The November NetHack Tournament (2020)
Unix NetHack Version 3.6.6-0 post-release - last build Mon Nov 2 22:45:41 2020 (818cb4c0be94dc912a51e300a90485316bf724e7,branch:master).
Game began 2020-11-03 06:06:01, ended 2020-11-03 07:50:16.
Raisse, chaotic female orcish Wizard
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│wall
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│wall
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0a boulder
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>staircase down
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%a stalker corpse
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Cforest centaur
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oorcish wizard called Raisse
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Raisse the Thaumaturge St:14 Dx:16 Co:15 In:14 Wi:10 Ch:15 Chaotic
Dlvl:6 $:0 HP:0(66) Pw:40(60) AC:5 Xp:9/3837 T:10448
Latest messages:
l - an uncursed bronze spellbook named altruistically donated by mobileuser.
What do you want to call? [lqzBCGHZ or ?*] l
Call a bronze spellbook: identify
What do you want to use or apply? [bqzZ or ?*] z
Do what with your bag called holdybag? [:oibrs q] (q) i
You put an uncursed spellbook called identify named altruistically donated by mobileuser into the bag called holdybag.
You are in full health.
You stop waiting.
You fail to cast the spell correctly.
You hit the sasquatch.
The sasquatch hits!
The sasquatch hits!
The sasquatch kicks!
You hit the sasquatch!
The sasquatch hits!
The sasquatch hits!
The sasquatch kicks!
You hit the sasquatch!
The sasquatch hits!
The sasquatch hits!
The sasquatch kicks!
In what direction? h
The spell hits the sasquatch!
You kill the sasquatch!
There is a sasquatch corpse here; eat it? [ynq] (n) y
This sasquatch corpse tastes terrible!
You finish eating the sasquatch corpse.
p - a food ration.
What do you want to adjust? [abfpqzA-CEG-ILPXZ or ?*] p
Adjust letter to what [c-eg-pr-yDFJKM-OQ-WY] (? see used letters)? e
Moving: e - a food ration.
The forest centaur hits!
The forest centaur kicks!
You hit the forest centaur!
The forest centaur hits!
The forest centaur kicks!
In what direction? k
The spell hits the forest centaur!
The forest centaur hits!
The forest centaur kicks!
The forest centaur hits!
The forest centaur kicks!
The forest centaur hits!
The forest centaur kicks!
You die...
Do you want your possessions identified? [ynq] (y) y
Do you want to see your attributes? [ynq] (y) y
Do you want an account of creatures vanquished? [ynaq] (y) y
Do you want to see your conduct? [ynq] (y) y
Do you want to see the dungeon overview? [ynq] (y) y
Inventory:
Weapons
a - 2 uncursed +0 elven daggers
E - the blessed rustproof +0 Magicbane (weapon in hand)
I - 4 uncursed +0 daggers
P - 4 blessed +0 darts
X - an uncursed +1 dagger
Armor
A - an uncursed +0 leather armor (being worn)
B - an uncursed +0 pair of speed boots (being worn)
C - an uncursed +0 cloak of magic resistance (being worn)
G - an uncursed +0 pair of leather gloves (being worn)
H - an uncursed thoroughly rusty +0 dwarvish iron helm (being worn)
Comestibles
e - an uncursed food ration
f - an uncursed fortune cookie
L - an uncursed lizard corpse named the Lizard of Yendor
Tools
b - an uncursed blindfold
q - an uncursed skeleton key
z - a blessed bag of holding containing 68 items
Gems/Stones
Z - an uncursed luckstone
Contents of the bag of holding:
- 2302 gold pieces
- 27 uncursed +0 darts
- an uncursed +1 pair of water walking boots
- an uncursed apple
- 2 uncursed carrots
- 3 uncursed cream pies
- 3 uncursed food rations
- an uncursed fortune cookie
- an uncursed melon
- an uncursed tripe ration
- a cursed tripe ration
- an uncursed tin of red naga meat
- an uncursed lizard corpse
- an uncursed lizard corpse
- a blessed scroll of blank paper
- an uncursed scroll of blank paper
- a cursed scroll of blank paper
- an uncursed scroll of confuse monster
- a cursed scroll of confuse monster
- 2 uncursed scrolls of create monster
- a blessed scroll of destroy armor
- 2 uncursed scrolls of earth
- a cursed scroll of earth
- an uncursed scroll of enchant armor
- an uncursed scroll of fire
- 2 uncursed scrolls of identify
- 2 cursed scrolls of identify
- an uncursed scroll of magic mapping
- an uncursed scroll of missing code
- an uncursed scroll of missing code
- a cursed scroll of punishment
- an uncursed scroll of remove curse
- a cursed scroll of remove curse
- an uncursed scroll of scare monster
- an uncursed scroll of teleportation
- a blessed spellbook of force bolt
- an uncursed spellbook of identify named altruistically donated by mobileuser
- an uncursed spellbook of invisibility
- a cursed spellbook of wizard lock
- an uncursed potion of booze
- a cursed potion of extra healing
- a blessed potion of gain ability
- a cursed potion of gain energy
- a blessed potion of hallucination
- 2 uncursed potions of healing
- a cursed potion of monster detection
- 2 uncursed potions of restore ability
- a cursed potion of see invisible
- 6 potions of holy water
- a cursed -1 ring of adornment
- a cursed ring of aggravate monster
- a cursed +1 ring of gain strength
- a cursed ring of regeneration
- a cursed ring of searching
- an uncursed ring of see invisible
- a cursed ring of shock resistance
- a cursed wand of create monster (0:11)
- an uncursed wand of digging (0:3)
- an uncursed wand of speed monster (0:3)
- an uncursed wand of teleportation (0:4)
- an uncursed wand of undead turning (0:6)
- an uncursed wand of undead turning (0:5)
- an empty uncursed sack
- an empty uncursed sack
- an empty uncursed sack
- an uncursed brass lantern
- an uncursed expensive camera (0:40)
- an uncursed +0 pick-axe
Raisse the Wizard's attributes:
Background:
- You were a Thaumaturge, a level 9 female orcish Wizard.
