Unix xNetHack Version 6.2 - last build Fri Jun 4 00:35:46 2021 (b6662c91117c86efd1d082363e5a0ea67ff8fdfe). Game began 2021-07-02 09:26:08, ended 2021-07-05 10:36:52. Raisse, chaotic female orcish Wizard ------------------------ |......................| |..-------------------.| ----.| ----- |.| |..|.-- --...| |.| |.....|--|.o..| |)| |.....|..|....| |.| --....|.....0-- |@| |.......|...| ------|o| |....|..|...| --|.."..|T| |....---|%..| |.-.....|.| |.......|..-- |-|"....|.| ----.0..|.-- |%-.%...-.| ---.--.| |-|%....|-- |[....| |.+.....| |>.|..| --|.....| ------- ------- Raisse the Enchantress St:18 Dx:18 Co:18 In:16 Wi:16 Ch:8 Chaotic Dlvl:3 $:0 HP:0(100) Pw:157(157) AC:-6 Xp:16/52477 T:39370 Latest messages: What do you want to invoke? [ERS or ?*] ? You are surrounded by a shimmering sphere! The Olog-hai manages to get a grip on you! The lieutenant manages to get a grip on you! The Olog-hai hurls a potion of sleeping! The carafe crashes on your head and breaks into shards. The potion of sleeping evaporates. You yawn. The lieutenant swings her broadsword. The lieutenant hits! The lieutenant swings her broadsword. The lieutenant hits! You already found a monster. Use 'm' prefix to force another search. You already found a monster. Use 'm' prefix to force another search. S - the blessed rustproof +3 Dragonbane (weapon in hand) {35}. E - the blessed +6 Magicbane (alternate weapon; not wielded) {10}. The Olog-hai wields an angled poleaxe! The Olog-hai hits! The Olog-hai bites! The lieutenant swings her broadsword. The lieutenant just misses! The lieutenant swings her broadsword. The lieutenant hits! Are you sure you want to pray? [yn] (n) y You begin praying to Anhur. You are surrounded by a shimmering light. The Olog-hai starts to attack you, but pulls back. The lieutenant starts to attack you, but pulls back. The Olog-hai starts to attack you, but pulls back. The lieutenant starts to attack you, but pulls back. The Olog-hai starts to attack you, but pulls back. The lieutenant starts to attack you, but pulls back. You finish your prayer. You feel that Anhur is well-pleased. Your stomach feels content. Your movements are now unencumbered. What do you want to use or apply? [bnquz or ?*] Never mind. You don't have anything to zap. What do you want to invoke? [ERS or ?*] R You feel that the Eye of the Aethiopica is ignoring you. The Olog-hai thrusts his angled poleaxe. The Olog-hai hits! The Olog-hai hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 935/950 weight (23/52 slots) Amulets F - an uncursed iron amulet of reflection (being worn) {22} R - the blessed Eye of the Aethiopica {20} Weapons E - the blessed +6 Magicbane (alternate weapon; not wielded) {10} Q - 9 blessed rustproof +7 daggers (at the ready) {90} S - the blessed rustproof +3 Dragonbane (weapon in hand) {35} Armor A - a blessed +1 plastic banded mail (being worn) {66} B - an uncursed +0 pair of low boots (being worn) {8} C - an uncursed +0 cloak of magic resistance (being worn) {8} G - an uncursed thoroughly burnt +3 pair of leather gloves (being worn) {8} H - a blessed +0 copper elven helm (being worn) {13} Comestibles L - an uncursed lizard corpse named the Lizard of Yendor {10} Rings p - an uncursed ring of polymorph control {3} r - an uncursed ring of conflict {3} s - an uncursed ring of conflict {3} w - an uncursed +2 ring of increase damage (on right hand) {3} K - an uncursed +3 ring of increase damage (on left hand) {3} P - a cursed ring of aggravate monster {3} Tools b - an uncursed blindfold {2} n - an uncursed stethoscope {4} q - an uncursed mithril lock pick {2} u - an uncursed +0 unicorn horn {20} z - a blessed bag of holding containing 103 items {589} Gems/Stones Z - a blessed luckstone {10} Contents of the bag of holding: 1127 gold pieces an uncursed iron amulet of magical breathing a blessed +1 dagger 22 uncursed +0 daggers named +0 an uncursed +0 copper dagger an uncursed +1 elven dagger 4 uncursed +0 elven daggers an uncursed fireproof +0 wooden elven dagger named +0 an uncursed +0 set of green dragon scales an uncursed satsuma an uncursed thing an uncursed apple 3 uncursed carrots an uncursed cream pie an uncursed eucalyptus leaf 6 uncursed food rations 7 uncursed fortune cookies an uncursed lembas wafer 3 uncursed pancakes an uncursed pear an uncursed sprig