Unix xNetHack Version 6.2 - last build Fri Jun 4 00:35:46 2021 (b6662c91117c86efd1d082363e5a0ea67ff8fdfe).
Game began 2021-06-28 18:27:37, ended 2021-06-29 09:10:24.
Raisse, chaotic female orcish Wizard
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│wall
.floor of a room
.floor of a room
.floor of a room
utame horse
oorcish wizard called Raisse
.floor of a room
qleocrotta
.floor of a room
.floor of a room
.floor of a room
.floor of a room
.floor of a room
.floor of a room
.floor of a room
.floor of a room
sgiant spider
.floor of a room
.floor of a room
.floor of a room
.floor of a room
.floor of a room
.floor of a room
│wall
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.dark part of a room
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.dark part of a room
│wall
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.dark part of a room
.dark part of a room
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%a large mimic corpse
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├wall
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│wall
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%a leocrotta corpse
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0a boulder
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%a panther corpse
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│wall
.dark part of a room
.dark part of a room
.dark part of a room
│wall
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~engraving
.dark part of a room
│wall
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│wall
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.dark part of a room
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.dark part of a room
.dark part of a room
.dark part of a room
│wall
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│wall
.dark part of a room
+closed door
$some gold pieces
$some gold pieces
.dark part of a room
.dark part of a room
.dark part of a room
│wall
.dark part of a room
│wall
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.dark part of a room
.dark part of a room
│wall
.dark part of a room
.dark part of a room
┌wall
┘wall
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├wall
─wall
┤wall
$some gold pieces
$some gold pieces
$some gold pieces
$some gold pieces
.dark part of a room
│wall
.dark part of a room
│wall
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0a boulder
.dark part of a room
.dark part of a room
│wall
.dark part of a room
┌wall
┘wall
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│wall
.dark part of a room
+closed door
$some gold pieces
$some gold pieces
.remembered, unseen, creature
$some gold pieces
$some gold pieces
-open door
.dark part of a room
│wall
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$some gold pieces
$some gold pieces
$some gold pieces
$some gold pieces
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│wall
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.dark part of a room
+closed door
$some gold pieces
$some gold pieces
$some gold pieces
$some gold pieces
.dark part of a room
│wall
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>staircase down
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$some gold pieces
$some gold pieces
$some gold pieces
$some gold pieces
.dark part of a room
│wall
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Raisse the Thaumaturge St:17 Dx:18 Co:15 In:16 Wi:16 Ch:10 Chaotic
Dlvl:3 $:529 HP:0(64) Pw:72(104) AC:5 Xp:8/1884 T:5849
Latest messages:
The wand misses the leocrotta.
The wand hits the giant spider!
You hear a crunching sound.
What do you want to zap? [ckoptzNQZ or ?*] t
In what direction? j
The wand misses the leocrotta.
What do you want to zap? [ckoptzNQZ or ?*] t
In what direction? j
The wand misses the leocrotta.
The wand hits the giant spider!
The leocrotta hits!
The leocrotta bites!
The leocrotta hits!
You swap places with your horse.
The giant spider spins a web.
You hear a crunching sound.
The leocrotta is caught in a spider web.
The horse drops a large mimic corpse.
You hear a crunching sound.
You hear a crunching sound.
You swap places with your horse.
You see here a large mimic corpse.
You hear a crunching sound.
You stop. Your horse is in the way!
You hear a crunching sound.
You swap places with your horse.
You hear a crunching sound.
You stop waiting.
You hear a crunching sound.
You hear a crunching sound.
You hear a crunching sound.
You hear a crunching sound.
You swap places with your horse.
In what direction? l
The magic missile hits the leocrotta!
You hear a crunching sound.
In what direction? k
The magic missile bounces!
The magic missile hits you!
Some missiles bounce off!
Wizard, your life force is running out.
The magic missile bounces!
The magic missile hits you!
Some missiles bounce off!
You die...
Do you want your possessions identified? [ynq] (y) y
Do you want to see your attributes? [ynq] (y) y
Do you want an account of creatures vanquished? [ynaq] (y) y
Do you want to see your conduct and achievements? [ynq] (y) y
Do you want to see the dungeon overview? [ynq] (y) y
Inventory:
- Inventory: 584/850 weight (40/52 slots)
Coins
$ - 529 gold pieces {5}
Weapons
a - 2 blessed +0 daggers (wielded) {20}
u - an uncursed fireproof +0 wooden elven dagger {3}
w - 6 uncursed +0 wooden shuriken {3}
x - 3 uncursed +0 daggers {30}
G - 5 uncursed +1 daggers {50}
I - an uncursed +0 elven dagger {10}
Armor
B - an uncursed +0 pair of speed boots (being worn) {15}
C - an uncursed +0 cloak of magic resistance (being worn) {8}
H - an uncursed +0 mithril dwarvish helm (being worn) {19}
Comestibles
e - 9 uncursed food rations {180}
i - 3 uncursed fortune cookies {3}
n - a cursed tin of spinach named cursed spinach {10}
r - an uncursed pear {2}
y - an uncursed lizard corpse {10}
L - an uncursed lizard corpse named the Lizard of Yendor {10}
P - 2 uncursed things {10}
T - 2 uncursed tripe rations {20}
U - 2 uncursed bananas {4}
Scrolls
R - a blessed scroll of blank paper {5}
V - an uncursed scroll of earth {5}
Potions
h - an uncursed potion of fruit juice {20}
j - an uncursed potion of hallucination {20}
v - a blessed potion of gain ability {20}
S - an uncursed potion of speed {20}
Rings
g - an uncursed ring of see invisible {3}
l - an uncursed ring of cold resistance {3}
m - an uncursed ring of regeneration {3}
s - an uncursed ring of shock resistance {3}
W - an uncursed +3 ring of protection {3}
Wands
c - an uncursed wand of polymorph (0:7) {7}
k - an uncursed wand of magic missile (0:2) {7}
o - an uncursed wand of slow monster (0:5) {7}
p - a cursed wand of opening (0:3) {7}
t - an uncursed wand of striking (0:0) {7}
z - an uncursed wand of striking (0:4) {7}
N - an uncursed wand of digging (0:4) {7}
Q - an uncursed wand of undead turning (0:6) {7}
Z - an uncursed wand of probing (0:6) {7}
Tools
b - an uncursed paper blindfold {1}
q - an uncursed skeleton key {3}
Raisse the Wizard's attributes:
Background:
- You were a Thaumaturge, a level 8 female orcish Wizard.
