Unix xNetHack Version 6.2 - last build Tue Jul 6 12:10:15 2021 (113fd2eb1ec99345938ea629ef9ae2fe42a22e7c). Game began 2021-07-27 17:45:29, ended 2021-07-27 18:11:07. Raisse, lawful female dwarven Archeologist ------- ----------- ##......| |?!?+*+*[h| ----------- ------- # |.....| |!(**!?%m.| ----------- |.........| |_....| ##+.....| |?+!!)!+[+| |.........| |.....\...| #.......#### --.---- |!/%!=*=()| |.........| ..........| #......|## ### |)%*??**?%| |.........| |.........| #|.....| # |.@.......| #-.........| -------.--- #------- # --|-------- #--------|-- ## # ### # # ### # # # ### # # # # # # ## # # ###### ##### # 0#### #### ## --|--------## # ## ----.-|--- -------.-------# |.........-###################### ....<....| |.............|# |.........|## -.--|---## |........| |.............|# |.........+ |......|## .........| |..............# ----------- |......-## ---------- --------------- |..>...| -------- Raisse the Investigator St:14 Dx:12 Co:16 In:16 Wi:15 Ch:9 Lawful Dlvl:5 $:50 HP:0(51) Pw:13(13) AC:9 Xp:6/416 T:6725 Burdened Latest messages: You see here a two-handed sword. You have a little trouble lifting l - a two-handed sword {150}. That door is closed. The door opens. You have a little trouble lifting $ - 19 gold pieces {0}. "Hello, Raisse! Welcome to Aklavik's general store!" "Will you please leave your pick-axe outside?" What do you want to use or apply? [adqtzOU or ?*] x You don't have that object. What do you want to use or apply? [adqtzOU or ?*] z Do what with your bag called holdybag? [:oibrs q] (q) s What do you want to stash? [$abd-lqtAC-EHM-OQ-SU-Z or ?*] d You put an uncursed +0 pick-axe into the bag called holdybag. You see here a clove of garlic (for sale, 9 zorkmids). You see here a platinum mace (for sale, 53 zorkmids). You see here a silver spellbook (for sale, 356 zorkmids). Wait! That's a small mimic! You begin bashing monsters with your bare hands. You miss the small mimic. What do you want to wield? [- afglEV or ?*] a a - an uncursed +2 bullwhip (weapon in hand) {20}. You have no secondary weapon readied. You see here a lembas wafer (for sale, 60 zorkmids). You hit the small mimic. You miss the small mimic. You hit the small mimic. You miss the small mimic. You hit the small mimic. The small mimic hits! You hit the small mimic. The small mimic hits! You hit the small mimic. You miss the small mimic. The small mimic hits! You hit the small mimic. You hit the small mimic. You hit the small mimic. You hit the small mimic. The small mimic hits! You hit the small mimic. You hit the small mimic. You miss the small mimic. The small mimic hits! Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. The small mimic hits! You die... Aklavik gratefully inherits all your possessions. Do you want to see what you had when you died? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Inventory: 902/800 weight (30/52 slots) Coins $ - 50 gold pieces {1} Amulets Q - a cursed silver amulet of restful sleep {25} Weapons a - an uncursed +2 bullwhip (weapon in hand) {20} f - a cursed -1 stone orcish dagger {8} g - an uncursed rusty +0 orcish dagger (at the ready) {10} l - an uncursed +0 two-handed sword {150} E - an uncursed +2 orcish dagger {10} V - 2 uncursed +0 orcish daggers {20} Armor e - an uncursed +0 leather jacket {30} h - an uncursed +0 pair of water walking boots {15} j - an uncursed +0 wooden helmet {11} A - an uncursed +0 cloth studded armor (being worn) {100} C - an uncursed fireproof -2 cloak of displacement (being worn) {8} H - a blessed rusty +0 orcish helm (being worn) {23} X - an uncursed +0 orcish helm {30} Y - an uncursed +0 orcish helm {30} Comestibles b - an uncursed food ration {20} i - an uncursed lichen corpse {20} W - an uncursed sprig of wolfsbane {1} Scrolls N - an uncursed scroll of enchant weapon {5} Z - an uncursed scroll of light {5} Potions M - a blessed potion of healing {20} R - an uncursed potion of gain energy {20} Rings k - an uncursed ring of see invisible {3} S - an uncursed ring of regeneration {3} Tools q - an uncursed wooden lock pick {1} z - an uncursed bag of holding containing 25 items {272} O - an uncursed gold pea whistle {5} U - an uncursed leather drum {25} Gems/Stones t - an uncursed touchstone {10} D - an uncursed amethyst stone {1} Contents of the bag of holding: 1458 gold pieces an uncursed rusty +0 orcish helm a blessed scroll of blank paper an uncursed scroll of blank paper an uncursed scroll of charging an uncursed scroll of confuse monster a blessed scroll of enchant armor an uncursed scroll of fire an uncursed scroll of remove curse an uncursed scroll of remove curse a cursed scroll of stinking cloud 2 blessed scrolls of teleportation an uncursed scroll of teleportation an uncursed scroll of water 2 uncursed potions of blindness an uncursed potion of enlightenment 2 uncursed potions of oil an uncursed potion of restore ability an uncursed potion of sickness 2 uncursed potions of sleeping an uncursed wand of undead turning (0:6) an empty uncursed sack an uncursed magic marker (0:67) an uncursed +0 pick-axe an uncursed tinning kit (0:73) Raisse the Archeologist's attributes: Background: You were an Investigator, a level 6 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were bisexual. You were in the Dungeons of Doom, on level 5. You entered the dungeon 6725 turns ago. You had 416 experience points, 224 more were needed to attain level 7. Basics: You had 0 out of 51 hit points. You had all 13 energy points (spell power). Your armor class was 9. Your wallet contained 50 zorkmids. Autopickup was on, but temporarily disabled while inside the shop. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 12 (limit:20). Your constitution was 16 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 15 (limit:16). Your charisma was 9 (limit:16). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were wielding a whip. You had basic skill with whip. Final Attributes: You were piously aligned. You were cold resistant. You were telepathic. You had infravision. You were displaced. You were stealthy. You were warded. You were fast. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: a rock piercer 2 ponies a fog cloud 2 shriekers a gnome leader 2 gnomish wizards a gray ooze a ghoul a paper golem 2 giant ants 2 little dogs 5 floating eyes a kitten a homunculus 2 hill orcs 2 rabid rats a centipede a monkey a wererat an iguana 2 acid blobs a gas spore a hobbit 4 manes a large kobold a cave spider a brown mold a red mold 5 gnomes 5 geckos 9 jackals a fox 5 goblins 3 grid bugs 2 bats 4 lichens a kobold zombie 8 newts 86 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 10 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered the Gnomish Mines. You attained the rank of Field Worker. You entered a shop. You read from a Discworld novel. You entered Minetown. You entered a temple. You attained the rank of Investigator. The Dungeons of Doom: levels 1 to 6 Level 1: A fountain. Level 2: A fountain. Level 3: Level 4: A scroll shop, many altars. Stairs down to The Gnomish Mines. Level 5: <- You were here. A general store, an altar to Quetzalcoatl, a sink. Final resting place for you, killed by a small mimic, while praying. Level 6: The Gnomish Mines: levels 5 to 9 Level 5: Level 6: Level 7: Many shops, a temple to Quetzalcoatl, some fountains. Level 8: Level 9: Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 0 Au | | killed by a | | small mimic | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Dungeons of Doom on dungeon level 5 with 2074 points, and 0 pieces of gold, after 6725 moves. You were level 6 with a maximum of 51 hit points when you died.