of wolfsbane 7 uncursed tripe rations an uncursed tin of baluchitherium meat an uncursed tin of human meat 3 uncursed lizard corpses an uncursed scroll of charging an uncursed scroll of confuse monster 3 uncursed scrolls of create monster a cursed scroll of create monster 3 uncursed scrolls of destroy armor a blessed scroll of enchant armor 5 uncursed scrolls of enchant armor 3 uncursed scrolls of food detection an uncursed scroll of gold detection 4 blessed scrolls of identify 7 uncursed scrolls of identify 6 uncursed scrolls of light 2 uncursed scrolls of magic mapping 2 uncursed scrolls of punishment 3 blessed scrolls of remove curse an uncursed scroll of remove curse a cursed scroll of remove curse an uncursed scroll of scare monster 4 uncursed scrolls of stinking cloud 3 uncursed scrolls of taming a blessed scroll of teleportation 5 uncursed scrolls of teleportation 3 cursed scrolls of teleportation an uncursed scroll of water an uncursed spellbook of magic mapping an uncursed potion of acid an uncursed potion of booze an uncursed diluted potion of booze 2 uncursed potions of extra healing 2 uncursed potions of fruit juice a blessed potion of full healing 3 uncursed potions of full healing a blessed potion of gain ability an uncursed potion of gain ability a blessed potion of gain energy an uncursed potion of gain energy an uncursed potion of gain level a blessed potion of healing 4 uncursed potions of healing an uncursed potion of invisibility an uncursed potion of levitation a blessed potion of object detection 2 uncursed potions of object detection a blessed potion of paralysis an uncursed potion of paralysis 3 uncursed potions of restore ability an uncursed potion of see invisible an uncursed potion of sleeping 3 uncursed potions of speed 5 potions of holy water 4 uncursed potions of water an uncursed ring of fire resistance an uncursed ring of regeneration an uncursed wand of digging (0:8) an uncursed wand of digging (0:6) an uncursed wand of digging (0:3) an uncursed wand of digging (0:3) an uncursed wand of fire (0:3) an uncursed wand of light (0:9) an uncursed wand of lightning (0:6) an uncursed wand of magic missile (0:7) an uncursed wand of opening (0:5) an uncursed wand of probing (0:5) an uncursed wand of secret door detection (0:4) an uncursed wand of slow monster (0:5) an uncursed wand of speed monster (0:4) an uncursed wand of striking (0:6) an uncursed wand of striking (0:3) an uncursed wand of teleportation (0:3) a blessed wand of undead turning (0:5) an uncursed mithril bugle an uncursed blindfold an uncursed magic marker (0:54) an uncursed copper magic whistle an uncursed +0 pick-axe an uncursed tinning kit (0:81) an uncursed +0 unicorn horn an uncursed touchstone Raisse the Wizard's attributes: Background: You were an Enchantress, a level 16 female orcish Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were homosexual. You were in Sokoban, on level 3. You entered the dungeon 39370 turns ago. You had 52477 experience points, 2523 more were needed to attain level 17. Basics: You had 0 out of 100 hit points. You had all 157 energy points (spell power). Your armor class was -6. Your wallet was empty. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 18 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 16 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 8 (limit:16). Final Status: You were not hungry. You were unencumbered. You were wielding a spear. You had basic skill with spear. Final Attributes: You were piously aligned. You were magic-protected. You were cold resistant. You were sleep resistant. You were shock resistant. You were poison resistant. You were telepathic. You were warned. You were aware of the presence of dragons. You had infravision. You could teleport. You had a moderate damage bonus (+5). You had a small defense bonus (+4). You were warded. You took half spell damage. You were fast. You had reflection. You were lucky. You had extra luck. Good luck did not time out for you. You are dead. Miscellaneous: You encountered 1 bones level. Vanquished creatures: Medusa a glass golem a white dragon a green dragon 3 minotaurs a jabberwock Anaraxis the Black a baluchitherium a guardian naga 3 liches a nurse a lurker above 5 vampires 2 winged gargoyles 2 giant mimics a long worm an ogre tyrant