Unix xNetHack Version 6.2 - last build Tue Jul 6 12:10:15 2021 (113fd2eb1ec99345938ea629ef9ae2fe42a22e7c). Game began 2021-07-11 10:30:48, ended 2021-07-11 10:39:13. Raisse, lawful female dwarven Archeologist --------------- ------- ------ |.|..|........----.....-- ---- |(((.|.. ##0# ---- |.-.....{...|......--...| ---...- |(((.-.... .#...----..-- |....|.....--------|....| ------.......-- |(!..|......*..........-----+- -------|--.| ------|...... |..--.........|--------......0................| . |(((.|-.0.|.. |.......G...---.....................{.....----- |(((.-...-| |-..........|-..-----|-..|................- |.((.|-...---. |.....|....-|..... |..|.................-- ------|....|...|..--.|...---..|... ..|.......|......-.-- --------------- |--....------|.|-......---...--.........---- --|--- ...|[.%!%=%[%| |.......-- |.|---......................|.| |....| -..|.......[*|--|....{...| ..|.| -----.............-....|.-- |%%%%| --..--|--------.)|-.......--..-.| --.---....... |..| ------ |...............@h-........----.| |.| --.-.... |..---.- -+--........--|-.....-+---......| |.| --... |....|..-- ---..-|--|..|---..| ------.+ ---|--- --.. |......... |.-|.. |..| ---- --- |.....| |.. ----.....-|.- -+----.--|---|-- |.._..| |..|---------.|....|..- |.............| |.....| |..--.........| --.....| --------------- ------- --.......------ ---..<| --------- ---- Raisse the Digger St:10 Dx:12 Co:13 In:13 Wi:16 Ch:11 Lawful Dlvl:5 $:569 HP:0(18) Pw:5(5) AC:5 Xp:2/39 T:1517 Burdened Latest messages: What do you want to use or apply? [abflprtxDI or ?*] x Do what with your sack? [:oibrs q] (q) o You have a little trouble removing d - an uncursed +0 pick-axe {100}. What do you want to wield? [- adfu or ?*] d d - an uncursed +0 pick-axe (weapon in hand) {100}. There is a locked chest here; force its lock? [ynq] (q) y You start bashing it with your pick-axe. You succeed in forcing the lock. In fact, you've totally destroyed the chest. You see a bottle shatter! Ulch! That potion smells terrible! You have a little trouble lifting e - 2 uncursed food rations {40}. You swap places with the peaceful watchman. You hear crashing rock. You start digging. You hit the rock with all your might. "Hey, stop damaging that wall!" You stop digging. You continue digging. You hit the rock with all your might. "Halt, vandal! You're under arrest!" An angry guard is approaching! You stop digging. You hear an animal carcass being offered in sacrifice. The door opens. The watchman throws a spear! You are hit by a spear! The watchman picks up a spear. You hear crashing rock. The watchman throws a spear! A spear misses you. You start digging. You hit the rock with all your might. You make an opening in the wall. The watchman hits! You start digging. You hit the rock with all your might. You stop digging. The watchman hits! You continue digging. You hit the rock with all your might. You stop digging. The watchman hits! The watchman hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 685/625 weight (22/52 slots) Coins $ - 569 gold pieces {6} Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {20} u - a blessed +1 orcish dagger {10} Armor A - an uncursed +0 wooden chain mail (being worn) {84} H - an uncursed +0 orcish helm (being worn) {23} Comestibles e - 6 uncursed food rations {120} j - 2 uncursed lichen corpses {40} q - 3 uncursed fortune cookies {3} Scrolls z - a blessed scroll of teleportation {5} Potions k - an uncursed potion of invisibility {20} s - an uncursed potion of restore ability {20} F - an uncursed potion of water {20} Rings y - a cursed +0 ring of gain strength {3} Wands r - an uncursed wand of magic missile (0:5) {7} Tools b - an uncursed blindfold {2} d - an uncursed +0 pick-axe (weapon in hand) {100} f - an uncursed +0 grappling hook {30} l - an uncursed tinning kit (0:50) {100} p - an uncursed expensive camera (0:54) {12} x - an empty uncursed sack {15} D - an empty uncursed sack {15} I - an uncursed magic lamp (lit) {20} Gems/Stones t - an uncursed touchstone {10} Raisse the Archeologist's attributes: Background: You were a Digger, a level 2 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were homosexual. You were in the Gnomish Mines, on level 5. You entered the dungeon 1517 turns ago. There was a new moon in effect when your adventure ended. You had 39 experience points, 1 more was needed to attain level 3. Basics: You had 0 out of 18 hit points. You had all 5 energy points (spell power). Your armor class was 5. Your wallet contained 569 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/100). Your dexterity was 12 (limit:20). Your constitution was 13 (limit:20). Your intelligence was 13 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 11 (limit:16). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were fervently aligned. You had infravision. You were stealthy. You were warded. You were fast. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: an acid blob a gas spore a gnome a gnome zombie a gecko 3 jackals a kobold 3 goblins a grid bug 3 lichens a kobold zombie a newt 18 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 4 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. The Dungeons of Doom: levels 1 to 2 Level 1: A tree. Level 2: A grave. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. Many shops, a temple to Quetzalcoatl, many fountains. Final resting place for you, killed by a watchman. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 569 Au | | killed by a | | watchman | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Gnomish Mines on dungeon level 5 with 879 points, and 569 pieces of gold, after 1517 moves. You were level 2 with a maximum of 18 hit points when you died.