Unix xNetHack Version 0.2.0-0 Beta - last build Fri Jun 1 18:06:35 2018. (3ee7cd60c8e776a82fdd2f2da8c9d9ef8e4d2f86,branch:master) Game began 2018-06-02 20:22:51, ended 2018-06-03 06:07:03. Raisse, chaotic female orcish Wizard --------- |iiiiiii| |iiiiiii| |......o| ------d-- # # # # #### # -.--- ------- |....#####|\....| |...| #|....%| #|.....| #|.....| %%%%<..|# ##|.....%# ------- Raisse the Magician St:14 Dx:15 Co:18 In:16 Wi:14 Ch:8 Chaotic Dlvl:14 $:0 HP:0(71) Pw:85(94) AC:2 Xp:10/6277 T:16099 Latest messages: The spell misses the gray ooze. You hit the gray ooze! You hit the gray ooze. You kill the gray ooze! There is a doorway here. You see here a small glob of gray ooze. You hit the giant zombie. The blast of frost hits the giant zombie. The giant zombie hits! The giant zombie hits! There is a doorway here. You see here a small glob of gray ooze. The giant zombie hits! The giant zombie hits! You see here a rothe corpse. You see here a rothe corpse. You see here a rothe corpse. The blast of frost hits you! You don't feel cold. The blast of frost hits you! You don't feel cold. The blast of frost hits you! You don't feel cold. The blast of frost bounces! The blast of frost hits you! You don't feel cold. What do you want to use or apply? [mnzZ or ?*] x You don't have that object. What do you want to use or apply? [mnzZ or ?*] Never mind. What do you want to use or apply? [mnzZ or ?*] z Do what with your bag called holdybag? [:oibrs q] (q) s What do you want to stash? [- $abd-oqyA-CEFHKLORTYZ or ?*] $ You put 57 gold pieces into the bag called holdybag. The winter wolf bites! You enter a leprechaun hall! What do you want to write with? [- abg-lnqyzEFORYZ or ?*] E You engrave in the floor with an uncursed wooden runed dagger (weapon in hand). What do you want to engrave in the floor here? Elbereth Your wooden runed dagger gets dull. The winter wolf bites! The winter wolf bites! The winter wolf bites! The winter wolf bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Weapons a - an uncursed +0 mithril orcish dagger k - an uncursed +0 dagger q - an uncursed rustproof +0 dagger (at the ready) y - 3 uncursed +0 copper daggers E - an uncursed -3 wooden elven dagger (weapon in hand) F - the uncursed rustproof +0 Magicbane R - 2 uncursed +0 wooden elven daggers Armor A - an uncursed +0 light armor (being worn) B - an uncursed +0 pair of mithril dwarvish boots (being worn) C - an uncursed +0 cloak of magic resistance (being worn) H - an uncursed +0 mithril orcish helm (being worn) Comestibles e - an uncursed food ration f - an uncursed fortune cookie L - an uncursed lizard corpse named the Lizard of Yendor T - 2 uncursed tripe rations Scrolls d - an uncursed scroll of remove curse o - an uncursed scroll of teleportation Potions m - an uncursed potion of water K - an uncursed potion of confusion Rings g - an uncursed ring of searching Wands b - an uncursed wand of striking (0:0) h - an uncursed wand of striking (0:0) i - an uncursed wand of striking (0:0) j - an uncursed wand of magic missile (0:0) l - an uncursed wand of magic missile (0:0) O - an uncursed wand of digging (0:0) Y - an uncursed wand of striking (0:1) Tools n - an uncursed stethoscope z - a blessed bag of holding containing 52 items Gems/Stones Z - an uncursed flint stone Contents of the bag of holding: 5966 gold pieces an uncursed amulet of unchanging 7 uncursed +0 daggers an uncursed +0 paper mummy wrapping an uncursed cream pie 3 uncursed food rations an uncursed lizard corpse an uncursed scroll of confuse monster a cursed scroll of confuse monster a blessed scroll of create monster an uncursed scroll of earth a cursed scroll of enchant weapon an uncursed scroll of food detection an uncursed scroll of gold detection 3 uncursed scrolls of identify an uncursed scroll of light an uncursed scroll of magic mapping an uncursed scroll of teleportation an uncursed spellbook of blank paper an uncursed spellbook of detect monsters a cursed spellbook of remove curse an uncursed potion of full healing an uncursed potion of