Unix xNetHack Version 6.2 - last build Tue Jul 6 12:10:15 2021 (113fd2eb1ec99345938ea629ef9ae2fe42a22e7c). Game began 2021-07-16 07:35:01, ended 2021-07-17 10:09:04. Raisse, lawful female dwarven Archeologist -------------- |........{...| ------------ ------ |....^.......-# |..........| |....| ------ |............|# |...........# |(.|.|#########.<...| |............|# #...........|# |..|.-##### |....| -.------------# #|..........|# |....|# #####-....| # # #|..........|# --.---# |....-#### # # #------------# ##### |....| ########### # # # # ------ #------|-# # ## ## # #.......|# # ## # ## # |......|#########0###### ## ############## |......| #----.-+-- -----# #-----|----- |......| #|.......| |....# #|(.......(| |.~....| #|.......| |..>| #|.....qh..| -------- #|.......| |....#######*##..........| #........| --+-- ----------- --------- Raisse the Excavator St:25 Dx:16 Co:17 In:12 Wi:15 Ch:11 Lawful Dlvl:21 $:323 HP:0(122) Pw:13(40) AC:-2 Xp:15/36378 T:29552 Burdened Latest messages: A C-ration lands on the altar. A wand of create monster lands on the altar. A helmet called military lands on the altar. That was all. Your movements are now unencumbered. Y - an uncursed helmet called military {30}. You have a little trouble lifting m - an uncursed helmet called military {30}. You have a little trouble lifting f - an uncursed helmet called military {30}. You have a little trouble lifting c - an uncursed helmet called military {30}. You have a little trouble lifting b - an uncursed helmet called military {30}. You have a little trouble lifting h - an uncursed helmet called military {22}. You have a little trouble lifting i - an uncursed helmet called military {45}. You have a little trouble lifting p - a cursed helmet called military {30}. You have a little trouble lifting g - a cursed helmet called military {22}. You have a little trouble lifting T - an uncursed C-ration {10}. You have a little trouble lifting v - an uncursed tin of giant meat {10}. You have a little trouble lifting K - an uncursed ring of warning {3}. You have a little trouble lifting S - an uncursed iridium wand {7}. You have a little trouble lifting X - an uncursed wand of create monster {7}. You have a little trouble lifting L - an uncursed wand of lightning {7}. Your movements are slowed slightly because of your load. You see here an unlocked large box containing 1 item. You open the large box... Do what with the large box? [:oibrs q] (q) i You put a cursed helmet called military into the large box. You put a cursed helmet called military into the large box. In what direction? h The sleep ray hits the mumak. You hit the mumak! The mumak butts! The mumak bites! You hit the mumak! The mumak butts! The mumak bites! You hit the mumak! The mumak butts! The mumak bites! You hit the mumak! You hit the mumak! The mumak butts! The mumak bites! You hit the mumak! The mumak butts! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want a list of species genocided? [ynq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 1205/1000 weight (36/52 slots) Coins $ - 323 gold pieces {3} Amulets j - an uncursed silver amulet of reflection (being worn) {25} Weapons a - the uncursed +5 Sunsword (weapon in hand) {60} k - 4 blessed +1 darts {4} n - 2 uncursed +0 orcish daggers {20} s - an uncursed +1 saber {40} y - 28 uncursed +0 darts (at the ready) {28} M - 2 uncursed +0 elven daggers {20} O - 2 uncursed +0 daggers {20} V - an uncursed +0 silver elven dagger {10} W - an uncursed +0 gold elven dagger {14} Armor b - an uncursed +0 helmet {30} c - an uncursed +0 helmet {30} f - an uncursed rustproof +0 helmet {30} h - an uncursed +0 glass helmet {22} i - an uncursed +0 gold helmet {45} m - an uncursed +0 helmet {30} A - a blessed gray-scaled fireproof +0 plastic studded armor (being worn) {200} B - an uncursed burnt -1 pair of cloth speed boots (being worn) {10} G - an uncursed +0 pair of mithril gauntlets of power (being worn) {14} Y - an uncursed +0 helmet {30} Comestibles e - 2 uncursed food rations {40} u - an uncursed carrot {2} v - an uncursed homemade tin of giant meat {10} w - 3 uncursed strange objects {15} T - an uncursed C-ration {10} Rings K - an uncursed ring of warning {3} Wands o - an uncursed wand of magic missile (0:2) {7} L - an uncursed wand of lightning (0:3) {7} S - an uncursed wand of sleep (0:6) {7} X - an uncursed wand of create monster (0:11) {7} Tools d - an uncursed +0 pick-axe {100} q - an uncursed wooden skeleton key {1} r - an uncursed tinning kit (0:67) {100} x - an uncursed sack containing 17 items {191} Gems/Stones t - an uncursed touchstone {10} Z - an uncursed luckstone {10} Contents of the sack: an uncursed fortune cookie an uncursed sprig of wolfsbane a blessed scroll of confuse monster an uncursed scroll of enchant armor an uncursed scroll of scare monster 2 uncursed scrolls of teleportation 2 uncursed potions of extra healing 2 uncursed potions of invisibility an uncursed potion of restore ability a potion of unholy water an uncursed +1 ring of increase accuracy an uncursed ring of levitation an uncursed ring of polymorph control an uncursed ring of protection from shape changers an uncursed wand of light (0:14) an uncursed wand of speed monster (0:4) an uncursed copper magic whistle Raisse the Archeologist's attributes: Background: You were an Excavator, a level 15 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were homosexual. You were in the Dungeons of Doom, on level 21. You entered the dungeon 29552 turns ago. You had 36378 experience points, 8622 more were needed to attain level 16. Basics: You had 0 out of 122 hit points. You had 13 out of 40 energy points (spell power). Your armor class was -2. Your wallet contained 323 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 25 (base:18/07, innate limit:18/100). Your dexterity was 16 (limit:20). Your constitution was 17 (limit:20). Your intelligence was 12 (limit:16). Your wisdom was 15 (peak:16, limit:16). Your charisma was 11 (limit:16). