Unix xNetHack Version 0.2.0-0 Beta - last build Fri Jun 1 18:06:35 2018. (3ee7cd60c8e776a82fdd2f2da8c9d9ef8e4d2f86,branch:master) Game began 2018-06-01 21:08:26, ended 2018-06-02 07:05:05. Raisse, chaotic female orcish Wizard ----------- ----------- |....|....--- |......ik.| |..``|``...>| |..c..iii.| |.........--- |laGolb...| |....|....| |.fa.w..ii| |-.--------- |..o..i...| |..`.|.....| |.........| |....|.....| |.........| |..........| |.........| |....|.....----------------|| |....|......................| ----------------------------- Raisse the Thaumaturge St:14 Dx:16 Co:18 In:16 Wi:12 Ch:9 Chaotic Dlvl:5 $:2754 HP:0(77) Pw:58(58) AC:4 Xp:7/1239 T:10729 Latest messages: A wood nymph appears from nowhere! You write in the dust with a wand of create monster. What do you want to write in the dust here? jg The magic-absorbing blade scares the wood nymph! The wood nymph turns to flee. The wood nymph reads a scroll called elbib 200! Monsters appear from nowhere! The gnome lord just misses! The baby crocodile bites! The pyrolisk attacks you with a fiery gaze! The fire doesn't feel hot! Both of your scrolls called earth catch fire and burn! You aren't hurt! The lynx hits! The lynx hits! The lynx bites! The gnome wields a silver bow! The pyrolisk attacks you with a fiery gaze! The fire doesn't feel hot! The lynx hits! The lynx hits! The lynx bites! The giant beetle bites! The gnome lord hits! The pyrolisk attacks you with a fiery gaze! The fire doesn't feel hot! Your scroll labeled YUM YUM catches fire and burns! You aren't hurt! The wood nymph escapes upstairs! The lynx hits! The lynx hits! The lynx bites! You kill the gnome! The gnome lord hits! The pyrolisk attacks you with a fiery gaze! The fire doesn't feel hot! The lynx hits! The lynx just misses! The lynx bites! The pyrolisk attacks you with a fiery gaze! The fire doesn't feel hot! The lynx hits! The lynx hits! The lynx bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Coins $ - 2754 gold pieces Weapons E - the uncursed rustproof +0 Magicbane (weapon in hand) Armor A - an uncursed +0 cloth studded armor (being worn) B - an uncursed +0 pair of wooden dwarvish boots (being worn) C - a blessed +0 cloak of magic resistance (being worn) H - an uncursed greased +0 dwarvish helm (being worn) Comestibles e - 2 uncursed food rations i - an uncursed fortune cookie L - an uncursed lizard corpse named the Lizard of Yendor T - an uncursed tripe ration Rings d - an uncursed ring of cold resistance Wands g - an uncursed wand of create monster (0:9) h - an uncursed wand of slow monster (0:3) o - an uncursed wand of light (0:13) Tools b - an uncursed blindfold k - an uncursed +0 unicorn horn m - an uncursed magic lamp q - an uncursed skeleton key u - an uncursed +0 unicorn horn z - an uncursed bag of holding containing 32 items Gems/Stones Z - an uncursed luckstone Contents of the bag of holding: 125 gold pieces 7 uncursed +0 shuriken an uncursed +0 dagger a blessed +1 wooden elven dagger an uncursed cream pie an uncursed sprig of wolfsbane an uncursed scroll of amnesia an uncursed scroll of confuse monster 2 uncursed scrolls of create monster an uncursed scroll of enchant weapon a cursed scroll of identify an uncursed scroll of stinking cloud 2 uncursed scrolls of teleportation a blessed potion of blindness a blessed potion of healing 2 uncursed potions of healing a blessed potion of levitation an uncursed potion of restore ability a potion of holy water an uncursed potion of water a cursed ring of aggravate monster an uncursed ring of fire resistance a cursed ring of see invisible an uncursed ring of shock resistance an uncursed wand of cold (0:6) an uncursed wand of digging (0:3) an uncursed wand of magic missile (0:5) an uncursed wand of polymorph (0:4) an uncursed blindfold an uncursed can of grease (0:1) an uncursed +0 copper pick-axe a blessed magic lamp Raisse the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). Final Characteristics: You had 0 hit points (max:77). You had 58 magic power (max:58). Your armor class was 4. You had 1239 experience points. You entered the dungeon 10729 turns ago. Your strength was 14 (limit:18/50). Your dexterity was 16 (peak:17, limit:18). Your constitution was 18 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 12 (limit:16). Your charisma was 9 (limit:16). Final Status: You were unencumbered. You were wielding a dagger. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were poison resistant. You had infravision. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Vanquished creatures: a giant beetle a quivering blob a lizard a giant spider a vampire bat a gnome king an owlbear a gold golem a dingo a housecat a blue jelly a white unicorn a gray unicorn a gnome mummy 6 human zombies 2 baby crocodiles a water nymph 2 rock moles a fog cloud 3 gnome lords 3 gnomish wizards a kobold mummy a red naga hatchling a ghoul a little dog a floating eye 5 dwarves an iguana a hill orc a rothe a rabid rat 3 centipedes 2 giant bats 3 acid blobs 3 coyotes 2 gas spores 2 hobbits a large kobold 8 geckos 2 giant rats 4 cave spiders 21 gnomes a gnome zombie 6 jackals 2 foxes 2 kobolds 8 newts a sewer rat 10 grid bugs 8 lichens 135 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 7 Level 1: Level 2: A wand shop, an altar to Anhur. Level 3: A potion shop, a fountain. Stairs down to The Gnomish Mines. Level 4: A fountain. Level 5: "spellbooks" A fountain. Level 6: Many fountains. Level 7: A fountain. Stairs up to Sokoban, level 6. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Sokoban: levels 6 up to 5 Level 5: <- You were here. Solved. Final resting place for you, killed by a lynx. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 2879 Au | | killed by a lynx | | | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in Sokoban on dungeon level 5 with 7868 points, and 2879 pieces of gold, after 10729 moves. You were level 7 with a maximum of 77 hit points when you died.