level 5:
A fountain, a grave.
Level 6:
Many fountains.
Level 7:
Stairs up to Sokoban, level 6.
The Gnomish Mines:
Level 5:
Sokoban: levels 6 up to 5
Level 5: <- You were here.
Unsolved.
Final resting place for
you, killed by an ettin mummy.
Level 6: "kitty"
Solved.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| Raisse |
| 395 Au |
| killed by an |
| ettin mummy |
| |
| |
| 2019 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye Raisse the Wizard...
You died in Sokoban on dungeon level 5 with 4176 points,
and 395 pieces of gold, after 7699 moves.
You were level 7 with a maximum of 56 hit points when you died.