Unix xNetHack Version 6.2 - last build Wed Sep 8 03:58:34 2021 (1562e5c1ee0201fae673b565518faf85e71dfe26). Game began 2021-09-13 11:09:50, ended 2021-09-15 05:43:16. Raisse, lawful female dwarven Archeologist - --.. --..- ---..- .....#- -.-<#-.. .---...%... ..........-- ...((....-- ...h.....| ..fZ.....- ...... ... Raisse the Field Worker St:11 Dx:9 Co:14 In:15 Wi:14 Ch:11 Lawful Dlvl:10 $:2066 HP:0(37) Pw:19(19) AC:7 Xp:4/116 T:3272 Fainted Deaf Latest messages: You start digging. You hit the rock with all your might. You make an opening in the wall. You start digging. You hit the rock with all your might. You make an opening in the wall. You start digging. You hit the rock with all your might. You make an opening in the wall. You are beginning to feel weak from hunger. You start digging. You hit the rock with all your might. You make an opening in the wall. You swap places with the peaceful gnome. You see here a mirror. You descend the stairs. You start digging. You hit the rock with all your might. You make an opening in the wall. You see here a copper pick-axe. You have a little trouble lifting o - a copper pick-axe {106}. Your movements are slowed slightly because of your load. You start digging. You hit the rock with all your might. You make an opening in the wall. You see here a gnome corpse. You see here a pick-axe. What do you want to drop? [$abdeh-jlmo-qtxBCGHJ-MSTZ or ?*] d You drop an uncursed +0 pick-axe {100}. Your movements are now unencumbered. What do you want to wield? [- aoCL or ?*] o o - a copper pick-axe (weapon in hand) {106}. What do you want to adjust? [abeh-jlmo-qtxBCGHJ-MSTZ or ?*] o Adjust letter to what [cdfgknorsu-wyzAD-FIN-RU-Y] (? see used letters)? a Swapping: a - a copper pick-axe (weapon in hand) {106}. You miss the human zombie. You faint from lack of food. The human zombie hits! The jaguar hits! The jaguar hits! The jaguar bites! The jaguar hits! The jaguar hits! The jaguar bites! The human zombie hits! The jaguar hits! The jaguar hits! The jaguar bites! You die... Do you want your possessions identified? [ynq] (y) q Inventory: Inventory: 667/675 weight (24/52 slots) Coins $ - 2066 gold pieces {21} Weapons o - an uncursed +2 bullwhip (alternate weapon; not wielded) {20} C - an uncursed +0 orcish dagger {10} L - 4 uncursed +1 wooden darts {3} Armor G - an uncursed +0 pair of gauntlets of dexterity (being worn) {8} H - an uncursed +1 orcish helm (being worn) {23} Comestibles e - 4 uncursed food rations {80} M - a cursed lembas wafer {5} T - an uncursed tripe ration {10} Scrolls b - 2 uncursed scrolls of identify {10} h - a blessed scroll of food detection {5} i - an uncursed scroll of magic mapping {5} p - an uncursed scroll of remove curse {5} B - 2 uncursed scrolls of enchant weapon {10} K - a blessed scroll of charging {5} Potions m - 2 uncursed potions of levitation {40} Wands j - an uncursed wand of fire (0:5) {7} J - an uncursed wand of digging (0:3) {7} Tools a - an uncursed +0 copper pick-axe (weapon in hand) {106} l - an uncursed tinning kit (0:65) {100} q - an uncursed lock pick {4} x - an uncursed sack containing 10 items {133} S - an uncursed magic lamp (lit) {20} Z - a blessed magic lamp {20} Gems/Stones t - an uncursed touchstone {10} Contents of the sack: an uncursed potion of water an uncursed potion of fruit juice a blessed potion of extra healing a blessed potion of healing an uncursed potion of object detection an uncursed ring of sustain ability an uncursed magic marker (0:76) an uncursed garnet stone 2 uncursed jasper stones a cursed thiefstone (keyed to The Gnomish Mines:8) Raisse the Archeologist's attributes: Background: You were a Field Worker, a level 4 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were bisexual. You were in the Gnomish Mines, on level 10. You entered the dungeon 3272 turns ago. It was nighttime. You had 116 experience points, 44 more were needed to attain level 5. Basics: You had 0 out of 37 hit points. You had all 19 energy points (spell power). Your armor class was 7. Your wallet contained 2066 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (base:12, limit:18/100). Your dexterity was 9 (limit:20). Your constitution was 14 (limit:20). Your intelligence was 15 (limit:16). Your wisdom was 14 (limit:16). Your charisma was 11 (limit:16). Final Status: You were deaf. You were fainted due to starvation. You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were piously aligned. You were telepathic. You had infravision. You were stealthy. You were fast. You are dead. Miscellaneous: You encountered 1 bones level. Vanquished creatures: a giant spider a gnomish wizard a little dog a homunculus a kobold leader a rothe a monkey a large kobold a hobgoblin a green mold 5 gnomes 2 garter snakes 2 jackals 2 goblins 3 sewer rats 4 grid bugs 2 lichens 2 kobold zombies 4 newts 36 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 14 times. You never genocided any monsters. You never polymorphed an object. You never touched an artifact. You used no wishes. You were celibate. You never generated conflict. Achievements: You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Field Worker. The Dungeons of Doom: levels 1 to 2 Level 1: A fountain. Level 2: Some fountains, a sink. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 3 to 10 Level 3: Level 4: Level 5: Level 6: Many shops, a temple, some fountains. Level 7: Level 8: Level 9: Level 10: <- You were here. Final resting place for you, killed by a jaguar, while fainted from lack of food, malor-Mon-Hum-Mal-Cha, killed by a gargoyle. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 2066 Au | | killed by a | | jaguar | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Gnomish Mines on dungeon level 10 with 2794 points, and 2066 pieces of gold, after 3272 moves. You were level 4 with a maximum of 37 hit points when you died.