an ice troll an umber hulk 2 flesh golems 2 doppelgangers 3 large mimics 2 wumpuses a couatl a stalker an air elemental an earth elemental a water elemental 12 xorns 2 giant zombies 2 sergeants 5 wargs 8 small mimics a xan 2 ettin mummies 3 quantum mechanics a wood golem 4 sharks 3 gelatinous cubes a pyrolisk a large dog 2 flaming spheres a shocking sphere a large cat 3 tigers a gargoyle 2 tengu an ochre jelly 3 leocrottas a mountain centaur an elf mummy 5 Grey-elves 2 pit vipers 2 cobras 9 wraiths a carnivorous ape an ettin zombie 2 leather golems 5 soldiers 3 chameleons 3 giant beetles a quivering blob 7 cockatrices 3 wolves 3 winter wolf cubs a lynx 2 gremlins 4 leprechauns a mountain nymph 2 iron piercers 6 giant spiders 2 scorpions 4 horses a baby long worm 2 black lights 43 vampire bats a gnome ruler 4 orc mummies 2 dwarf mummies 3 ogres 5 brown puddings 7 Green-elves 4 rust monsters 3 owlbears 3 yetis 2 werewolves 6 giant eels 11 lizards 4 chickatrices 2 dingoes 4 jaguars 2 dwarf leaders 4 blue jellies 3 water nymphs a white unicorn a gray unicorn a dust vortex 31 ravens a plains centaur 3 gnome mummies 4 Woodland-elves 3 snakes 6 water moccasins 12 ghosts an ape 4 human zombies a rope golem 9 soldier ants a fire ant 8 imps 5 wood nymphs a bugbear 4 rock piercers 2 rock moles 4 ponies 4 fog clouds 5 yellow lights a shrieker 4 violet fungi 12 gnome leaders 5 gnomish wizards 5 kobold mummies 3 gray oozes a barrow wight 6 elf zombies 3 ghouls 57 giant ants a little dog 13 floating eyes 3 kittens 18 dwarves 13 homunculi a kobold leader 3 kobold shamans a hill orc 10 rothes 4 rabid rats 2 centipedes 17 giant bats a monkey 5 orc zombies a dwarf zombie 3 werejackals 10 iguanas 11 killer bees an acid blob 3 coyotes a gas spore 9 hobbits 11 manes 2 large kobolds 9 giant rats 6 cave spiders 2 brown molds 3 yellow molds a red mold 62 gnomes 7 garter snakes 2 gnome zombies 4 geckos 2 jackals 5 foxes 3 kobolds a goblin 6 sewer rats 5 grid bugs 10 bats 7 lichens 10 kobold zombies 8 newts 795 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 78 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You were celibate. You never generated conflict. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You entered a shop. You read from a Discworld novel. You attained the rank of Conjurer. You entered Minetown. You attained the rank of Thaumaturge. You entered a temple. You entered Sokoban. You completed Sokoban. You attained the rank of Magician. You completed the Gnomish Mines. You handled the Bell of Opening. You attained the rank of Enchantress. You defeated Medusa. The Dungeons of Doom: levels 1 to 28 Level 1: Some fountains, a sink. Level 2: "spb" A scroll shop. Stairs down to The Gnomish Mines. Level 3: A sink. Level 4: A general store. Level 5: A fountain. Level 6: Some fountains. Oracle of Delphi. Level 7: A fountain. Stairs up to Sokoban, level 6. Level 8: An altar to Anhur. Level 9: Level 10: A tree. Level 11: An armor shop, a fountain, a grave. Final resting place for jmcunx-Sam-Hum-Fem-Law, killed by a slightly wounded leocrotta. Level 12: Portal to The Quest. Level 13: Some fountains. Level 14: A fountain. Level 15: An altar to Anhur, a tree. Level 16: Level 17: A temple to Anhur. Level 18: A fountain, a sink. Level 19: A fountain. Level 20: An armor shop, some fountains. Level 21: A fountain. Level 22: Level 23: Level 24: A fountain. Level 25: Level 26: "hitchcock medusa" Many trees. Level 27: A sink, many graves. Level 28: A fountain. The castle. The Gnomish Mines: levels 3 to 11 Level 3: Level 4: Level 5: Many shops, a temple to Anhur, some fountains. Level 6: Level 7: Level 8: Level 9: Level 10: Level 11: A fountain. The Quest: levels 1 to 6 Level 1: A throne. Completed quest for Neferet the Green. Level 2: Level 3: "spb" Level 4: Level 5: Level 6: . Sokoban: levels 6 up to 3 Level 3: <- You were here. Solved. Final resting place for you, killed by an uninjured Olog-hai. Level 4: Solved. Level 5: Solved. Level 6: Solved. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 1127 Au | | killed by an | | uninjured | | Olog-hai | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in Sokoban on dungeon level 3 with 186773 points, and 1127 pieces of gold, after 39370 moves. You were level 16 with a maximum of 100 hit points when you died.