- You were chaotic, on a mission for Anhur
- who was opposed by Ptah (lawful) and Thoth (neutral).
- You were homosexual.
- You were in Sokoban, on level 3.
- You entered the dungeon 5849 turns ago.
- You had 1884 experience points, 676 more were needed to attain level 9.
Basics:
- You had 0 out of 64 hit points.
- You had 72 out of 104 energy points (spell power).
- Your armor class was 5.
- Your wallet contained 529 zorkmids.
- Autopickup was on for '$!?/"=+' plus thrown, with exceptions.
Final Characteristics:
- Your strength was 17 (limit:18/50).
- Your dexterity was 18 (limit:18).
- Your constitution was 15 (limit:18).
- Your intelligence was 16 (limit:16).
- Your wisdom was 16 (limit:16).
- Your charisma was 10 (limit:16).
Final Status:
- You were not hungry.
- You were unencumbered.
- You were wielding daggers.
- You were skilled in dagger.
Final Attributes:
- You were piously aligned.
- You were magic-protected.
- You were poison resistant.
- You were telepathic.
- You had infravision.
- You were warded.
- You were very fast.
- You are dead.
- Miscellaneous:
- You never encountered a bones level.
Vanquished creatures:
- a giant mimic
- a large mimic
- a winter wolf
- 3 small mimics
- 2 xans
- a leocrotta
- a carnivorous ape
- a chameleon
- a panther
- 2 leprechauns
- a rust monster
- 3 lizards
- a dog
- a water nymph
- a dust vortex
- a raven
- a human zombie
- 2 fire ants
- a rock piercer
- a pony
- 2 yellow lights
- a shrieker
- 3 violet fungi
- 3 gnome leaders
- 2 gnomish wizards
- a black naga hatchling
- a golden naga hatchling
- an elf zombie
- a giant ant
- 2 floating eyes
- 9 dwarves
- 2 rothes
- 3 giant bats
- a dwarf zombie
- a werejackal
- an iguana
- 2 killer bees
- 2 acid blobs
- a gas spore
- 3 hobbits
- a large kobold
- a hobgoblin
- 7 giant rats
- 2 cave spiders
- 2 brown molds
- a yellow mold
- 31 gnomes
- 2 geckos
- 5 jackals
- 3 foxes
- 3 goblins
- 5 grid bugs
- 6 lichens
- 6 newts
144 creatures vanquished.
No species were genocided or became extinct.
Voluntary challenges:
- You read items or engraved 19 times.
- You never genocided any monsters.
- You never polymorphed an object.
- You never changed form.
- You never touched an artifact.
- You used no wishes.
- You never scared an enemy with impunity.
- You were celibate.
- You never generated conflict.
- You violated the special Sokoban rules once.
Achievements:
- You attained the rank of Conjurer.
- You entered the Gnomish Mines.
- You entered Minetown.
- You entered a shop.
- You attained the rank of Thaumaturge.
- You entered a temple.
- You read from a Discworld novel.
- You entered Sokoban.
- The Dungeons of Doom: levels 1 to 7
- Level 1:
Some fountains, a sink, a tree.
Level 2: "spb"
A fountain, a sink.
Level 3:
Level 4:
Stairs down to The Gnomish Mines.
Level 5:
A tree.
Level 6:
Many fountains.
Level 7:
Stairs up to Sokoban, level 6.
The Gnomish Mines: levels 5 to 8
Level 5:
Level 6:
Level 7:
Many shops, a temple, some fountains.
Level 8:
Sokoban: levels 6 up to 3
Level 3: <- You were here.
Solved.
Final resting place for
you, killed by a magic missile.
Level 4:
Solved.
Level 5:
Solved.
Level 6:
Solved.
Game over:
__________
/ \
/ REST \
/ IN \
/ PEACE \
/ \
| Raisse |
| 529 Au |
| killed by a |
| magic missile |
| |
| |
| 2021 |
*| * * * | *
_________)/\\_//(\/(/\)/\//\/|_)_______
Goodbye Raisse the Wizard...
You died in Sokoban on dungeon level 3 with 8423 points,
and 529 pieces of gold, after 5849 moves.
You were level 8 with a maximum of 64 hit points when you died.