Unix xNetHack Version 6.2 - last build Fri Jun 4 00:35:46 2021 (b6662c91117c86efd1d082363e5a0ea67ff8fdfe). Game began 2021-07-05 11:45:49, ended 2021-07-05 11:51:36. Raisse, lawful female dwarven Archeologist ----- ...| -- -----...| - (((|...| |. (((|...| ----.-------- ..|...| | --+---+-....@......--|--...| |.................@............| |.......... ---h---.{........| |.... .G...|..........| + |.....|..--+--...|# |..@G.|-+- |....# ----- |.....| |...|######### |...| ------- |...|# ####-..<| -...| ## |...| ....| ----- ------ Raisse the Digger St:14 Dx:10 Co:11 In:14 Wi:16 Ch:11 Lawful Dlvl:7 $:1113 HP:0(24) Pw:7(7) AC:9 Xp:2/23 T:1341 Burdened Latest messages: You land on a set of sharp iron spikes! There is a spiked pit here. You have a little trouble lifting L - 4 copper daggers {40}. Your movements are slowed slightly because of your load. You are still in a pit. You are still in a pit. You are still in a pit. You crawl to the edge of the pit. You are in full health. You fall down the stairs. You swap places with Poes. The door opens. What do you want to use or apply? [adflqtvxEG or ?*] c You don't have that object. What do you want to use or apply? [adflqtvxEG or ?*] x Your sack is empty. Do what with it? [:irs q] (q) s What do you want to stash? [$ad-fj-wyzA-HJLZ or ?*] d You put an uncursed +0 pick-axe into the sack. You hear a door open. You hear a door open. What do you want to wield? [- afyL or ?*] a a - an uncursed +2 bullwhip (weapon in hand) {20}. You have no secondary weapon readied. Poes misses the werejackal. The werejackal hits! The werejackal hits! The werejackal hits! The watch captain opens a door. Poes bites the werejackal. The werejackal misses Poes. The werejackal changes into a jackal. The door opens. Poes bites the werejackal. The werejackal bites Poes. The werejackal bites! Poes misses the werejackal. You miss the werejackal. Poes misses the werejackal. The werejackal bites! Poes misses the werejackal. The werejackal changes into a human. You hear a door open. The priestess of Quetzalcoatl intones: "Pilgrim, you enter a sacred place!" You experience a sense of peace. The werejackal hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Inventory: 677/675 weight (31/52 slots) Coins $ - 1113 gold pieces {11} Weapons a - an uncursed +2 bullwhip (weapon in hand) {20} y - 3 cursed -1 daggers {30} L - 4 blessed +2 copper daggers {40} Armor A - an uncursed +0 leather jacket (being worn) {23} H - an uncursed +0 fedora (being worn) {3} Comestibles e - 6 uncursed food rations {120} r - an uncursed lichen corpse {20} w - an uncursed strange object {5} J - an uncursed carrot {2} Scrolls j - an uncursed scroll of enchant weapon {5} m - an uncursed scroll of scare monster {5} n - an uncursed scroll of light {5} s - a cursed scroll of water {5} u - an uncursed scroll of destroy armor {5} Potions k - a cursed potion of sickness {20} o - 2 uncursed potions of sleeping {40} p - an uncursed potion of gain energy {20} Wands E - an uncursed wand of cancellation (0:6) {7} Tools f - an uncursed +0 grappling hook {30} l - an uncursed tinning kit (0:75) {100} q - an uncursed fire horn (0:4) {18} v - an uncursed wooden tin opener {1} x - an uncursed sack containing 1 item {115} G - an uncursed magic marker (0:77) {2} Gems/Stones t - an uncursed touchstone {10} z - an uncursed jet stone {1} B - an uncursed emerald {1} C - an uncursed diamond {1} D - an uncursed jacinth stone {1} F - an uncursed obsidian stone {1} Z - an uncursed luckstone {10} Contents of the sack: an uncursed +0 pick-axe Raisse the Archeologist's attributes: Background: You were a Digger, a level 2 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were homosexual. You were in the Gnomish Mines, on level 7. You entered the dungeon 1341 turns ago. You had 23 experience points, 17 more were needed to attain level 3. Basics: You had 0 out of 24 hit points. You had all 7 energy points (spell power). Your armor class was 9. Your wallet contained 1113 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 10 (limit:20). Your constitution was 11 (limit:20). Your intelligence was 14 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 11 (limit:16). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were wielding a whip. You had basic skill with whip. Final Attributes: You were devoutly aligned. You had infravision. You were stealthy. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: a shrieker 2 dwarves 2 orc zombies 3 dwarf zombies 3 hobbits 15 gnomes a gecko 2 jackals 3 grid bugs a lichen a kobold zombie 4 newts 38 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered the Gnomish Mines. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain, a grave, a tree. Level 2: Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: <- You were here. A temple to Quetzalcoatl, a fountain. Final resting place for you, killed by an uninjured werejackal. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 1113 Au | | killed by an | | uninjured | | werejackal | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 1394 points, and 1113 pieces of gold, after 1341 moves. You were level 2 with a maximum of 24 hit points when you died.