Unix xNetHack Version 6.2 - last build Mon Aug 23 01:09:47 2021 (bc90181162fcbb00360fac3ebdce5defc92e388f). Game began 2021-08-27 11:00:17, ended 2021-08-27 11:08:57. Raisse, lawful female dwarven Archeologist -------------------------------- |..............................| | --+-----..{.----....-|------.| |.---|..|....|..|...|.| |.| |..|....|\.|%%.-.| |.+ |..|...@-------|.| - ---.----|--...@hf+ G|.| |.............-|--@| G |.| -|--..{..-|-|. |.| |.| | |.....| | |.| |.| --+---- |.....| |.-----|%|#############......| |.....---- |..|...|.-##### |.....| |........| |..-...|.|# ## .....<| |........| +..|...|.|# |.....| | -------+-........----..-----.|# ------- ...............................|# --------------------------------# ################################## Raisse the Field Worker St:14 Dx:9 Co:10 In:16 Wi:16 Ch:10 Lawful Dlvl:6 $:160 HP:0(29) Pw:6(6) AC:8 Xp:3/68 T:2745 Burdened Latest messages: Banjoewangi seems uninterested. You drop a fizzy potion {20}. Banjoewangi seems uninterested. You have a little trouble lifting D - a fizzy potion {20}. You have a little trouble lifting v - a smoky potion {20}. You stop. Banjoewangi is in the way! You stop. Poes is in the way! You stop. Poes is in the way! Poes drops an apple. You see here an apple. You swap places with Poes. Poes picks up an apple. Poes drops an apple. This door is locked. Unlock it with your key? [yn] (n) n Poes bites the watchman. The watchman wields a bone short sword! Poes misses the watchman. You swap places with the peaceful watchman. Poes bites the watchman. The watchman thrusts her bone short sword at Poes. The watchman hits Poes. You stop. Poes is in the way! You hear a door open. This door is locked. Unlock it with your key? [yn] (n) y A watchman yells: "Halt, thief! You're under arrest!" An angry guard is approaching! You stop unlocking the door. The watchman thrusts one of his wooden spears. The watchman hits! The watchman wields a short sword! You hear someone beseeching Quetzalcoatl. Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). The watchman thrusts one of his wooden spears. The watchman hits! You miss the watchman. The watchman thrusts one of his wooden spears. The watchman hits! The watchman thrusts her bone short sword. The watchman hits! The watchman thrusts her short sword. The watchman hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 893/650 weight (36/52 slots) Coins $ - 160 gold pieces {2} Weapons a - an uncursed +2 bullwhip (weapon in hand) {20} o - a blessed +1 bone orcish dagger {3} E - 4 uncursed rusty +2 arrows (in quiver) {4} J - 13 uncursed +0 silver arrows {13} K - an uncursed +0 bow {30} M - an uncursed +0 two-handed sword {150} O - an uncursed +2 wooden dagger {3} R - 3 cursed -1 silver daggers {33} Armor p - an uncursed +0 fedora {3} A - an uncursed +0 leather jacket (being worn) {23} F - an uncursed +0 orcish helm {30} H - an uncursed +1 wooden orcish helm (being worn) {9} Comestibles e - 4 uncursed food rations {80} G - 3 uncursed lichen corpses {60} T - 2 uncursed tripe rations {20} Scrolls s - an uncursed scroll of light {5} u - a cursed scroll of gold detection {5} L - an uncursed scroll of teleportation {5} N - an uncursed scroll of magic mapping {5} P - an uncursed scroll of enchant weapon {5} Potions n - a blessed potion of polymorph {20} r - a potion of holy water {20} v - an uncursed potion of sleeping {20} D - an uncursed potion of sickness {20} S - an uncursed potion of booze {20} Rings m - an uncursed ring of aggravate monster {3} Wands k - an uncursed wand of magic missile (0:6) {7} Tools f - an uncursed +0 grappling hook {30} j - an uncursed magic marker (0:91) {2} l - an uncursed tinning kit (0:34) {100} q - an uncursed skeleton key {3} x - an uncursed sack containing 1 item {115} z - a cursed magic marker (0:41) {2} C - an uncursed bugle {10} Q - an uncursed pea whistle {3} Gems/Stones t - an uncursed touchstone {10} Contents of the sack: an uncursed +0 pick-axe Raisse the Archeologist's attributes: Background: You were a Field Worker, a level 3 female dwarven Archeologist. You were lawful, nominally on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were bisexual. You were in the Gnomish Mines, on level 6. You entered the dungeon 2745 turns ago. You had 68 experience points, 12 more were needed to attain level 4. Basics: You had 0 out of 29 hit points. You had all 6 energy points (spell power). Your armor class was 8. Your wallet contained 160 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 9 (limit:20). Your constitution was 10 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 10 (limit:16). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were wielding a whip. You had basic skill with whip. Final Attributes: You were piously aligned. You were telepathic. You had infravision. You were stealthy. You were fast. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: 2 gnome leaders a floating eye a dwarf a rothe 2 monkeys an orc zombie an iguana an acid blob 2 hobbits a hobgoblin 13 gnomes 4 jackals a kobold a goblin 4 grid bugs 4 lichens 2 newts 42 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered the Gnomish Mines. You attained the rank of Field Worker. You entered Minetown. You entered a shop. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A fountain. Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. A delicatessen, some fountains, a sink. Final resting place for you, killed by a watchman. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 160 Au | | killed by a | | watchman | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Gnomish Mines on dungeon level 6 with 676 points, and 160 pieces of gold, after 2745 moves. You were level 3 with a maximum of 29 hit points when you died.