Unix xNetHack Version 6.3 - last build Sep 27 2021 23:52:58. Game began 2021-09-28 09:46:44, ended 2021-09-28 10:11:04. Raisse, lawful female dwarven Archeologist ---------- $ $ |......... $ |....h...| |...Y..... |<%......| N n -.-------- * ###( $ # #### ! $ --.----- +....*.. ) ! |~...).| % r |....... ; S [ -------- $ Raisse the Investigator St:14 Dx:11 Co:15 In:16 Wi:15 Ch:9 Lawful Dlvl:6 $:0 HP:0(62) Pw:26(26) AC:4 Xp:7/697 T:5392 Burdened Latest messages: You stop waiting. You feel more foolish! You haven't been paying attention. You hear a power chord! You hear someone searching. Everything looks SO boring now. You stop waiting. You fall down the stairs. The ape punches you! The ape misses! The ape bites! You bash the ape. The ape punches you! The ape punches you! The ape misses! You whack the ape. The ape punches you! The ape punches you! The ape bites! You pound the ape. The ape punches you! The ape punches you! The ape bites! You whack the ape. The ape punches you! The ape punches you! The ape misses! You kill the ape! You see here an ape corpse. You kill the grid bug! The ape punches you! The ape punches you! The ape bites! You hit the ape. The ape punches you! The ape punches you! The ape bites! The grid bug bites! You get zapped! The ape punches you! The ape punches you! The ape bites! The grid bug just misses! You kill the grid bug! The ape punches you! The ape punches you! The ape bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Inventory: 1024/775 weight (48/52 slots) Weapons a - an uncursed +2 bullwhip {20} k - 2 uncursed +0 orcish daggers (at the ready) {20} m - an uncursed +0 sling {3} n - a cursed corrodeproof +0 silver dagger {11} p - a blessed +0 wooden orcish dagger (alternate weapon; not wielded) {3} E - a cursed -1 orcish dagger {10} I - 8 cursed +0 darts {8} N - 8 uncursed +0 wooden darts {8} O - 4 cursed +0 wooden darts {2} Armor i - an uncursed +0 leather jacket {30} A - an uncursed +0 mithril elven ring mail (being worn) {88} C - an uncursed +0 dwarvish cloak (being worn) {8} G - an uncursed +0 orcish helm {30} H - an uncursed +0 stone orcish helm (being worn) {20} J - a cursed +0 leather cloak of invisibility {15} Comestibles e - 6 uncursed food rations {120} o - an uncursed banana {2} D - 2 uncursed apples {4} K - an uncursed melon {5} M - an uncursed strange object {5} T - 3 uncursed tripe rations {30} Scrolls c - an uncursed scroll of amnesia {5} f - a cursed scroll of teleportation {5} s - a blessed scroll of light {5} w - 2 uncursed scrolls of remove curse {10} z - an uncursed scroll of destroy armor {5} B - an uncursed scroll of confuse monster {5} F - an uncursed scroll of gold detection {5} Q - 2 uncursed scrolls of identify {10} W - an uncursed scroll of teleportation {5} Y - an uncursed scroll of water {5} Spellbooks h - a cursed spellbook of jumping {40} v - an uncursed spellbook of detect monsters {45} P - an uncursed spellbook of knock {35} Potions b - a cursed potion of blindness {20} g - an uncursed potion of water {20} u - a blessed potion of invisibility {20} S - an uncursed potion of invisibility {20} Rings j - an uncursed ring of see invisible {3} L - a blessed +0 ring of increase damage {3} Wands y - an uncursed wand of secret door detection (0:10) {7} Z - an uncursed wand of cancellation (0:6) {7} Tools d - an uncursed +0 pick-axe (weapon in hand) {100} l - an uncursed tinning kit (0:31) {100} q - an uncursed wooden lock pick {1} x - an uncursed sack containing 1 item {90} Gems/Stones r - an uncursed garnet stone {1} t - an uncursed touchstone {10} Contents of the sack: 7467 gold pieces Raisse the Archeologist's attributes: Background: You were an Investigator, a level 7 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were bisexual. You were in the Dungeons of Doom, on level 6. You entered the dungeon 5392 turns ago. You had 697 experience points, 583 more were needed to attain level 8. Basics: You had 0 out of 62 hit points. You had all 26 energy points (spell power). Your armor class was 4. Your wallet was empty. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 11 (limit:20). Your constitution was 15 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 15 (peak:16, limit:16). Your charisma was 9 (limit:16). Final Status: You were not hungry. You were burdened; movement was slightly slowed. You were wielding a pick-axe. You were skilled in pick-axe. Final Attributes: You were piously aligned. You were fire resistant. You were telepathic. You had infravision. You were stealthy. You were guarded. You were fast. You are dead. Miscellaneous: You encountered 1 bones level. Total elapsed playing time was 24 minutes and 20 seconds. Vanquished creatures: a dingo a dog a housecat a ghost an ape a human zombie a wood nymph 2 rock piercers a rock mole 2 ponies a fog cloud a gray ooze an elf zombie a paper golem 3 giant ants 2 little dogs 3 floating eyes a kitten a homunculus a kobold leader a rothe a giant bat a monkey 3 iguanas a killer bee 2 acid blobs a gas spore 2 hobbits 3 large kobolds 3 giant rats a cave spider 2 yellow molds a red mold 3 gnomes a garter snake a gnome zombie 4 geckos 7 jackals a fox a kobold 6 goblins 2 grid bugs a bat 6 lichens 13 newts 95 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 10 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You were celibate. You never generated conflict. Achievements: You attained the rank of Field Worker. You entered the Gnomish Mines. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Investigator. The Dungeons of Doom: levels 1 to 6 Level 1: Some fountains. Level 2: Level 3: An altar to Quetzalcoatl. Stairs down to The Gnomish Mines. Level 4: A grave, a tree. Level 5: A grave. Final resting place for Raisse-Arc-Dwa-Fem-Law, killed by a rothe. Level 6: <- You were here. Final resting place for you, killed by an ape. The Gnomish Mines: levels 4 to 7 Level 4: Level 5: Level 6: Many shops, a temple to Quetzalcoatl, some fountains. Level 7: Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 7467 Au | | killed by an ape | | | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 9249 points, and 7467 pieces of gold, after 5392 moves. You were level 7 with a maximum of 62 hit points when you died.