Unix xNetHack Version 6.3 - last build Oct 9 2021 04:19:39. Game began 2021-12-05 15:16:32, ended 2021-12-05 21:47:08. Raisse, lawful female dwarven Archeologist -------- --- |......| -------------- . +......| |...h%.Y>.....### . |......| |....Y.......| #### . |......| |............| #----- ----- . |<.....-# |............| #|...| -|...| --------# |............| %|...+ ....- # -------------- #-%..| |.. # # ## -%--- . ###################### # ############0# # -)------.------# # |...[..%~.....|# ## ..............|# # |.............|################## --------------- # -|----- #|..(..|| #.......| -------- Raisse the Investigator St:13 Dx:12 Co:16 In:16 Wi:14 Ch:6 Lawful Dlvl:6 $:1594 HP:0(55) Pw:14(14) AC:7 Xp:6/509 T:8655 Latest messages: You kill the hill orc! There is a hill orc corpse here; eat it? [ynq] (n) y This hill orc corpse tastes okay. You hear a door open. You finish eating the hill orc corpse. You kill the lichen! You kill the quivering blob! There is a doorway here. You see here a quivering blob corpse. The jackal just misses! The dog bites! You gash the dog! The dog bites! The dog bites! You kill the dog! The jackal bites! You kill the jackal! You see here a jackal corpse. There is a dog corpse here; eat it? [ynq] (n) n There is a quivering blob corpse here; eat it? [ynq] (n) y This quivering blob corpse tastes okay. You finish eating the quivering blob corpse. You see here a jackal corpse. The hill orc punches you! The hill orc punches you! You rend the hill orc! You kill the hill orc! R - an uncursed scroll labeled STRC PRST SKRZ KRK {5}. $ - 38 gold pieces {0}. You see here a hill orc corpse. You hear a door open. You stop waiting. The ape punches you! The ape punches you! The ape bites! You slash the ape! The ape punches you! The ape hits! The ape bites! The ape punches you! The ape punches you! The ape bites! You gash the ape! You kill the ape! The ape punches you! The ape punches you! The ape bites! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Inventory: 719/775 weight (42/52 slots) Coins $ - 1594 gold pieces {16} Amulets e - a blessed silver amulet versus poison {25} Weapons a - the uncursed corrodeproof +0 Grayswandir (weapon in hand) {45} k - 5 uncursed +0 shuriken (at the ready) {5} s - an uncursed +0 dagger {10} B - 2 uncursed +0 orcish daggers {20} F - an uncursed +2 bullwhip {20} Armor A - an uncursed +0 leather jacket (being worn) {23} C - an uncursed burnt +0 dwarvish cloak (being worn) {8} G - an uncursed +0 pair of leather gloves (being worn) {8} H - an uncursed rustproof +0 orcish helm (being worn) {23} Comestibles i - an uncursed sufganiyah {5} p - an uncursed lichen corpse {20} u - an uncursed fortune cookie {1} z - an uncursed cram ration {15} T - 2 uncursed eucalyptus leaves {2} Scrolls g - an uncursed scroll of create monster {5} j - an uncursed scroll of identify {5} v - an uncursed scroll of amnesia {5} I - an uncursed scroll of stinking cloud {5} N - 3 uncursed scrolls of enchant weapon {15} R - 2 uncursed scrolls of teleportation {10} Potions h - an uncursed potion of full healing {20} n - an uncursed potion of oil {20} y - a blessed potion of healing {20} L - an uncursed potion of gain ability {20} M - an uncursed potion of fruit juice {20} S - an uncursed potion of healing {20} V - an uncursed potion of speed {20} Rings m - an uncursed -1 ring of gain strength {3} Wands o - an uncursed wand of undead turning (0:2) {7} r - an uncursed wand of secret door detection (0:10) {7} D - an uncursed wand of locking (0:5) {7} E - an uncursed wand of slow monster (0:5) {7} J - an uncursed wand of magic missile (0:2) {7} Tools b - an uncursed blindfold {2} c - an uncursed blindfold {2} l - an uncursed tinning kit (0:81) {100} q - an uncursed wooden lock pick {1} w - an uncursed copper magic whistle {3} x - an uncursed sack containing 3 items {122} Gems/Stones t - an uncursed touchstone {10} Z - an uncursed luckstone {10} Contents of the sack: 394 gold pieces an uncursed +0 pick-axe an uncursed skeleton key Raisse the Archeologist's attributes: Background: You were an Investigator, a level 6 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were bisexual. You were in the Dungeons of Doom, on level 6. You entered the dungeon 8655 turns ago. There was a new moon in effect when your adventure ended. You had 509 experience points, 131 more were needed to attain level 7. Basics: You had 0 out of 55 hit points. You had all 14 energy points (spell power). Your armor class was 7. Your wallet contained 1594 zorkmids. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 13 (limit:18/100). Your dexterity was 12 (limit:20). Your constitution was 16 (peak:17, limit:20). Your intelligence was 16 (limit:16). Your wisdom was 14 (limit:16). Your charisma was 6 (peak:9, limit:16). Final Status: You were not hungry. You were unencumbered. You were wielding a saber. You had basic skill with saber. Final Attributes: You were piously aligned. You were poison resistant. You resisted hallucinations. You saw invisible. You were telepathic. You had infravision. You were stealthy. You were warded. You were fast. You were lucky. You had extra luck. Bad luck did not time out for you. Good luck did not time out for you. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 1 hour, 38 minutes and 19 seconds. Vanquished creatures: a quivering blob a leprechaun a dog an ape 2 imps a rock mole a pony a fog cloud 2 yellow lights a giant ant a floating eye a kitten a dwarf 2 kobold shamans 7 hill orcs a rothe an orc zombie a werejackal a killer bee 3 acid blobs a gas spore 2 hobbits 2 manes a hobgoblin 2 giant rats a cave spider a brown mold a yellow mold a green mold 2 red molds 2 gnomes a gnome zombie 3 geckos 10 jackals a fox 5 goblins a sewer rat 8 grid bugs a bat 11 lichens 3 kobold zombies 5 newts 96 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 12 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered the Gnomish Mines. You attained the rank of Field Worker. You entered Minetown. You entered a shop. You entered a temple. You attained the rank of Investigator. The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: An altar to Quetzalcoatl, some fountains, a sink. Stairs down to The Gnomish Mines. Level 3: Level 4: A general store, a fountain, a sink. Level 5: A fountain. Level 6: <- You were here. A grave. Final resting place for you, killed by an ape. The Gnomish Mines: levels 3 to 6 Level 3: Level 4: Level 5: Many shops, a temple, some fountains. Level 6: Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 1988 Au | | killed by an ape | | | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 4096 points, and 1988 pieces of gold, after 8655 moves. You were level 6 with a maximum of 55 hit points when you died.