Unix xNetHack Version 6.2 - last build Fri Jun 4 00:35:46 2021 (b6662c91117c86efd1d082363e5a0ea67ff8fdfe). Game began 2021-07-01 20:11:29, ended 2021-07-02 05:00:24. Raisse, chaotic female orcish Wizard ----------------------------------- |....*...[....)........[.)........| |..----------------------------...| |).|................^.........|...| ** #### |*.|............<...%..)..)...|...- **####*##########*|*.|..........................|.|.. #* ..|..|....................*.......| .-|..------------------------------ ..)|o...T ..).|..-- .....|..| ------------------------ .......|..| |......................| ..|.....|..-------.|.-------------------- ....|.....|..........|.---------------------- ...-----..-------------|......................| .........................|.---------------------- ........|.....................| -------------------------------- Raisse the Thaumaturge St:9 Dx:15 Co:15 In:16 Wi:13 Ch:11 Chaotic Dlvl:11 $:186 HP:0(55) Pw:60(72) AC:2 Xp:8/1402 T:6281 Burdened Latest messages: You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You have a little trouble lifting k - a gray stone {10}. You start digging. You hit the rock with all your might. Wizard needs food, badly! You stop digging. You continue digging. You hit the rock with all your might. You succeed in cutting away some rock. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You have a little trouble lifting o - a gray stone {10}. What do you want to call? [fgklo-qxBCGHQTUW-Y or ?*] o Call a gray stone: luck What do you want to use or apply? [dfhkn-qxNT or ?*] k What do you want to rub on the stone? [- $ac-rxBCGHJL-OQRT-Z or ?*] a "scritch, scritch" What do you want to call? [fgklo-qxBCGHQTUW-Y or ?*] k Call a gray stone: touch You have a little trouble lifting s - a violet gem {1}. What do you want to call? [fgklo-qsxBCGHQTUW-Y or ?*] s Call a violet gem: amethyst What do you want to eat? [cejLMOV or ?*] ? My, this is a yummy thing! You no longer feel hungry. What do you want to eat? [cejLMOV or ?*] O My, this is a yummy thing! What do you want to eat? [cejLMV or ?*] V This pancake is delicious! You finish eating the pancake. You see here a rusty arrow. There are several objects here. There are several objects here. The troll zaps an aluminum wand! The bolt of cold hits you! In what direction? l The troll suddenly seems weaker! The troll zaps a wand of cold! The bolt of cold hits you! The bolt of cold bounces! The bolt of cold hits you! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 886/650 weight (36/52 slots) Coins $ - 186 gold pieces {2} Amulets l - an uncursed glass amulet of ESP (being worn) {17} Weapons a - a blessed +1 dagger named +1 {10} i - an uncursed +0 wooden elven dagger named +0 {3} m - an uncursed +0 orcish dagger {10} r - 4 uncursed +0 silver daggers {44} J - an uncursed +0 copper dagger {10} R - 24 uncursed +0 daggers named default (at the ready) {240} Z - 3 uncursed corroded +2 daggers named Dagger of Bloodlust (alternate weapons; not wielded) {30} Armor B - an uncursed +0 pair of bone dwarvish boots (being worn) {12} C - an uncursed +0 cloak of magic resistance (being worn) {8} G - an uncursed +3 pair of leather gloves (being worn) {8} H - an uncursed +0 dwarvish helm (being worn) {30} Comestibles c - 2 uncursed pears {4} e - an uncursed food ration {20} j - 2 uncursed oranges {4} L - an uncursed lizard corpse named the Lizard of Yendor {10} M - an uncursed fortune cookie {1} V - an uncursed pancake {2} Scrolls g - an uncursed scroll of teleportation {5} Q - a cursed scroll of light {5} U - an uncursed scroll of enchant weapon {5} W - 2 cursed scrolls of create monster {10} X - a blessed scroll of identify {5} Y - an uncursed scroll of water {5} Wands T - an uncursed wand of digging (0:6) {7} Tools d - an uncursed burnt +0 wooden pick-axe (weapon in hand) {37} f - a cursed magic lamp (lit) {20} h - an uncursed towel {2} n - an uncursed stethoscope {4} p - an uncursed leather drum {25} q - an uncursed skeleton key {3} x - an uncursed sack containing 24 items {263} N - an uncursed lock pick {4} Gems/Stones k - an uncursed touchstone {10} o - an uncursed luckstone {10} s - an uncursed amethyst stone {1} Contents of the sack: 237 gold pieces 2 blessed +1 daggers named +1 an uncursed scroll of confuse monster an uncursed scroll of create monster an uncursed scroll of fire an uncursed scroll of identify an uncursed scroll of light an uncursed scroll of remove curse an uncursed scroll of teleportation an uncursed scroll of water an uncursed spellbook of wizard lock an uncursed potion of healing a blessed potion of oil an uncursed potion of see invisible a blessed potion of speed a potion of unholy water an uncursed wand of digging (0:5) an uncursed wand of magic missile (0:3) an uncursed wand of magic missile (0:2) an uncursed wand of striking (0:2) an uncursed magic marker (0:53) 2 blessed tallow candles an uncursed tallow candle a cursed thiefstone (keyed to The Gnomish Mines:9) Raisse the Wizard's attributes: Background: You were a Thaumaturge, a level 8 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were homosexual. You were in the Gnomish Mines, on level 11. You entered the dungeon 6281 turns ago. It was nighttime. You had 1402 experience points, 1158 more were needed to attain level 9. Basics: You had 0 out of 55 hit points. You had 60 out of 72 energy points (spell power). Your armor class was 2. Your wallet contained 186 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 9 (limit:18/50). Your dexterity was 15 (limit:18). Your constitution was 15 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 13 (limit:16). Your charisma was 11 (limit:16). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had no skill with pick-axe. Final Attributes: You were piously aligned. You were magic-protected. You were poison resistant. You were telepathic. You had infravision. You were warded. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: a small mimic 2 watchmen a giant spider 2 gnome rulers a lizard a snake a rock mole a fog cloud a violet fungus 13 gnome leaders 4 gnomish wizards a giant ant 16 dwarves a kobold leader an iguana 5 killer bees 2 coyotes 5 hobbits a giant rat a yellow mold 55 gnomes a jackal a kobold a goblin a sewer rat 2 grid bugs a bat 3 lichens 10 newts 136 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 14 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You were celibate. You never generated conflict. Achievements: You entered the Gnomish Mines. You attained the rank of Conjurer. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Thaumaturge. You completed the Gnomish Mines. The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: "spb, thst" Level 5: Many shops, a temple to Anhur, some fountains, some trees. Level 6: Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a bolt of cold. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 423 Au | | killed by a bolt | | of cold | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Gnomish Mines on dungeon level 11 with 6519 points, and 423 pieces of gold, after 6281 moves. You were level 8 with a maximum of 55 hit points when you died.