- You were chaotic, on a mission for Anhur
- who was opposed by Ptah (lawful) and Thoth (neutral).
- You were in Sokoban, on level 6.
- You entered the dungeon 10448 turns ago.
- You had 3837 experience points, 1283 more were needed to attain level 10.
Basics:
- You had 0 out of 66 hit points.
- You had 40 out of 60 energy points (spell power).
- Your armor class was 5.
- Your wallet was empty.
- Autopickup was on for '$!?/"=+' plus thrown, with exceptions.
Final Characteristics:
- Your strength was 14 (limit:18/50).
- Your dexterity was 16 (limit:18).
- Your constitution was 15 (limit:18).
- Your intelligence was 14 (peak:16, limit:16).
- Your wisdom was 10 (limit:16).
- Your charisma was 15 (limit:16).
Final Status:
- You were unencumbered.
- You were wielding a dagger.
- You had expert skill with dagger.
Final Attributes:
- You were piously aligned.
- You were magic-protected.
- You were poison resistant.
- You had infravision.
- You were warded.
- You were very fast.
- You were lucky.
- You had extra luck.
- Bad luck did not time out for you.
- Good luck did not time out for you.
- You are dead.
Vanquished creatures:
- a watch captain
- a ghost
- a giant mimic
- 2 large mimics
- a stalker
- 6 wargs
- a small mimic
- a glass piercer
- a quantum mechanic
- 2 sasquatches
- a flaming sphere
- a shocking sphere
- a dwarf king
- a human mummy
- a python
- an ettin zombie
- a leather golem
- 2 watchmen
- 2 chameleons
- 2 giant beetles
- 2 quivering blobs
- a cockatrice
- a lynx
- 4 leprechauns
- a mumak
- 3 giant spiders
- a horse
- a gnome king
- an orc mummy
- a dwarf mummy
- a yeti
- a werewolf
- a Green-elf
- 4 lizards
- 2 dogs
- a jaguar
- 2 dwarf lords
- a white unicorn
- a gnome mummy
- 5 apes
- 2 rope golems
- a Woodland-elf
- a soldier ant
- a fire ant
- a bugbear
- a rock mole
- 2 fog clouds
- a yellow light
- a shrieker
- 15 gnome lords
- 5 gnomish wizards
- 2 kobold mummies
- 2 red naga hatchlings
- a guardian naga hatchling
- 2 gray oozes
- 3 elf zombies
- a ghoul
- a straw golem
- a paper golem
- 3 giant ants
- a floating eye
- a kitten
- 16 dwarves
- a kobold lord
- a kobold shaman
- 2 centipedes
- a giant bat
- a dwarf zombie
- 2 iguanas
- 2 acid blobs
- a gas spore
- 8 hobbits
- a large kobold
- 2 hobgoblins
- 6 giant rats
- a cave spider
- 3 yellow molds
- 2 green molds
- 2 red molds
- 49 gnomes
- 3 garter snakes
- 2 gnome zombies
- 6 geckos
- 8 jackals
- a kobold
- 3 grid bugs
- a bat
- 4 lichens
- 3 kobold zombies
- 9 newts
255 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You read items or engraved 13 times.
- You never engraved Elbereth.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You used no wishes.
- You never allowed your nemesis to die.
- You never allowed Vlad to die.
- You never allowed the Wizard to die.
- You never allowed a high priest to die.
- You never allowed a Rider to die.
The Dungeons of Doom: levels 1 to 8
Level 1:
Level 2:
Level 3:
A fountain.
Stairs down to The Gnomish Mines.
Level 4:
A fountain.
Level 5:
An altar to Anhur, a grave.
Level 6:
Level 7:
Many fountains.
Level 8:
Stairs up to Sokoban, level 7.
The Gnomish Mines: levels 4 to 11
Level 4:
Level 5:
Level 6: "kitty"
Level 7:
Many shops, a temple to Anhur, many fountains.
Level 8: "kitty"
Level 9:
Level 10:
Level 11:
Sokoban: levels 7 up to 6
Level 6: <- You were here.
Solved.
Final resting place for
you, killed by a forest centaur.
Level 7:
Solved.
Game over:
----------
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| Raisse |
| 2302 Au |
| killed by a |
| forest centaur |
| |
| |
| 2020 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye Raisse the Wizard...
You died in Sokoban on dungeon level 6 with 17960 points,
and 2302 pieces of gold, after 10448 moves.
You were level 9 with a maximum of 66 hit points when you died.