Unix xNetHack Version 6.2 - last build Wed Jul 28 02:48:24 2021 (e30efe5bef8abe208f4f4f432b247a2b6d5ae401). Game began 2021-08-02 13:14:49, ended 2021-08-02 13:24:45. Raisse, lawful female dwarven Archeologist ------------ | |.....\[.... -.........| |..........| | |...........### -------..--- # ##%# # ## ## ### # ## #--------------- ## #|.............+ #### #|.............| # # #-.............| # |<............| ## --------------- h% e -.--.---- #### -+----d----- |.......| #################### |...{......| |^>......####### ###-....(.....+ --------- ------------ Raisse the Field Worker St:11 Dx:10 Co:15 In:16 Wi:13 Ch:10 Lawful Dlvl:4 $:1036 HP:0(43) Pw:17(17) AC:8 Xp:4/102 T:5620 Fainting Latest messages: You try to feel what is lying here on the floor. There is a staircase down here. You feel here a sewer rat corpse. There is a sewer rat corpse here; eat it? [ynq] (n) y This sewer rat corpse tastes okay! You finish eating the sewer rat corpse. You can see again. $ - 11 gold pieces {0}. The homunculus bites! You are put to sleep by the homunculus! The homunculus bites! The homunculus bites! You wake up. The homunculus recoils from your iron pick-axe! You kill the homunculus! You can hear again. $ - 3 gold pieces {0}. You see here a large box. Hmmm, it turns out to be locked. You see here a locked large box. There is a locked large box here; force its lock? [ynq] (q) y You start bashing it with your pick-axe. You stop forcing the lock. It is locked. The kobold hits! You start digging. You hit the rock with all your might. You stop digging. You faint from lack of food. The kobold hits! The kobold hits! The kobold hits! The kobold hits! The kobold hits! The jackal bites! The kobold hits! The jackal bites! The kobold hits! You regain consciousness. You miss the kobold. The jackal bites! You can hear again. You miss the kobold. The jackal misses! The kobold hits! You kill the kobold! The jackal bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Inventory: 555/700 weight (23/52 slots) Coins $ - 1036 gold pieces {10} Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {20} G - an uncursed rustproof +0 orcish dagger (at the ready) {10} Armor A - an uncursed +0 leather jacket (being worn) {23} B - an uncursed +0 pair of cloth jumping boots (being worn) {10} H - an uncursed +0 orcish helm (being worn) {23} I - a blessed +0 fedora {3} Comestibles R - an uncursed strange object {5} Scrolls r - a cursed scroll of identify {5} N - an uncursed scroll of earth {5} Q - an uncursed scroll of fire {5} U - an uncursed scroll of identify {5} Spellbooks K - an uncursed spellbook of finger of death {65} Potions k - an uncursed potion of oil {20} L - an uncursed potion of full healing {20} P - an uncursed potion of hallucination {20} T - an uncursed potion of fruit juice {20} Tools d - an uncursed +0 pick-axe (weapon in hand) {100} i - an uncursed +0 grappling hook {30} j - an uncursed oil lamp {20} l - an uncursed tinning kit (0:70) {100} x - an uncursed sack containing 1 item {25} Gems/Stones t - an uncursed touchstone {10} C - an uncursed chrysoberyl stone {1} Contents of the sack: a cursed thiefstone (keyed to The Dungeons of Doom:1) Raisse the Archeologist's attributes: Background: You were a Field Worker, a level 4 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were bisexual. You were in the Dungeons of Doom, on level 4. You entered the dungeon 5620 turns ago. You had 102 experience points, 58 more were needed to attain level 5. Basics: You had 0 out of 43 hit points. You had all 17 energy points (spell power). Your armor class was 8. Your wallet contained 1036 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (base:12, limit:18/100). Your dexterity was 10 (limit:20). Your constitution was 15 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 13 (limit:16). Your charisma was 10 (limit:16). Final Status: You were fainting due to starvation. You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were piously aligned. You were telepathic. You had infravision. You were stealthy. You could jump. You were fast. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: 2 floating eyes 2 homunculi 2 dwarf zombies an iguana a cave spider 9 jackals a fox 2 kobolds a goblin 2 sewer rats 10 grid bugs 6 lichens 2 kobold zombies 9 newts 50 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered a shop. You attained the rank of Field Worker. The Dungeons of Doom: levels 1 to 4 Level 1: "thiefstone" An altar. Level 2: An armor shop, a grave. Level 3: A jewelry shop. Level 4: <- You were here. A fountain, a sink. Final resting place for you, killed by a jackal. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 1036 Au | | killed by a | | jackal | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Dungeons of Doom on dungeon level 4 with 1491 points, and 1036 pieces of gold, after 5620 moves. You were level 4 with a maximum of 43 hit points when you died.