Unix xNetHack Version 6.3 - last build Oct 9 2021 04:19:39. Game began 2021-12-04 07:57:26, ended 2021-12-04 12:00:27. Raisse, lawful female dwarven Archeologist ---------------- -------------------- ---- |0...........*...........fha.**....*..| -----..-- -----)------------------#----------------.------------.--...)| |.....| .. |..).)...............| - ---.| 0.... - |......------......--- |.| | .%... |.|.....-- |...<..| |.|.| 0..... |.#.....-- -...---- |.#.| ...... |.|......| |...-- |.|.- -...... | |.|....| |..-- |.| . ...*.0. |.|...-- ---- |.| .. ...... { |.|...| |.| ... --...- .. |.|...| |.| -.- .... .- |.|-.-- |.| . (.(( .| |.-|.| |.| .. .._. . |..|.| |.| | .| ... . |..|.| |.|.--------- ---- . ----- |....| |.#.........0. ( ... |...-- |.----------#------------#-----------.--- |0..***.[)....*..........*......*.....| -------------------------------------- Raisse the Field Worker St:11 Dx:9 Co:14 In:16 Wi:14 Ch:7 Lawful Dlvl:7 $:1570 HP:0(44) Pw:23(23) AC:7 Xp:5/198 T:3015 Burdened Stun Conf Latest messages: What do you want to eat? [eqDM or ?*] Never mind. What do you want to eat? [eqDM or ?*] M Using your pick-axe you try to open the tin. Poes picks up a tin of killer bee meat. Poes drops a tin of killer bee meat. You succeed in opening the tin. It smells like killer bees. Eat it? [yn] (n) y You consume rotten killer bee. You swap places with Poes. You see here a tin of killer bee meat. You are feeling mildly nauseated. There is a tin of killer bee meat here; eat it? [ynq] (n) y Using your pick-axe you try to open the tin. You feel slightly confused. You succeed in opening the tin. It smells like killer bees. Eat it? [yn] (n) y You consume homemade killer bee. You can't seem to think straight. You stop waiting. You feel incredibly sick. Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). Invalid direction for 'm' prefix. Are you waiting to get hit? Use 'm' prefix to force a no-op (to rest). The killer bee stings! The killer bee's sting was poisoned! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 768/675 weight (31/52 slots) Coins $ - 1570 gold pieces {16} Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {20} c - a cursed -1 elven dagger {10} h - an uncursed +0 katana {40} i - an uncursed +0 dagger {10} p - an uncursed +2 war hammer {50} C - a cursed corroded +0 dagger named cursed {10} Armor k - an uncursed +0 fedora {3} m - an uncursed +0 leather jacket {30} r - an uncursed +0 orcish helm {30} s - a blessed +0 dwarvish helm {40} A - an uncursed +0 wooden scale mail (being worn) {70} G - an uncursed +0 pair of cloth gloves (being worn) {5} H - an uncursed +0 wooden helmet (being worn) {9} Comestibles e - 2 uncursed food rations {40} q - 2 uncursed fortune cookies {2} D - a blessed tin of candied leprechaun meat {10} Scrolls n - an uncursed scroll of destroy armor {5} v - an uncursed scroll of fire {5} B - an uncursed scroll of blank paper {5} Spellbooks F - an uncursed spellbook of light {35} Potions E - a cursed potion of oil {20} Rings b - an uncursed ring of warning {3} Tools d - an uncursed +0 pick-axe (weapon in hand) {100} f - an uncursed +0 grappling hook {30} j - an uncursed oil lamp {20} l - an uncursed tinning kit (0:80) {100} w - an uncursed oil lamp {20} x - an empty uncursed sack {15} y - an uncursed copper pea whistle {3} Gems/Stones t - an uncursed touchstone {10} u - 2 uncursed obsidian stones {2} Raisse the Archeologist's attributes: Background: You were a Field Worker, a level 5 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were bisexual. You were in the Gnomish Mines, on level 7. You entered the dungeon 3015 turns ago. There was a new moon in effect when your adventure ended. You had 198 experience points, 122 more were needed to attain level 6. Basics: You had 0 out of 44 hit points. You had all 23 energy points (spell power). Your armor class was 7. Your wallet contained 1570 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 11 (peak:15, limit:18/100). Your dexterity was 9 (limit:20). Your constitution was 14 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 14 (limit:16). Your charisma was 7 (limit:16). Final Status: You were nauseated. You were stunned. You were confused. You were not hungry. You were burdened; movement was slightly slowed. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were piously aligned. You had infravision. You were stealthy. You were warded. You were fast. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 1 hour, 40 minutes and 9 seconds. Vanquished creatures: 2 hill orcs a rabid rat 4 killer bees 3 hobbits 2 large kobolds a cave spider a yellow mold a green mold 12 gnomes 5 geckos 3 jackals a fox a kobold a goblin 3 sewer rats 6 grid bugs a bat a lichen a kobold zombie 50 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered the Gnomish Mines. You attained the rank of Field Worker. You entered Minetown. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Many fountains. Level 3: A fountain. Level 4: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: <- You were here. An altar, a fountain. Final resting place for you, killed by a killer bee. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 1570 Au | | killed by a | | killer bee | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Gnomish Mines on dungeon level 7 with 2505 points, and 1570 pieces of gold, after 3015 moves. You were level 5 with a maximum of 44 hit points when you died.