Unix xNetHack Version 6.2 - last build Wed Sep 8 03:58:34 2021 (1562e5c1ee0201fae673b565518faf85e71dfe26). Game began 2021-09-12 09:03:31, ended 2021-09-12 09:08:00. Raisse, lawful female dwarven Archeologist ---- -- --.|.- . |.....| .- -...... |.| .....--.| -oh..| -----.| -----.|...| -- ---.--......| --. --........--.| |.. |........-- .| ..- |........| .| -.--- |.......-- |*| |<..| --.....-- -.| ---.-----[...---- . |...............|.| --.----...------|.| ..| ----- .| ...| .- ----- . Raisse the Digger St:13 Dx:13 Co:9 In:13 Wi:16 Ch:11 Lawful Dlvl:6 $:36 HP:0(23) Pw:4(4) AC:7 Xp:2/38 T:789 Latest messages: You climb up the stairs. The jackal is almost hit by an arrow! You stop waiting. You swap places with the peaceful gnome. You miss the jackal. The jackal bites! You kill the jackal! You see here a pair of hiking boots. G - a pair of hiking boots {20}. What do you want to wear? [G or ?*] G You finish your dressing maneuver. The pair of hiking boots weld themselves to your feet! What do you want to adjust? [adej-mp-uwxzABD-H or ?*] G Adjust letter to what [bcf-inovyCGI-Z] (? see used letters)? B Swapping: B - a cursed +0 pair of hiking boots (being worn) {15}. Where do you want to jump? (For instructions type a '?') What do you want to call? [kmp-txzBDGH or ?*] Z You don't have that object. What do you want to call? [kmp-txzBDGH or ?*] G Call a fluorite stone: What do you want to adjust? [adej-mp-uwxzABD-H or ?*] G Adjust letter to what [bcf-inovyCGI-Z] (? see used letters)? B Swapping: B - a fluorite stone {1}. Autopickup: OFF. What do you want to use or apply? [adjlqtxF or ?*] d In what direction do you want to dig? [>] Invalid direction for 'G' prefix. What do you want to use or apply? [adjlqtxF or ?*] d In what direction do you want to dig? [>] View discoveries for which sort of objects? [)[?/(*] ^@ What do you want to adjust? [adej-mp-uwxzABD-H or ?*] G Adjust letter to what [bcf-inovyCGI-Z] (? see used letters)? B Swapping: B - a cursed +0 pair of hiking boots (being worn) {15}. What do you want to call? [kmp-txzBDGH or ?*] B Call a pair of hiking boots: jumping Really step onto that arrow trap? [yn] (n) n You are in full health. You descend the stairs. You see here a skull cap. You miss Oggoruz of Baneaithosog. Oggoruz of Baneaithosog swings his long sword. Oggoruz of Baneaithosog hits! You miss Oggoruz of Baneaithosog. Oggoruz of Baneaithosog swings his long sword. Oggoruz of Baneaithosog hits! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) q Inventory: Inventory: 533/600 weight (23/52 slots) Coins $ - 36 gold pieces {0} Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {20} u - a cursed -1 wooden orcish dagger {3} w - an uncursed +0 orcish dagger {10} E - a cursed +0 orcish dagger {10} Armor A - a blessed +0 leather jacket (being worn) {23} B - a cursed +0 pair of jumping boots (being worn) {15} H - an uncursed +0 orcish helm (being worn) {23} Comestibles e - 5 uncursed food rations {100} Scrolls m - a blessed scroll of identify {5} p - an uncursed scroll of remove curse {5} r - an uncursed scroll of teleportation {5} D - an uncursed scroll of light {5} Potions k - a blessed potion of hallucination {20} s - a cursed potion of see invisible {20} Tools d - an uncursed +0 pick-axe (weapon in hand) {100} j - an uncursed magic marker (0:82) {2} l - an uncursed tinning kit (0:85) {100} q - an uncursed skeleton key {3} x - an empty uncursed sack {15} F - a cursed wooden tinning kit (0:49) {37} Gems/Stones t - an uncursed touchstone {10} z - an uncursed dilithium crystal {1} G - a cursed fluorite stone {1} Raisse the Archeologist's attributes: Background: You were a Digger, a level 2 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were bisexual. You were in the Gnomish Mines, on level 6. You entered the dungeon 789 turns ago. You had 38 experience points, 2 more were needed to attain level 3. Basics: You had 0 out of 23 hit points. You had all 4 energy points (spell power). Your armor class was 7. Your wallet contained 36 zorkmids. Autopickup was off. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 13 (limit:20). Your constitution was 9 (limit:20). Your intelligence was 13 (limit:16). Your wisdom was 16 (limit:16). Your charisma was 11 (limit:16). Final Status: You were not hungry. You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were fervently aligned. You were sleep resistant. You had infravision. You were stealthy. You could jump. You were fast. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: a hill orc 2 manes 2 giant rats 5 jackals 4 goblins a grid bug a lichen a kobold zombie 2 newts 19 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered the Gnomish Mines. You entered Minetown. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. Final resting place for you, killed by a hill orc called Oggoruz of Baneaithosog. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 36 Au | | killed by a hill | | orc called | | Oggoruz of | | Baneaithosog | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Gnomish Mines on dungeon level 6 with 435 points, and 36 pieces of gold, after 789 moves. You were level 2 with a maximum of 23 hit points when you died.