gain ability an uncursed potion of gain energy a blessed potion of healing 2 uncursed potions of healing an uncursed potion of oil 2 uncursed potions of sickness a blessed potion of sleeping a cursed potion of speed a potion of holy water an uncursed potion of water an uncursed ring of fire resistance a blessed +1 ring of increase damage an uncursed ring of invisibility a blessed +1 ring of protection an uncursed ring of regeneration an uncursed wand of secret door detection (0:13) an uncursed wand of slow monster (0:5) an uncursed wand of speed monster (0:4) an uncursed wand of speed monster (0:3) an uncursed wand of striking (0:7) an uncursed wand of striking (0:7) an uncursed wand of undead turning (0:5) an uncursed wand of undead turning (0:4) an uncursed expensive camera (0:70) an uncursed +0 gold pick-axe an uncursed magic marker (0:45) an uncursed oil lamp an empty uncursed sack 6 uncursed tallow candles an uncursed +0 wooden pick-axe Raisse the Wizard's attributes: Background: You were a Magician, a level 10 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). Final Characteristics: You had 0 hit points (max:71). You had 85 magic power (max:94). Your armor class was 2. You had 6277 experience points. You entered the dungeon 16099 turns ago. Your strength was 14 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 14 (limit:16). Your charisma was 8 (limit:16). Final Status: You were unencumbered. You were wielding a dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You had infravision. You were warded. You are dead. Vanquished creatures: 2 giant mimics a long worm a flesh golem an Elvenking 2 water demons a warg a winter wolf 2 small mimics a glass piercer a warhorse 2 xans an ogre lord a troll 2 wood golems 2 large dogs a freezing sphere a flaming sphere a large cat a gargoyle a tengu a chameleon 2 crocodiles 2 energy vortices 2 pythons 3 carnivorous apes a leather golem a Grey-elf a giant beetle a cockatrice 2 winter wolf cubs a lynx a panther a leprechaun 2 spotted jellies 2 lizards 3 orc-captains an ice vortex a vampire bat 2 orc mummies a rust monster an owlbear 3 yetis 2 gold golems a Green-elf 2 chickatrices 4 blue jellies 3 dust vortices a gnome mummy 3 snakes 4 apes 4 human zombies a rope golem a soldier ant 2 fire ants a wood nymph a water nymph 2 bugbears 7 Mordor orcs 4 Uruk-hai 5 orc shamans 2 rock piercers 3 rock moles a pony a fog cloud 2 yellow lights 2 shriekers 4 gnome lords a kobold mummy a red naga hatchling a black naga hatchling a gray ooze 2 elf zombies 4 giant ants a little dog a kitten 7 dwarves a homunculus a kobold lord 2 kobold shamans 5 iguanas 14 hill orcs 7 rothes a giant bat 3 orc zombies a wererat 3 werejackals 3 killer bees an acid blob 3 coyotes a gas spore 9 hobbits 3 large kobolds 12 geckos 4 hobgoblins 2 giant rats 2 cave spiders a brown mold a yellow mold a red mold 16 gnomes 5 garter snakes a gnome zombie 13 jackals 2 kobolds 9 newts 6 goblins 6 grid bugs 8 bats 3 lichens a kobold zombie 294 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 14 Level 1: Level 2: Stairs down to The Gnomish Mines. Level 3: Level 4: Some fountains. Level 5: An altar to Anhur, some fountains. Level 6: Many fountains. Oracle of Delphi. Level 7: An altar to Anhur, some fountains. Stairs up to Sokoban, level 6. Level 8: Some fountains. Level 9: A sink. Level 10: A potion shop, a fountain. Level 11: A fountain. Level 12: A very big room. Level 13: A throne. Summoned by Neferet the Green. Portal to The Quest. Level 14: <- You were here. A sink. Final resting place for you, killed by a winter wolf. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: An altar, some fountains. The Quest: Level 1: Home. Sokoban: levels 6 up to 3 Level 3: Solved. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 5966 Au | | killed by a | | winter wolf | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Dungeons of Doom on dungeon level 14 with 31179 points, and 5966 pieces of gold, after 16099 moves. You were level 10 with a maximum of 71 hit points when you died.