Unix xNetHack Version 6.2 - last build Tue Jul 6 12:10:15 2021 (113fd2eb1ec99345938ea629ef9ae2fe42a22e7c). Game began 2021-07-07 09:27:37, ended 2021-07-07 09:50:39. Raisse, lawful female dwarven Archeologist ------- ----- |.....| ----- |...| ------------ |.....-# |...|#####....| |........... |.....|# |...|# |...| |..........| |....>|# |<..|# |...| |..f.Z.....- -+-.---# |...|## |.0.| ##-...ZZ.....| ##0 ## #.*...# |...| # ---------|-- # ##########0# ##-----# --.-- # ##############00######## ### ## ### # # ### #--..|- ###*## # # # ######### #.....| # # # # # ##---.-.- |....| #### # # # #|...).| |.....## # # # #......| |....| # # # #+.....| |....| #----.--------- --------# |.....| ------ #|............| |!!.!..-# |.....| #.............| |!..!.!| ------- |........{...| -------- -------------- Raisse the Human Zombie St:14 Dx:12 Co:12 In:14 Wi:16 Ch:9 Lawful Dlvl:5 $:2655 HP:0(17) Pw:16(16) AC:2 HD:4 T:4827 Burdened Latest messages: "For you, most gracious creature; only 67 zorkmids for this smoky potion." You have a little trouble lifting Q - a smoky potion (unpaid, 67 zorkmids) {20}. You hear someone counting gold coins. You don't have enough gold to buy the item you picked. Maybe you have some gold stashed away? What do you want to use or apply? [atxN or ?*] z You don't have that object. What do you want to use or apply? [atxN or ?*] x Do what with your sack? [:oibrs q] (q) o You have a little trouble removing $ - 2670 gold pieces {26}. Poes drops a potion of blindness. A smoky potion {20} for 67 zorkmids. Pay? [yn] (n) y You bought a smoky potion {20} for 67 gold pieces. "Thank you for shopping in Walbrzych's liquor emporium!" Poes picks up a potion. Poes drops a potion. What do you want to drink? [Q or ?*] ? What do you want to drink? [Q or ?*] Q This tastes like strange object juice. Call a smoky potion: see invis You see here an emerald potion (for sale, 89 zorkmids). You see here a potion called fruitjuice (for sale, 67 zorkmids). You see here a potion called fruitjuice (for sale, 67 zorkmids). Poes picks up an emerald potion. You see here a fizzy potion (for sale, 133 zorkmids). You stop. Walbrzych is in the way! You stop. Walbrzych is in the way! Poes drops an emerald potion. Something is written here in the dust. You read: "?i". You begin bashing monsters with your bare hands. You miss the orc zombie. The orc zombie hits! The orc zombie hits! You miss the orc zombie. What do you want to wield? [- aoT or ?*] a a - an uncursed +2 bullwhip (weapon in hand) {20}. You have no secondary weapon readied. You hit the orc zombie. You miss the orc zombie. The orc zombie misses! The orc zombie hits! You hit the orc zombie. The orc zombie hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 864/700 weight (18/52 slots) Coins $ - 2655 gold pieces {27} Amulets L - an uncursed silver amulet of reflection (being worn) {25} Weapons a - an uncursed +2 bullwhip (weapon in hand) {20} o - 10 uncursed +3 wooden darts (at the ready) {7} T - an uncursed +0 dagger {10} Armor A - an uncursed +0 leather jacket (being worn) {23} B - an uncursed +0 pair of dwarvish boots (being worn) {38} C - an uncursed +0 leather dwarvish cloak (being worn) {12} H - an uncursed +0 dwarvish helm (being worn) {30} O - an uncursed +0 orcish helm {30} Comestibles e - 3 uncursed food rations {60} s - an uncursed lichen corpse {20} U - an uncursed melon {5} V - 2 uncursed pears {4} X - an uncursed fortune cookie {1} Wands N - an uncursed wand of teleportation (0:7) {7} Tools x - an uncursed sack containing 20 items {534} Gems/Stones t - an uncursed touchstone {10} w - an uncursed turquoise stone {1} Contents of the sack: a blessed +0 fedora 2 uncursed food rations 2 cursed scrolls of blank paper an uncursed scroll of destroy armor 2 uncursed scrolls of enchant armor an uncursed scroll of enchant weapon an uncursed scroll of gold detection a blessed scroll of remove curse an uncursed scroll of remove curse 2 uncursed potions of booze a cursed potion of gain energy a blessed potion of restore ability an uncursed potion of restore ability an uncursed potion of sickness an uncursed potion of speed 4 uncursed potions of water an uncursed wand of locking (0:2) an uncursed rusty +0 pick-axe 2 uncursed tallow candles an uncursed tinning kit (0:89) Raisse the Archeologist's attributes: Background: You were in female human zombie form. You were actually a Field Worker, a level 4 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were homosexual. You were in the Dungeons of Doom, on level 5. You entered the dungeon 4827 turns ago. Basics: You had 0 out of 17 hit points. You had all 16 energy points (spell power). You had 4 hit dice. Your armor class was 2. Your wallet contained 2655 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 14. Your dexterity was 12. Your constitution was 12. Your intelligence was 14. Your wisdom was 16. Your charisma was 9. Final Status: You were transformed. You were not hungry. You were burdened; movement was slightly slowed. You were wielding a whip. You had basic skill with whip. Final Attributes: You were piously aligned. You were cold resistant. You were sleep resistant. You were poison resistant. You were level-drain resistant. You saw invisible. You were telepathic. You had infravision. You were stealthy. You could survive without air. You were warded. You were polymorphed into a human zombie. You could not change from your current form. You were fast. You had reflection. You are dead (2nd time!). Miscellaneous: You never encountered a bones level. Vanquished creatures: 4 human zombies a rock piercer a rock mole a fog cloud a shrieker 2 gnome leaders a gray ooze a straw golem 2 little dogs 3 dwarves a homunculus 3 rothes a monkey an orc zombie a dwarf zombie 2 iguanas an acid blob 4 hobbits a hobgoblin 4 giant rats 2 cave spiders a yellow mold a green mold 19 gnomes 2 geckos 4 jackals 2 foxes a kobold 7 grid bugs a bat 4 lichens a kobold zombie 5 newts 86 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 9 times. You never genocided any monsters. You never polymorphed an object. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered a shop. You attained the rank of Field Worker. You entered the Gnomish Mines. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: A fountain. Level 3: A general store. Stairs down to The Gnomish Mines. Level 4: Level 5: <- You were here. A potion shop, a fountain. Final resting place for you, killed by an orc zombie. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Level 7: Many shops, a temple, some fountains. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 2655 Au | | killed by an orc | | zombie | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Dungeons of Doom on dungeon level 5 with 3296 points, and 2655 pieces of gold, after 4827 moves. You were level 4 with a maximum of 37 hit points when you died.