Unix xNetHack Version 0.2.0-0 Beta - last build Mon Jun 4 16:43:41 2018. (a1452c5d2eda7911d6bf4834afc1b330b52efe75,branch:master) Game began 2018-06-06 12:13:20, ended 2018-06-06 12:18:22. Raisse, chaotic female orcish Wizard ---- ----- ---- |..| --.|.--|..---..--- |.o....|.........-- |-G*...%..........| --.............f..-| --- --- ------...........>....<.| -..........................................--...|.-- |...............*.* -----.--------.-----.---- ---. --- --- -- Raisse the Conjurer St:11 Dx:14 Co:14 In:16 Wi:11 Ch:11 Chaotic Dlvl:4 $:7 HP:0(20) Pw:21(23) AC:7 Xp:3/66 T:768 Latest messages: A trap door in the ceiling opens and a rock falls on your head! s - a wooden runed dagger. t - 2 tripe rations. u - a candle. v - a gray stone. Poes eats a gnome lord corpse. What do you want to drop? [$ac-gjl-np-vBCT or ?*] v You drop a gray stone. You feel wise! You must have been very observant. A trap door in the ceiling opens and a rock falls on your head! w - an oil lamp. Poes picks up an arrow. Poes drops an arrow. You are in full health. You descend the stairs. Poes bites the gnome. The gnome misses Poes. In what direction? h The spell hits the gnome! You kill the gnome! The hobbit hits! In what direction? y The spell hits the hobbit! You kill the hobbit! You see here a sling. You hit the gnome. Poes bites the gnome. The gnome hits! In what direction? h The spell hits the gnome! You kill the gnome! A trap door in the ceiling opens and a rock falls on your head! x - 2 food rations. What do you want to name? [$ac-gjl-np-uwxBCT or ?*] k You don't have that object. What do you want to name? [$ac-gjl-np-uwxBCT or ?*] x What do you want to name these food rations? pc You see here an orange gem. y - a bubbly potion. The gnome hits! You miss the gnome. You hit the gnome. The gnome hits! You hit the gnome. The gnome hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Coins $ - 7 gold pieces Weapons a - 5 cursed greased +0 mithril daggers (wielded) m - an uncursed rustproof +0 dagger n - an uncursed +0 dagger p - a blessed +1 quarterstaff s - a cursed -3 wooden elven dagger Armor B - an uncursed +0 pair of glass dwarvish boots (being worn) C - an uncursed +0 cloak of magic resistance (being worn) Comestibles r - an uncursed tin of spinach t - 2 uncursed tripe rations x - 2 cursed food rations named pc T - a cursed tripe ration Spellbooks c - a blessed spellbook of force bolt d - a blessed spellbook of magic missile e - an uncursed spellbook of healing f - an uncursed spellbook of haste self g - an uncursed spellbook of turn undead Potions y - an uncursed potion of confusion Wands j - an uncursed wand of secret door detection (0:12) Tools l - an uncursed oil lamp q - an uncursed can of grease (0:17) u - an uncursed wax candle w - a cursed oil lamp Raisse the Wizard's attributes: Background: You were a Conjurer, a level 3 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). Final Characteristics: You had 0 hit points (max:20). You had 21 magic power (max:23). Your armor class was 7. You had 66 experience points. You entered the dungeon 768 turns ago. Your strength was 11 (limit:18/50). Your dexterity was 14 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 11 (limit:16). Your charisma was 11 (limit:16). Final Status: You were unencumbered. You were wielding daggers. Final Attributes: You were fervently aligned. You were magic-protected. You were poison resistant. You had infravision. You were warded. You are dead. Vanquished creatures: a gnome lord 2 dwarves 2 hobbits a large kobold 11 gnomes 3 newts 20 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 4 Level 3: Level 4: <- You were here. Final resting place for you, killed by a gnome. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 7 Au | | killed by a | | gnome | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Gnomish Mines on dungeon level 4 with 441 points, and 7 pieces of gold, after 768 moves. You were level 3 with a maximum of 20 hit points when you died.