Unix xNetHack Version 6.2 - last build Wed Sep 8 03:58:34 2021 (1562e5c1ee0201fae673b565518faf85e71dfe26). Game began 2021-09-12 17:54:39, ended 2021-09-12 18:09:39. Raisse, lawful female dwarven Archeologist -------------------------------- |...........................h..| |.-----+----------.{..------|-.| |.-.%%| .. .|.!|---.|(((| n|.| |.|.%!| ...|(!| |.|((]|@.|.| |.|---------|-|..| +.|.. ((|.| |.|....+......--|----.-|-----|.| |.|....|.--|-.............|..|.| |.|._..|.| .|-|-..{..-|--.-..|.| # ------ ..|....|.|..|..|.....|..|.----.| ########## |....| |.|-----.|..|..|.....|..|......|#############|....| |.|((.|..|------+-...-----|---.|# ###|....| |.|((.-..| ...|......|... |.|# #-<...| . |.|(..|..+ |....|......|....|.|# ------ # |.-----..---------......------.|# ####...............................|# ## --------------------------------# #################################### Raisse the Field Worker St:15 Dx:10 Co:11 In:15 Wi:15 Ch:9 Lawful Dlvl:5 $:355 HP:0(28) Pw:15(15) AC:10 Xp:3/52 T:2366 Latest messages: You bought a scroll of identify {5} for 27 gold pieces. "Thank you for shopping in Kabalebo's general store!" You see here a yellow potion (for sale, 267 zorkmids). (For instructions type a '?') Call a yellow potion: yellow 200 You see here a ruby potion (for sale, 400 zorkmids). You hear some noises in the distance. (For instructions type a '?') Call a ruby potion: ruby 300 What kinds of thing do you want to drop? [$)(?%/*![" BUCXai] ua No applicable objects. You see here a potion called yellow 200 (for sale, 267 zorkmids). In what direction? k The door resists! You stop. The watchman is in the way! Something is written here in the dust. You read: "?l sc? ?c? inve? or?". This door is locked. Unlock it with your silver key? [yn] (n) y You succeed in unlocking the door. The door resists! The door resists! The door opens. Alcyone plays a mithril horn directed at you! The bolt of cold hits you! One of your potions of extra healing freezes and shatters! Your potion of blindness freezes and shatters! You hear a slow drip. You hear an animal carcass being offered in sacrifice. Are you sure you want to pray? [yn] (n) y You begin praying to Quetzalcoatl. You are surrounded by a shimmering light. You finish your prayer. You feel that Quetzalcoatl is well-pleased. You feel much better. Something is written here in the dust. You read: "?| sc? ?c? irv?? or". Alcyone plays a mithril frost horn directed at you! The bolt of cold hits you! The bolt of cold bounces! The bolt of cold hits you! Your clear potion freezes and shatters! You hear the howling of the CwnAnnwn... You die... Niknar looks at your corpse, shakes his head, and sighs. Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 464/700 weight (27/52 slots) Coins $ - 355 gold pieces {4} Amulets R - an uncursed silver amulet versus poison {25} Weapons a - an uncursed +2 bullwhip (weapon in hand) {20} u - an uncursed +0 dart {1} V - 2 blessed +1 arrows {2} Armor H - an uncursed +0 fedora {3} W - an uncursed +1 orcish helm {30} Comestibles e - an uncursed food ration {20} m - 2 uncursed strange objects {10} Scrolls d - an uncursed scroll of identify {5} o - an uncursed scroll of enchant weapon {5} J - 6 uncursed scrolls of identify {30} L - a cursed scroll of enchant weapon {5} M - an uncursed scroll of remove curse {5} Y - a blessed scroll of teleportation {5} Potions K - an uncursed potion of extra healing {20} Wands r - an uncursed wand of light (0:13) {7} U - an uncursed wand of magic missile (0:4) {7} Tools b - an uncursed leather blindfold {3} l - an uncursed tinning kit (0:43) {100} n - an uncursed stethoscope {4} q - a cursed silver skeleton key {3} w - an uncursed magic whistle {3} x - an uncursed sack containing 1 item {115} S - an uncursed expensive camera (0:36) {12} T - an uncursed cloth leash {8} Gems/Stones t - an uncursed touchstone {10} P - 2 uncursed jet stones {2} Contents of the sack: an uncursed +0 pick-axe Raisse the Archeologist's attributes: Background: You were a Field Worker, a level 3 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were bisexual. You were in the Gnomish Mines, on level 5. You entered the dungeon 2366 turns ago. You had 52 experience points, 28 more were needed to attain level 4. Basics: You had 0 out of 28 hit points. You had all 15 energy points (spell power). Your armor class was 10. Your wallet contained 355 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 15 (limit:18/100). Your dexterity was 10 (limit:20). Your constitution was 11 (limit:20). Your intelligence was 15 (limit:16). Your wisdom was 15 (limit:16). Your charisma was 9 (limit:16). Final Status: You were not hungry. You were unencumbered. You were wielding a whip. You had basic skill with whip. You were not wearing any armor. Final Attributes: You were piously aligned. You were telepathic. You had infravision. You were stealthy. You were fast. You are dead. Miscellaneous: You never encountered a bones level. Vanquished creatures: a gnome leader 2 gnomish wizards a floating eye 2 monkeys an orc zombie an iguana 2 gnomes a gnome zombie a gecko a jackal 2 foxes 2 goblins a sewer rat 3 grid bugs a lichen 2 kobold zombies 4 newts 28 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered a shop. You entered the Gnomish Mines. You entered Minetown. You attained the rank of Field Worker. You entered a temple. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A general store, a grave, a tree. Stairs down to The Gnomish Mines. Level 3: A sink. The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. Many shops, a temple, some fountains. Final resting place for you, killed by a bolt of cold. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 355 Au | | killed by a bolt | | of cold | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Gnomish Mines on dungeon level 5 with 758 points, and 355 pieces of gold, after 2366 moves. You were level 3 with a maximum of 28 hit points when you died.