Unix xNetHack Version 0.2.0-0 Beta - last build Fri Jun 1 18:06:35 2018. (3ee7cd60c8e776a82fdd2f2da8c9d9ef8e4d2f86,branch:master) Game began 2018-06-03 14:40:44, ended 2018-06-03 18:52:57. Raisse, chaotic female orcish Wizard ----- |.<.. |...| |...| ---.- # # # # # # -----.---.-- |.....s..... |.....oU.... T |......u.... .......)... --------- Raisse the Magician St:18 Dx:16 Co:17 In:16 Wi:13 Ch:9 Chaotic Dlvl:22 $:0 HP:0(71) Pw:42(74) AC:3 Xp:10/9933 T:17188 Burdened Conf Latest messages: You try to move the boulder, but in vain. You try to move the boulder, but in vain. That door is closed. The door opens. You swap places with your warhorse. What do you want to eat? [LN or ?*] Never mind. What do you want to use or apply? [fquwzZ or ?*] w You produce a strange whistling sound. You fall down the stairs. What do you want to use or apply? [fquwzZ or ?*] e You don't have that object. What do you want to use or apply? [fquwzZ or ?*] Never mind. What do you want to use or apply? [fquwzZ or ?*] w You produce a strange whistling sound. What do you want to use or apply? [fquwzZ or ?*] w You produce a strange whistling sound. A lit field surrounds you! The warhorse picks up a crossbow. The giant spider bites! In what direction? l The spell misses the umber hulk. You sense a faint wave of psychic energy. The giant spider bites! The giant spider's bite was poisoned! The poison doesn't seem to affect you. A lit field surrounds you! The giant spider bites! The umber hulk hits! The umber hulk hits! The umber hulk bites! The umber hulk's gaze confuses you! The giant spider bites! The giant spider's bite was poisoned! The poison doesn't seem to affect you. You fail to cast the spell correctly. The giant spider bites! The warhorse drops a crossbow. The giant spider bites! You hit the umber hulk! The giant spider bites! The umber hulk hits! The umber hulk hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Amulets R - an uncursed amulet of reflection (being worn) Weapons a - a blessed +1 silver dagger i - a cursed -1 mithril elven dagger l - 8 blessed +1 silver shuriken (at the ready) E - the uncursed rustproof +1 Magicbane (weapon in hand) Armor A - an uncursed +0 studded armor (being worn) B - an uncursed burnt +0 pair of speed boots (being worn) C - a blessed +0 cloak of magic resistance (being worn) G - an uncursed +0 pair of gloves (being worn) H - an uncursed +0 dwarvish helm (being worn) Comestibles L - an uncursed lizard corpse named the Lizard of Yendor N - an uncursed fortune cookie Tools f - a blessed magic lamp q - an uncursed skeleton key u - an uncursed +0 unicorn horn w - an uncursed magic whistle z - a blessed bag of holding containing 116 items Gems/Stones Z - a blessed luckstone Contents of the bag of holding: 6751 gold pieces an uncursed amulet of ESP an uncursed amulet of ESP a cursed amulet of restful sleep an uncursed amulet of unchanging a cursed amulet versus poison 12 uncursed +0 silver darts an uncursed rustproof +0 dagger 16 uncursed +0 daggers an uncursed +0 elven dagger an uncursed fireproof +0 wooden elven dagger 2 uncursed +0 wooden elven daggers a cursed -1 helm of opposite alignment a cursed -1 pair of levitation boots an uncursed +0 cloak of invisibility an uncursed +0 leather mummy wrapping an uncursed carrot 2 uncursed eucalyptus leaves 20 uncursed food rations an uncursed orange 2 cursed sprigs of wolfsbane an uncursed thing an uncursed scroll of blank paper 2 cursed scrolls of blank paper a blessed scroll of charging 3 uncursed scrolls of confuse monster a blessed scroll of create monster 4 uncursed scrolls of destroy armor a cursed scroll of destroy armor a blessed scroll of earth 2 uncursed scrolls of earth an uncursed scroll of enchant armor 2 uncursed scrolls of enchant weapon a blessed scroll of fire 3 uncursed scrolls of fire a blessed scroll of food detection 2 uncursed scrolls of gold detection 6 uncursed scrolls of light an uncursed scroll of magic mapping an uncursed scroll of remove curse an uncursed scroll of stinking cloud an uncursed scroll of taming 4 uncursed scrolls of teleportation 2 cursed scrolls of teleportation a blessed potion of blindness 2 uncursed potions of blindness an uncursed potion of booze an uncursed potion of extra healing a cursed potion of extra healing an uncursed potion of full healing an uncursed potion of gain ability a cursed potion of gain ability 2 uncursed potions of gain level a blessed potion of hallucination a blessed potion of healing 2 cursed potions of healing an uncursed potion of levitation 2 uncursed potions of monster detection 2 blessed potions of object detection an uncursed potion of object detection an uncursed potion of paralysis 2 uncursed potions of polymorph an uncursed potion of speed 7 potions of holy water 2 uncursed potions of water a cursed ring of aggravate monster an uncursed ring of free action a cursed ring of hunger a blessed +2 ring of increase damage an uncursed ring of levitation an uncursed ring of regeneration an uncursed ring of shock resistance an uncursed ring of shock resistance an uncursed ring of stealth an uncursed wand of