Unix xNetHack Version 6.2 - last build Fri Jun 4 00:35:46 2021 (b6662c91117c86efd1d082363e5a0ea67ff8fdfe). Game began 2021-06-13 10:41:27, ended 2021-06-14 05:28:52. Raisse, chaotic female orcish Wizard ------------------------ |................^^^^..| |0.-------------------.| ----.| ----- |.| |..|o-- --...| |.| |...Y.|--|.0..| |.| |.....|..|.00.| |.| --....|.....0-- |.| |.......|...| ------|.| |O...|..|...| --|.....|.| |....---|.0.| |.+.....|.| |..%....|..-- |-|.....|.| ----.0..|.-- |.+.....+.| ---.--.| |-|.....|-- |.....| |.+.....| |>.|..| --|.....| ------- ------- Raisse the Thaumaturge St:17 Dx:9 Co:18 In:16 Wi:12 Ch:11 Chaotic Dlvl:2 $:849 HP:0(62) Pw:26(64) AC:5 Xp:7/1100 T:8879 Latest messages: Do you want to add to the current engraving? [ynq] (y) y You add to the writing in the dust with an uncursed uranium wand {7}. What do you want to add to the writing in the dust here? gjk The floor is riddled by bullet holes! You climb up the stairs. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. The boulder falls into and plugs a hole in the floor! The winter wolf cub breathes frost! The blast of frost hits you! You don't feel cold. In what direction? l The spell misses the winter wolf cub. In what direction? l The spell hits the winter wolf cub! You swap places with the peaceful ogre. With great effort you move the boulder. With great effort you move the boulder. You hear a sound reminiscent of a seal barking. You hear a sound reminiscent of an elephant stepping on a peanut. The boulder falls into and plugs a hole in the floor! The owlbear hits! The owlbear hits! You miss the owlbear. The owlbear hits! The owlbear hits! The owlbear grabs you! In what direction? j The magic missile hits the owlbear! The owlbear hits! The owlbear hits! You are being crushed. In what direction? j The magic missile hits the owlbear! The ogre gets angry! You kill the homunculus! The owlbear hits! The owlbear hits! You are being crushed. In what direction? j The spell hits the owlbear! The owlbear hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 746/925 weight (51/52 slots) Coins $ - 849 gold pieces {8} Amulets r - an uncursed gold amulet versus poison (being worn) {34} Weapons a - a blessed +2 elven dagger named Lucky Dagger (weapon in hand) {10} j - 5 uncursed +0 daggers {50} D - 2 uncursed +0 orcish daggers {20} F - an uncursed +0 silver dagger {11} K - 12 uncursed +0 darts {12} M - a blessed +2 orcish dagger named +2 {10} Q - 8 uncursed +0 shuriken (at the ready) {8} V - an uncursed +0 elven dagger {10} Armor B - an uncursed +0 pair of high boots (being worn) {15} C - an uncursed +0 cloak of magic resistance (being worn) {8} H - an uncursed greased +0 dwarvish helm (being worn) {30} S - an uncursed +0 wooden helm of brilliance {18} Comestibles e - 7 uncursed food rations {140} L - an uncursed lizard corpse named the Lizard of Yendor {10} Scrolls b - a cursed scroll of water {5} c - a cursed scroll of enchant weapon {5} g - 2 cursed scrolls of light {10} h - an uncursed scroll of enchant weapon {5} i - 2 uncursed scrolls of enchant armor {10} m - 2 uncursed scrolls of teleportation {10} G - a blessed scroll of remove curse {5} I - an uncursed scroll of identify {5} O - an uncursed scroll of scare monster {5} R - 2 uncursed scrolls of earth {10} X - a cursed scroll of remove curse {5} Y - a cursed scroll of confuse monster {5} Z - a cursed scroll of blank paper {5} Potions l - a blessed potion of booze {20} p - a cursed potion of sickness {20} u - an uncursed potion of healing {20} y - an uncursed potion of full healing {20} z - a blessed potion of levitation {20} Rings f - an uncursed ring of invisibility {3} v - an uncursed ring of free action {3} x - an uncursed +1 ring of protection {3} E - a cursed ring of hunger {3} J - an uncursed -2 ring of carrying {3} P - a cursed ring of hunger {3} Wands n - an uncursed wand of slow monster (0:5) {7} o - an uncursed wand of cold (0:6) {7} t - a cursed wand of striking (0:5) {7} A - an uncursed wand of speed monster (0:2) {7} T - an uncursed wand of magic missile (0:6) {7} U - an uncursed wand of opening (0:6) {7} Tools d - an uncursed +0 mithril pick-axe {62} k - an uncursed magic lamp {20} q - an uncursed lock pick {4} s - an uncursed stethoscope {4} w - an uncursed magic marker (0:40) {2} N - an uncursed can of grease (0:21) {15} Raisse the Wizard's attributes: Background: You were a Thaumaturge, a level 7 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were homosexual. You were in Sokoban, on level 2. You entered the dungeon 8879 turns ago. It was nighttime. You had 1100 experience points, 180 more were needed to attain level 8. Basics: You had 0 out of 62 hit points. You had 26 out of 64 energy points (spell power). Your armor class was 5. Your wallet contained 849 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 17 (limit:18/50). Your dexterity was 9 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 12 (limit:16). Your charisma was 11 (limit:16). Final Status: You were held by an owlbear (south). You were not hungry. You were unencumbered. You were wielding a dagger. You had basic skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were poison resistant. You were telepathic. You had infravision. You were warded. You are dead. Miscellaneous: You encountered 1 bones level. Vanquished creatures: a tengu a chameleon an iron piercer an ice vortex a yeti a werewolf a lizard a dwarf leader a blue jelly a snake a ghost a human zombie a rock piercer 3 shriekers a violet fungus 4 gnome leaders 2 gnomish wizards a black naga hatchling a straw golem 4 giant ants 3 floating eyes 7 dwarves 2 homunculi a kobold shaman a rothe a giant bat an orc zombie a wererat a werejackal 3 iguanas a gas spore 5 hobbits 2 hobgoblins 2 giant rats a cave spider a brown mold a yellow mold 28 gnomes a gnome zombie 5 geckos 3 jackals 4 kobolds 4 goblins 4 sewer rats 4 grid bugs 6 lichens 7 newts 129 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 14 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. You did not violate any of the special Sokoban rules. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You attained the rank of Thaumaturge. You entered Minetown. You entered a temple. You read from a Discworld novel. You entered Sokoban. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: A general store, a fountain. Level 3: Stairs down to The Gnomish Mines. Level 4: A fountain. Final resting place for Raisse-Wiz-Orc-Fem-Cha, killed by an uninjured orc zombie, while fainted from lack of food. Level 5: Many fountains, many trees. Oracle of Delphi. Level 6: Stairs up to Sokoban, level 5. The Gnomish Mines: levels 4 to 7 Level 4: "spb" Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Sokoban: levels 5 up to 2 Level 2: <- You were here. Unsolved. Final resting place for you, killed by a critically wounded owlbear. Level 3: Solved. Level 4: Solved. Level 5: Solved. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 849 Au | | killed by a | | critically | | wounded owlbear | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in Sokoban on dungeon level 2 with 5515 points, and 849 pieces of gold, after 8879 moves. You were level 7 with a maximum of 62 hit points when you died.