Unix xNetHack Version 6.2 - last build Sun Sep 5 05:24:14 2021 (ab86839b21d9b7c8d480bd55021e93fab86a0a6e). Game began 2021-09-07 11:47:50, ended 2021-09-07 11:59:46. Raisse, lawful female dwarven Archeologist *#--.. ##.... --- #...... ---.#####....... ------- -.....- --#....# ..ahh.. ........| -#....## ---#--- .......|. -......# |..|.|........-- ......-- |............-- -##.(## --............ ----.| ---......... --.-|.| ---...... |.(<|.| --.... |.....| ---. --....| |....| --.--- --- Raisse the Field Worker St:14 Dx:9 Co:16 In:11 Wi:16 Ch:9 Lawful Dlvl:11 $:106 HP:0(36) Pw:14(14) AC:8 Xp:4/156 T:2345 Burdened Latest messages: You hear crashing rock. You hear an A note squeak in the distance. You feel less confused now. You stop waiting. What do you want to read? [cprsLV or ?*] c You can't comprehend the runes! Your feet are frozen to the floor! You hear crashing rock. You can move again. You see here an unlocked chest containing 1 item. You see here a pick-axe. You have a little trouble lifting h - a pick-axe {100}. What do you want to drop? [$a-hjln-uwxA-CEFH-TV-Z or ?*] d You drop an uncursed rusty +0 pick-axe {100}. What do you want to adjust? [a-ce-hjln-uwxA-CEFH-TV-Z or ?*] h Adjust letter to what [dhikmvyzDGU] (? see used letters)? d Moving: d - a pick-axe {100}. What do you want to wield? [- adfW or ?*] d d - a pick-axe (weapon in hand) {100}. You start digging. You hit the rock with all your might. You make an opening in the wall. You hear crashing rock. You start digging. You hit the rock with all your might. You make an opening in the wall. You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You feel less confused now. You start digging. You hit the rock with all your might. You make an opening in the wall. You start digging. You hit the rock with all your might. You make an opening in the wall. A cloud of gas puts you to sleep! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! The soldier ant stings! The soldier ant bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 857/800 weight (42/52 slots) Coins $ - 106 gold pieces {1} Weapons a - a blessed +2 bullwhip (alternate weapon; not wielded) {20} W - an uncursed +0 dagger {10} Armor A - an uncursed +0 leather jacket (being worn) {23} E - a blessed +0 fedora {3} H - an uncursed rustproof +0 orcish helm (being worn) {23} P - an uncursed +0 bone orcish helm {9} X - a cursed -3 pair of silver dwarvish boots {56} Comestibles e - 4 uncursed food rations {80} u - 2 uncursed lichen corpses {40} I - an uncursed lembas wafer {5} Q - an uncursed honeyed apple {5} Scrolls p - an uncursed scroll of stinking cloud {5} r - 2 uncursed scrolls of water {10} s - an uncursed scroll of genocide {5} L - 2 uncursed scrolls of identify {10} V - a blessed scroll of enchant weapon {5} Spellbooks c - an uncursed spellbook of cancellation {65} Potions g - an uncursed potion of booze {20} B - an uncursed potion of oil {20} J - 2 uncursed potions of water {40} M - an uncursed potion of hallucination {20} T - an uncursed potion of gain energy {20} Wands j - an uncursed wand of sleep (0:2) {7} o - an uncursed wand of locking (0:5) {7} K - an uncursed wand of magic missile (0:5) {7} S - an uncursed wand of nothing (0:3) {7} Y - an uncursed wand of striking (0:5) {7} Tools b - an uncursed can of grease (0:21) {15} d - an uncursed +0 pick-axe (weapon in hand) {100} f - an uncursed +0 grappling hook {30} l - an uncursed tinning kit (0:54) {100} n - an uncursed stethoscope {4} q - a cursed skeleton key {3} w - an uncursed magic whistle {3} x - an empty uncursed sack {15} F - an uncursed oil lamp (lit) {20} O - an uncursed mirror {13} R - an uncursed magic marker (0:47) {2} Gems/Stones t - an uncursed touchstone {10} C - an uncursed amber stone {1} N - an uncursed citrine stone {1} Z - an uncursed luckstone {10} Raisse the Archeologist's attributes: Background: You were a Field Worker, a level 4 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were bisexual. You were in the Gnomish Mines, on level 11. You entered the dungeon 2345 turns ago. There was a new moon in effect when your adventure ended. You had 156 experience points, 4 more were needed to attain level 5. Basics: You had 0 out of 36 hit points. You had all 14 energy points (spell power). Your armor class was 8. Your wallet contained 106 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 9 (limit:20). Your constitution was 16 (limit:20). Your intelligence was 11 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 9 (limit:16). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were piously aligned. You had infravision. You were stealthy. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: a rock piercer a gray ooze a ghoul a dwarf a kobold shaman a rothe an iguana 2 acid blobs a hobbit 2 hobgoblins 2 yellow molds 5 gnomes 8 garter snakes 2 geckos 6 jackals a sewer rat a grid bug a bat 6 lichens 3 newts 47 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 12 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You attained the rank of Field Worker. You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: Some fountains. Stairs down to The Gnomish Mines. Level 4: A fountain, a grave, a tree. The Gnomish Mines: levels 4 to 11 Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a soldier ant, while sleeping. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 106 Au | | killed by a | | soldier ant | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Gnomish Mines on dungeon level 11 with 1250 points, and 106 pieces of gold, after 2345 moves. You were level 4 with a maximum of 36 hit points when you died.