Unix xNetHack Version 0.2.0-0 Beta - last build Thu May 31 03:11:30 2018. (ce0cbc34f4f34237a97f755378e677522d79fc87,branch:master) Game began 2018-06-01 17:10:22, ended 2018-06-01 17:23:02. Raisse, chaotic female orcish Wizard ----------- ------------- |..........# |...........| #-*........|#### |...........| #|.........*## # |.........<..# #----------. # |...........|# ----- [# # # #[########-...........|# |.)o| # `##### ### -------------# |.SSS##### ################ # #----- # |...| ######### #### ###.....## # |...-######------- # # #|>..| ##### # |..>| #|......########## -----. #|....###### ## ----- #|.....| ## # |....|# #|...| #+ ### #......|##### ######.....-#####|....## # ##### |.....-# |....| # |...| # # ##########--.- |.....| ------ --.-- ## # # #|..| ------- # # #...| # |".| # |..| ---- Raisse the Conjurer St:12 Dx:18 Co:16 In:16 Wi:8 Ch:10 Chaotic Dlvl:4 $:381 HP:0(37) Pw:12(34) AC:8 Xp:5/272 T:3403 Latest messages: What do you want to dip? [$adhil-nzA-CG-I or ?*] a Dip your dagger into the fountain? [ynq] (q) y Your dagger rusts completely! The fountain dries up! What do you want to dip? [$adhil-nzA-CG-I or ?*] Never mind. You see here 65 rocks. Poes picks up a shield. You see here a rock. You see here a rock. You swap places with Poes. Poes drops a shield. Poes picks up a shield. You climb up the stairs. The little dog picks up a rock. The little dog drops a rock. The little dog picks up a rock. The little dog drops a rock. You see here a hooded cloak. The little dog picks up a hooded cloak. You hear some noises. What do you want to dip? [$adhil-nzA-CG-I or ?*] a Dip your dagger into the fountain? [ynq] (q) y What do you want to dip? [$adhil-nzA-CG-I or ?*] a Dip your dagger into the fountain? [ynq] (q) y An endless stream of snakes pours forth! The fountain dries up! In what direction? b The spell hits the water moccasin! The water moccasin bites! The water moccasin bites! The water moccasin bites! In what direction? j The spell hits the water moccasin. The water moccasin bites! The water moccasin bites! The water moccasin bites! The water moccasin bites! In what direction? j The spell hits the water moccasin! The water moccasin bites! The water moccasin bites! The water moccasin bites! The water moccasin bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Inventory: Coins $ - 381 gold pieces Weapons a - a cursed thoroughly rusty -1 dagger (weapon in hand) I - a blessed +1 quarterstaff Armor B - an uncursed +0 pair of water walking boots (being worn) C - an uncursed +0 cloak of magic resistance (being worn) Scrolls i - 2 cursed scrolls of destroy armor G - an uncursed scroll of identify H - an uncursed scroll of scare monster Potions A - a cursed potion of levitation Rings l - a cursed -1 ring of carrying m - an uncursed ring of shock resistance Wands n - an uncursed wand of cancellation (0:5) Tools d - an uncursed +0 pick-axe h - an uncursed towel z - an uncursed tin whistle Raisse the Wizard's attributes: Background: You were a Conjurer, a level 5 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). Final Characteristics: You had 0 hit points (max:37). You had 12 magic power (max:34). Your armor class was 8. You had 272 experience points. You entered the dungeon 3403 turns ago. Your strength was 12 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 8 (peak:9, limit:16). Your charisma was 10 (limit:16). Final Status: You were unencumbered. You were wielding a dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had infravision. You could walk on water. You were warded. You are dead. Vanquished creatures: 2 leprechauns 3 human zombies a Mordor orc a gnome lord a kobold mummy a giant ant 3 floating eyes 3 dwarves a kobold lord an iguana 2 rothes a giant bat 2 acid blobs a coyote a gas spore 3 geckos 2 hobgoblins 2 giant rats a yellow mold 2 green molds a red mold a gnome 5 jackals 2 foxes 10 newts a goblin a sewer rat 3 grid bugs 4 lichens 62 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: "spellbooks" Level 3: A general store. Level 4: <- You were here. Stairs down to The Gnomish Mines. Final resting place for you, killed by a water moccasin. Level 5: Oracle of Delphi. The Gnomish Mines: Level 5: Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 381 Au | | killed by a | | water moccasin | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Dungeons of Doom on dungeon level 4 with 1681 points, and 381 pieces of gold, after 3403 moves. You were level 5 with a maximum of 37 hit points when you died.