cold (0:7) an uncursed wand of cold (0:7) an uncursed wand of create monster (0:12) an uncursed wand of create monster (0:11) an uncursed wand of digging (0:4) an uncursed wand of digging (0:4) an uncursed wand of digging (0:3) an uncursed wand of fire (0:5) an uncursed wand of light (0:13) an uncursed wand of light (0:10) an uncursed wand of magic missile (0:7) an uncursed wand of make invisible (0:7) an uncursed wand of polymorph (0:4) an uncursed wand of secret door detection (0:14) an uncursed wand of secret door detection (0:11) an uncursed wand of sleep (0:5) an uncursed wand of sleep (0:5) an uncursed wand of slow monster (0:3) an uncursed wand of speed monster (0:5) an uncursed wand of striking (0:7) an uncursed wand of striking (0:5) an uncursed wand of striking (0:2) an uncursed wand of teleportation (0:7) an uncursed wand of teleportation (0:5) an uncursed wand of undead turning (0:5) an uncursed expensive camera (0:53) an uncursed magic marker (0:30) an empty uncursed sack an uncursed +0 silver pick-axe an uncursed skeleton key an uncursed +0 unicorn horn an uncursed amber stone 3 uncursed amethyst stones an uncursed citrine stone an uncursed citrine stone an uncursed diamond 3 uncursed emeralds an uncursed jade stone an uncursed obsidian stone an uncursed opal 2 uncursed rubies an uncursed touchstone Raisse the Wizard's attributes: Background: You were a Magician, a level 10 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). Final Characteristics: You had 0 hit points (max:71). You had 42 magic power (max:74). Your armor class was 3. You had 9933 experience points. You entered the dungeon 17188 turns ago. Your strength was 18 (limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 17 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 13 (limit:16). Your charisma was 9 (limit:16). Final Status: You were confused. You were burdened; movement was slightly slowed. You were wielding a dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You saw invisible. You were telepathic. You had infravision. You were warded. You were very fast. You had reflection. You were extremely lucky. You had extra luck. Good luck did not time out for you. You are dead. Vanquished creatures: a trapper a nurse a vampire a ghost 2 giant mimics a long worm an Elvenking a large mimic 2 earth elementals a water elemental 2 hill giants a giant zombie 3 sergeants 2 wargs 2 winter wolves 9 small mimics a warhorse 2 xans an ettin mummy 4 quantum mechanics a troll a sasquatch a gelatinous cube 2 pyrolisks 2 large dogs a large cat 2 gargoyles a dwarf king 2 tengu 2 ochre jellies 2 chameleons a crocodile a leocrotta an elf mummy a red naga a pit viper a carnivorous ape an ettin zombie a leather golem an incubus a giant beetle 2 quivering blobs 6 cockatrices 2 panthers a leprechaun 3 lizards an iron piercer a mumak 5 giant spiders a scorpion 3 horses an ice vortex a vampire bat 2 gnome kings 2 orc mummies 2 dwarf mummies a brown pudding 2 rust monsters 5 owlbears 2 yetis a gold golem a werewolf a giant eel 3 dingoes a dog a housecat 3 dwarf lords 2 blue jellies 2 white unicorns 2 ravens 2 plains centaurs 4 snakes 5 apes 4 human zombies a rope golem 6 Woodland-elves 6 soldier ants a baby crocodile a wood nymph a water nymph 3 bugbears 8 rock piercers 2 rock moles 3 ponies a fog cloud 3 yellow lights a shrieker 3 violet fungi 15 gnome lords 6 gnomish wizards 4 kobold mummies a red naga hatchling 2 barrow wights a paper golem 4 giant ants a little dog 9 floating eyes 22 dwarves 3 kobold lords a kobold shaman 4 iguanas 8 rothes a rabid rat a centipede 4 giant bats 3 dwarf zombies 2 werejackals 4 coyotes a gas spore 5 hobbits 9 manes 5 geckos 3 hobgoblins 8 cave spiders 5 yellow molds a red mold 63 gnomes 11 garter snakes a gnome zombie 17 jackals 2 foxes 3 kobolds 6 newts a goblin 2 sewer rats 2 grid bugs 10 lichens a kobold zombie 433 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 22 Level 1: A fountain. Level 2: "spellbooks" A scroll shop, some sinks. Stairs down to The Gnomish Mines. Level 3: Level 4: An altar to Anhur. Level 5: A fountain. Level 6: A potion shop. Level 7: A fountain. Level 8: Many fountains. Oracle of Delphi. Level 9: Some fountains. Stairs up to Sokoban, level 8. Level 10: Level 11: Level 12: "spb charm" A fountain. Level 13: An altar to Anhur. Level 14: A potion shop, a fountain. Summoned by Neferet the Green. Portal to The Quest. Level 15: Level 16: A primitive area. Level 17: Level 18: Level 19: A wand shop, a sink. Level 20: Level 21: Some fountains. Level 22: <- You were here. Final resting place for you, killed by an umber hulk. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: A fountain. The Quest: Level 1: Home. Sokoban: levels 8 up to 5 Level 5: Solved. Level 6: Solved. Level 7: Solved. Level 8: Solved. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 6751 Au | | killed by an | | umber hulk | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Dungeons of Doom on dungeon level 22 with 67340 points, and 6751 pieces of gold, after 17188 moves. You were level 10 with a maximum of 71 hit points when you died.