Unix xNetHack Version 0.2.0-0 Beta - last build Fri Jun 8 16:45:51 2018. (cd3537aed2e71815ce030e27facabb37d6be3648,branch:master) Game began 2018-06-30 20:50:35, ended 2018-06-30 21:09:41. Raisse, chaotic female orcish Wizard ---- .. -----.---- |...|.-..| |._.|.|..| |...|.-------- |...-%..o-...| -+-- ----|.."G|...|.... --+-.----...- |..".(...+ ||---....| |...----.- |...| |...| ----- Raisse the Thaumaturge St:10 Dx:16 Co:14 In:16 Wi:9 Ch:12 Chaotic Dlvl:6 $:0 HP:0(43) Pw:41(45) AC:8 Xp:6/482 T:5511 Burdened Latest messages: In what direction? l The door resists! In what direction? l The door closes. The magic-absorbing blade stuns the jackal! You kill the jackal! You are beginning to feel hungry. You stop waiting. You don't have anything to eat. The door opens. The jackal bites! The giant bat bites! You miss the giant bat. The giant bat bites! The jackal bites! The giant bat bites! You hear someone cursing shoplifters. The giant bat bites! The jackal bites! You hear someone cursing shoplifters. In what direction? l The spell hits the giant bat! You kill the giant bat! In what direction? l The spell hits the jackal! You kill the jackal! You hear a door open. In what direction? l The spell hits the jackal! You kill the jackal! You see here a jackal corpse. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. You hear a door open. You stop eating the jackal corpse. You have a little trouble lifting w - a scroll labeled FOOBIE BLETCH. There is a jackal corpse here; eat it? [ynq] (n) y This jackal corpse tastes okay. The jackal bites! You stop eating the jackal corpse. You kill the jackal! The gnome hits! You miss the gnome. The gnome hits! You hit the gnome. The gnome hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Weapons a - an uncursed +1 dagger c - an uncursed +0 wooden elven dagger p - a blessed +1 silver dagger E - the uncursed rustproof +0 Magicbane (weapon in hand) J - 2 uncursed +0 daggers Armor u - an uncursed +0 pair of silver dwarvish boots v - an uncursed +0 dwarvish cloak A - an uncursed +0 paper light armor (being worn) C - an uncursed +0 cloak of magic resistance (being worn) H - an uncursed +0 platinum dwarvish helm (being worn) Scrolls w - an uncursed scroll of fire Wands W - an uncursed wand of digging (0:6) Tools b - an uncursed blindfold q - an uncursed lock pick z - an uncursed bag of holding containing 20 items Contents of the bag of holding: 462 gold pieces 8 uncursed +0 silver darts an uncursed scroll of blank paper an uncursed scroll of confuse monster an uncursed scroll of enchant weapon 2 blessed scrolls of light a cursed potion of enlightenment a cursed potion of gain ability an uncursed potion of healing a blessed potion of levitation an uncursed potion of restore ability an uncursed potion of see invisible an uncursed potion of sleeping a potion of holy water an uncursed wand of locking (0:6) an uncursed wand of striking (0:3) an uncursed +0 pick-axe 2 blessed tallow candles an uncursed wooden flute an uncursed touchstone Raisse the Wizard's attributes: Background: You were a Thaumaturge, a level 6 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). Final Characteristics: You had 0 hit points (max:43). You had 41 magic power (max:45). Your armor class was 8. You had 482 experience points. You entered the dungeon 5511 turns ago. Your strength was 10 (limit:18/50). Your dexterity was 16 (limit:18). Your constitution was 14 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 9 (limit:16). Your charisma was 12 (limit:16). Final Status: You were burdened; movement was slightly slowed. You were wielding a dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had infravision. You were warded. You were lucky. You are dead. Vanquished creatures: a baby crocodile a shrieker a gnome lord 2 gnomish wizards a gray ooze a paper golem a giant ant a floating eye a kitten 8 dwarves a homunculus 2 iguanas 3 giant bats a monkey a werejackal 3 hobbits 2 geckos 2 giant rats a red mold 18 gnomes a gnome zombie 7 jackals 2 kobolds 6 newts a sewer rat 2 grid bugs a bat 6 lichens a kobold zombie 79 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: Level 3: An altar to Anhur, a fountain. Stairs down to The Gnomish Mines. Level 4: A general store, some fountains. Level 5: The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. A temple to Anhur. Final resting place for you, killed by a gnome. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 462 Au | | killed by a | | gnome | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Gnomish Mines on dungeon level 6 with 2614 points, and 462 pieces of gold, after 5511 moves. You were level 6 with a maximum of 43 hit points when you died.