Unix xNetHack Version 0.2.0-0 Beta - last build Fri Jun 1 18:06:35 2018. (3ee7cd60c8e776a82fdd2f2da8c9d9ef8e4d2f86,branch:master) Game began 2018-06-04 09:23:33, ended 2018-06-04 09:24:14. Raisse, chaotic female orcish Wizard ----------- |.........| |.........| |.........-# -.-----.---# ####### # ### # ### # # ### #### # ----.------ ## -+---- |<........| ## |....| |.........| -.--- +.o..| |.........| |.... |..f.| |.........| ....|# |..... |.........| |....#####-.%..| ----------- |...|# ------ |._.| ----- Raisse the Evoker St:9 Dx:13 Co:15 In:16 Wi:11 Ch:11 Chaotic Dlvl:1 $:0 HP:0(11) Pw:9(9) AC:9 Xp:1/1 T:128 Latest messages: You hear bubbling water. You see here a lock pick. Poes drops a lock pick. Poes drops a lock pick. You swap places with Poes. You see here a lock pick. g - a lock pick. What do you want to adjust? [ac-gC or ?*] g Adjust letter to what [bg-zABD-Z] (? see used letters)? q Moving: q - a lock pick. That door is closed. The door resists! The door resists! The door resists! The door opens. There is an altar to Thoth (neutral) here. You swap places with Poes. That door is closed. The door resists! The door opens. A bear trap closes on your foot! Poes misses the grid bug. You are caught in a bear trap. Poes bites the grid bug. The grid bug bites! You get zapped! You kill the grid bug! You have much trouble lifting a dwarf corpse. Continue? [ynq] (q) q You are caught in a bear trap. You have much trouble lifting a dwarf corpse. Continue? [ynq] (q) y h - a dwarf corpse. You stagger under your heavy load. Movement is very hard. You don't have enough stamina to move. Your leg feels better. You rebalance your load. Movement is still difficult. You don't have enough stamina to move. You don't have enough stamina to move. You don't have enough stamina to move. What kinds of thing do you want to drop? [)+%([ BUXai] % You drop a dwarf corpse. Your movements are now unencumbered. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You are caught in a bear trap. You finally wriggle free. A trap door in the ceiling opens and a rock falls on your head! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor C - a blessed +0 cloak of magic resistance (being worn) Spellbooks c - a blessed spellbook of force bolt d - a blessed spellbook of magic missile e - an uncursed spellbook of healing f - an uncursed spellbook of cause fear Tools q - an uncursed lock pick Raisse the Wizard's attributes: Background: You were an Evoker, a level 1 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). Final Characteristics: You had 0 hit points (max:11). You had 9 magic power (max:9). Your armor class was 9. You had 1 experience point. You entered the dungeon 128 turns ago. Your strength was 9 (limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 11 (limit:16). Final Status: You were unencumbered. You were wielding a quarterstaff. Final Attributes: You were stridently aligned. You were magic-protected. You were poison resistant. You had infravision. You were warded. You are dead. Vanquished creatures: 2 newts a grid bug 3 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You went without food. You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. The Dungeons of Doom: Level 1: <- You were here. An altar. Final resting place for you, killed by a falling rock. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 0 Au | | killed by a | | falling rock | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 128 moves. You were level 1 with a maximum of 11 hit points when you died.