Unix xNetHack Version 6.2 - last build Fri Jun 4 00:35:46 2021 (b6662c91117c86efd1d082363e5a0ea67ff8fdfe). Game began 2021-06-10 06:03:18, ended 2021-06-10 06:38:30. Raisse, chaotic female orcish Wizard ---- |..| --..-- --- |....---<--------- -.................| --........-------- | |......[..| --- | -#*ho....--- |.....hG......-- |............-- |......--..--- --....- ---- |... |... ... --.. --- Raisse the Thaumaturge St:13 Dx:13 Co:18 In:16 Wi:8 Ch:12 Chaotic Dlvl:5 $:208 HP:0(51) Pw:58(58) AC:7 Xp:6/333 T:11758 Fainted Deaf Latest messages: You feel more foolish! Goodbye level 6. You hear someone counting gold coins. You hear someone counting gold coins. Where do you want to travel to? (For instructions type a '?') You faint from lack of food. You regain consciousness. What do you want to eat? [j or ?*] j This carrot is delicious! You are still weak from hunger. Where do you want to travel to? (For instructions type a '?') You swap places with the peaceful homunculus. You descend the stairs. You descend the stairs. You descend the stairs. You see here an elven ring mail. You hear an E flat squeak in the distance. You kill the gnome! Welcome back to experience level 6. The hobbit wields a plastic sling! You faint from lack of food. The dwarf wields a pick-axe! The gnome hits! The gnome hits! You regain consciousness. You hit the gnome. The gnome hits! You kill the gnome! You hear an E flat squeak in the distance. You are too hungry to cast that spell. You miss the dwarf. The hobbit shoots a stone called flint! You are hit by a stone called flint! The dwarf swings her pick-axe. The dwarf hits! You faint from lack of food. The dwarf swings her pick-axe. The dwarf hits! The dwarf swings her pick-axe. The dwarf hits! The hobbit shoots a stone called flint! The stone called flint hits the dwarf. The dwarf swings her pick-axe. The dwarf hits! The dwarf swings her pick-axe. The dwarf hits! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Inventory: 232/825 weight (22/52 slots) Coins $ - 208 gold pieces {2} Weapons a - an uncursed +0 wooden elven dagger (weapon in hand) {3} n - 3 uncursed +0 silver darts {3} s - an uncursed +0 copper dagger {10} x - 2 uncursed +0 elven daggers {20} E - 2 uncursed +0 orcish daggers {20} M - 2 uncursed +0 darts {2} Armor B - an uncursed +0 pair of speed boots (being worn) {15} C - an uncursed +0 cloak of magic resistance (being worn) {8} H - an uncursed +0 orcish helm (being worn) {23} Scrolls e - an uncursed scroll of charging {5} i - 2 uncursed scrolls of teleportation {10} k - an uncursed scroll of earth {5} Z - an uncursed scroll of destroy armor {5} Potions l - a blessed potion of gain energy {20} m - an uncursed potion of sleeping {20} v - an uncursed potion of booze {20} X - an uncursed potion of see invisible {20} Wands y - a blessed wand of striking (0:4) {7} L - an uncursed wand of digging (0:3) {7} Tools b - an uncursed blindfold {2} q - an uncursed copper skeleton key {3} A - a cursed tallow candle {2} Raisse the Wizard's attributes: Background: You were a Thaumaturge, a level 6 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were homosexual. You were in the Gnomish Mines, on level 5. You entered the dungeon 11758 turns ago. There was a new moon in effect when your adventure ended. You had 333 experience points, 307 more were needed to attain level 7. Basics: You had 0 out of 51 hit points. You had all 58 energy points (spell power). Your armor class was 7. Your wallet contained 208 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (base:14, limit:18/50). Your dexterity was 13 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 8 (peak:9, limit:16). Your charisma was 12 (limit:16). Final Status: You were deaf. You were fainted due to starvation. You were unencumbered. You were wielding a dagger. You were skilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had infravision. You were warded. You were very fast. You were unlucky. Anhur was angry with you. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: a leprechaun a pony a fog cloud 3 shriekers a gnome leader a gray ooze a giant ant a little dog 6 floating eyes a kitten a dwarf 2 kobold leaders a kobold shaman 3 rothes a giant bat 2 orc zombies 3 dwarf zombies 3 wererats a werejackal 3 iguanas 4 acid blobs 3 coyotes 6 hobbits 2 manes a hobgoblin 4 giant rats a cave spider 2 brown molds 4 green molds a red mold 4 gnomes 9 geckos 10 jackals a fox 2 kobolds 2 goblins 4 sewer rats 9 grid bugs 8 lichens 2 kobold zombies 6 newts 122 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. The Dungeons of Doom: levels 1 to 4 Level 1: "spb" Level 2: A general store, an altar to Anhur. Level 3: A fountain. Stairs down to The Gnomish Mines. Level 4: The Gnomish Mines: levels 4 to 5 Level 4: Level 5: <- You were here. Final resting place for you, killed by a moderately wounded dwarf, while fainted from lack of food. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 208 Au | | killed by a | | moderately | | wounded dwarf | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Gnomish Mines on dungeon level 5 with 2818 points, and 208 pieces of gold, after 11758 moves. You were level 6 with a maximum of 51 hit points when you died.