Unix xNetHack Version 6.3 - last build Oct 9 2021 04:19:39. Game began 2021-12-10 21:38:56, ended 2021-12-10 21:46:45. Raisse, lawful female dwarven Archeologist ----- --------- |<..--- ------.......-- ------- |.....---|.........--..| |.....| ..|....|.---------|..| |.._..| - --.....- |..| |.....| --- -.| ..... |...- ---|--- +.| ..---- ---+-..--- -...-- |.| |.| --+-.....-+--........--+- .....--.- |.| |.| -.......-..........~.....| ........---.-- |.- .......-|..----.---|-- -- --...........---- |.| ...{....|--|....@.@..| |...|..........| |.| -.......| |....!h!%!| --- --...| |.| -.....--- ----------- ...|..---...|.--..|...|....|------ -.....|-....|........---...-|.(((| ------ ---..-|..........--....--...-..((| |...-. ...|...G.... |-.......-|.(.(| |...| --.........- |........|------ |.--|-|----- --.......-- |...|....|--------.....|....| -...--- -..|...--......|...{.....-.| -----.....----........|..|(| ------- --------------- Raisse the Field Worker St:14 Dx:8 Co:13 In:16 Wi:15 Ch:11 Lawful Dlvl:5 $:0 HP:0(22) Pw:13(13) AC:9 Xp:3/68 T:2325 Latest messages: You make an opening in the wall. You swap places with the peaceful gnomish wizard. You start digging. You hit the rock with all your might. You make an opening in the wall. You start digging. You hit the rock with all your might. You make an opening in the wall. You hear a door unlock. You start digging. This wall seems too hard to dig into. You see a door open. You start digging. This wall seems too hard to dig into. You continue digging. This wall seems too hard to dig into. You continue digging. You make an opening in the wall. "Minx! You did 140 zorkmids worth of damage!" Pay? [yn] (n) n "Oh, yes! You'll pay!" Kabalebo zaps a glass wand! The wand hits you! Kabalebo zaps a glass wand! The wand misses you. This shop seems to be untended. You see here a food ration. P - a scroll labeled FNORD {5}. (For instructions type a '?') There doesn't seem to be any object under you. You start digging. This wall seems too hard to dig into. Showing known terrain only... (For instructions type a '?') You see here a food ration. Q - a scroll labeled XIXAXA XOXAXA XUXAXA {5}. There is nothing here to pick up. R - a parchment spellbook {35}. There is nothing here to pick up. You see here a food ration. e - an uncursed food ration {20}. Kabalebo zaps a glass wand! The wand hits you! You see here a yellow potion (for sale, 200 zorkmids). You see here a spellbook called dull (for sale, 534 zorkmids). Kabalebo zaps a glass wand! The wand hits you! You die... Kabalebo takes all your possessions. Do you want to see what you had when you died? [ynq] (y) y Do you want to see your attributes? [ynq] (y) q Inventory: Inventory: 572/725 weight (33/52 slots) Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {20} s - a cursed +0 elven dagger {10} C - 8 cursed +0 crossbow bolts {8} D - 13 blessed +3 darts {13} Armor A - an uncursed +0 leather jacket (being worn) {23} E - an uncursed +2 orcish helm {30} H - an uncursed +0 fedora (being worn) {3} Comestibles e - 3 uncursed food rations {60} u - 2 uncursed bananas {4} Scrolls k - an uncursed scroll of create monster {5} m - an uncursed scroll of confuse monster {5} n - an uncursed scroll of food detection {5} o - an uncursed scroll of destroy armor {5} p - a cursed scroll of remove curse {5} P - a cursed scroll of destroy armor {5} Q - an uncursed scroll of genocide {5} Spellbooks R - an uncursed spellbook of protection {35} Potions w - an uncursed potion of sleeping {20} L - an uncursed potion of water {20} M - an uncursed potion of monster detection {20} N - a cursed potion of confusion {20} Rings q - an uncursed ring of sustain ability {3} J - an uncursed ring of searching {3} O - an uncursed ring of teleport control {3} Wands r - an uncursed wand of secret door detection (0:12) {7} Tools d - an uncursed +0 pick-axe (weapon in hand) {100} l - an uncursed tinning kit (0:64) {100} x - an empty uncursed sack {15} z - an uncursed wax candle {2} F - an uncursed magic marker (0:55) {2} G - an uncursed blindfold {2} I - an uncursed stethoscope {4} Gems/Stones t - an uncursed touchstone {10} Raisse the Archeologist's attributes: Background: You were a Field Worker, a level 3 female dwarven Archeologist. You were lawful, on a mission for Quetzalcoatl who was opposed by Camaxtli (neutral) and Huhetotl (chaotic). You were bisexual. You were in the Gnomish Mines, on level 5. You entered the dungeon 2325 turns ago. You had 68 experience points, 12 more were needed to attain level 4. Basics: You had 0 out of 22 hit points. You had all 13 energy points (spell power). Your armor class was 9. Your wallet was empty. Autopickup was on, but temporarily disabled while inside the shop. Final Characteristics: Your strength was 14 (limit:18/100). Your dexterity was 8 (limit:20). Your constitution was 13 (limit:20). Your intelligence was 16 (limit:16). Your wisdom was 15 (limit:16). Your charisma was 11 (limit:16). Final Status: You were not hungry. You were unencumbered. You were wielding a pick-axe. You had basic skill with pick-axe. Final Attributes: You were piously aligned. You had infravision. You were stealthy. You were fast. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 7 minutes and 48 seconds. Vanquished creatures: a gnome leader a gray ooze a hobbit a hobgoblin 7 gnomes a gnome zombie 8 jackals 3 foxes 2 kobolds a grid bug 5 lichens 3 newts 34 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered a shop. You entered the Gnomish Mines. You attained the rank of Field Worker. You entered Minetown. You entered a temple. The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: A weapon shop, a fountain. Stairs down to The Gnomish Mines. Level 3: The Gnomish Mines: levels 3 to 5 Level 3: Level 4: Level 5: <- You were here. Some shops, a temple to Quetzalcoatl, some fountains. Final resting place for you, killed by a wand. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 0 Au | | killed by a wand | | | | | | | | 2021 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Archeologist... You died in The Gnomish Mines on dungeon level 5 with 482 points, and 0 pieces of gold, after 2325 moves. You were level 3 with a maximum of 22 hit points when you died.