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were wielding a long sword. You had basic skill with long sword. Final Attributes: You were piously aligned. You were magic-protected. You were fire resistant. You were cold resistant. You were sleep resistant. You were poison resistant. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You had a small defense bonus (+5). You were warded. You were very fast. You had reflection. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: a gray dragon 2 captains a clay golem 2 lurkers above 2 lieutenants 3 giant mimics 2 long worms a zruty an elven monarch 2 ice trolls a rock troll 2 umber hulks 2 large mimics 4 stalkers 2 air elementals 2 fire elementals a hill giant a giant mummy 2 elf-nobles 2 xorns 3 giant zombies 3 sergeants 3 wargs a winter wolf 14 small mimics a warhorse 3 xans an ogre leader 12 trolls a quantum mechanic a sasquatch 2 wood golems an erinys a gelatinous cube 3 pyrolisks a freezing sphere a flaming sphere a shocking sphere a large cat 6 tigers 2 gargoyles a dwarf ruler an ochre jelly 2 leocrottas a mountain centaur an elf mummy 4 human mummies 2 red nagas 3 Grey-elves a python a cobra 3 wraiths 2 carnivorous apes a leather golem 22 soldiers 3 amorous demons 4 chameleons 2 crocodiles 3 giant beetles 4 quivering blobs 10 cockatrices 6 wolves a winter wolf cub 2 lynxes 2 gremlins a spotted jelly 8 leprechauns a mountain nymph 2 iron piercers 3 giant spiders 6 scorpions 4 horses 2 ice vortices a black light a vampire bat 3 gnome rulers 2 orc mummies 3 brown puddings 5 Green-elves a rust monster 2 owlbears a yeti a gold golem a werewolf 7 lizards a student 6 chickatrices 2 dingoes 3 dogs 3 jaguars 2 blue jellies a black unicorn 4 dust vortices 5 ravens 2 gnome mummies a Woodland-elf 9 snakes 7 ghosts 2 apes 2 rope golems 6 soldier ants 2 fire ants 2 imps 6 quasits 3 bugbears 2 Mordor orcs an Uruk-hai an orc shaman 4 rock piercers 8 rock moles 6 ponies 4 fog clouds 6 yellow lights 2 shriekers 4 violet fungi a gnome leader 3 gnomish wizards a gray ooze 6 elf zombies 4 ghouls 2 straw golems a paper golem 9 giant ants 10 floating eyes a kitten a dwarf 6 homunculi 5 kobold leaders 3 kobold shamans 17 hill orcs 10 rothes a rabid rat a centipede 7 giant bats 3 monkeys 4 orc zombies a wererat 8 iguanas 2 killer bees 8 acid blobs a coyote 2 hobbits 10 manes 2 large kobolds 12 hobgoblins 10 giant rats 10 cave spiders a brown mold 2 yellow molds 2 green molds a red mold 2 gnomes 4 garter snakes 2 gnome zombies 11 geckos a jackal a fox 2 kobolds 2 goblins 11 grid bugs a bat 5 lichens 3 kobold zombies 10 newts 565 creatures vanquished. Genocided species: mind flayers 1 species genocided. Voluntary challenges: You read items or engraved 45 times. You genocided 1 type of monster. You never polymorphed an object. You never changed form. You used no wishes. You were celibate. You never generated conflict. You did not violate any of the special Sokoban rules. Achievements: You entered the Gnomish Mines. You attained the rank of Field Worker. You entered Minetown. You entered a temple. You entered a shop. You attained the rank of Investigator. You read from a Discworld novel. You entered Sokoban. You completed Sokoban. You attained the rank of Exhumer. You entered the Big Room. You attained the rank of Excavator. The Dungeons of Doom: levels 1 to 24 Level 1: Level 2: A tree. Stairs down to The Gnomish Mines. Level 3: An armor shop, many altars, some fountains, a grave. Level 4: A bookstore, an altar to Quetzalcoatl, a sink, a tree. Level 5: An armor shop. Level 6: Level 7: Level 8: A fountain. Level 9: Some fountains. Oracle of Delphi. Level 10: Stairs up to Sokoban, level 9. Level 11: A temple, a tree. Portal to Fort Ludios. Level 12: "catbox" Level 13: A very big room. Level 14: A fountain. Level 15: Level 16: A temple, a fountain, a grave. Summoned by Lord Carnarvon. Portal to The Quest. Level 17: Level 18: Some shops. Level 19: An armor shop, a fountain, a tree. Level 20: A grave. Level 21: <- You were here. An altar to Quetzalcoatl, a fountain, some graves. Final resting place for you, killed by a mumak. Level 22: A fountain. Level 23: A fountain, a grave. Level 24: Many graves. The Gnomish Mines: levels 3 to 7 Level 3: Level 4: Level 5: Level 6: Many shops, a temple to Quetzalcoatl, some fountains, some trees. Level 7: The Quest: levels 1 to 2 Level 1: Some fountains, some graves, many trees. Given quest by Lord Carnarvon. Level 2: Many trees. Sokoban: levels 9 up to 6 Level 6: Solved. Level 7: Solved. Level 8: Solved. Level 9: Solved. Fort Ludios: Level 1: Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 323 Au | | killed by a | | mumak | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Dungeons of Doom on dungeon level 21 with 127529 points, and 323 pieces of gold, after 29552 moves. You were level 15 with a maximum of 122 hit points when you died.