Unix xNetHack Version 7.1.0 - last build Jul 4 2022 02:09:00 (ec8469f2eb63cac24863ec985b09651f3a72bf9f). Game began 2022-07-09 13:47:35, ended 2022-07-09 14:02:14. Raisse, neutral female gnomish Wizard ------- ----- |..... |....#######%##|...----- -- |.<.| %##-...|+.+| .|---- |...- ### #|...|+++|..|... | |...| #|...|... |... ..| |.... ##-...--|--..| ..n.| |...| #|......kG........| ----- #|........o...- --- #|....................... #|...-|---..o........-+--- #|...|.. -.----- ---- #|...|(.( .| #|...|(((| | #|...----- #|... #----- ######################### Raisse the Conjurer St:10 Dx:11 Co:16 In:17 Wi:14 Ch:12 Neutral Dlvl:6 $:0 HP:0(35) Pw:49(56) AC:8 Xp:5/233 T:3496 Latest messages: What do you want to call? [hikmpuwxCE-HMNQWX or ?*] x Call a bag: holdybag What do you want to adjust? [abeg-ik-npqu-xCE-HMNQWX or ?*] x Adjust letter to what [cdfjor-tx-zABDI-LOPR-VYZ] (? see used letters)? z Moving: z - a bag called holdybag containing 16 items {224}. What do you want to use or apply? [bgknquwzGQ or ?*] z Do what with your bag called holdybag? [:oibrst q] (q) i You put 196 gold pieces into the bag called holdybag. You put a clear potion into the bag called holdybag. You put a ruby potion into the bag called holdybag. You put a ruby potion into the bag called holdybag. You put a brilliant blue potion into the bag called holdybag. You put a clear potion named #1 into the bag called holdybag. You put 2 brown potions into the bag called holdybag. You put a sky blue potion into the bag called holdybag. You put a yellow potion into the bag called holdybag. You put a wand of light into the bag called holdybag. You put a wand of speed monster into the bag called holdybag. You put an uncursed magic marker (0:94) into the bag called holdybag. You put an empty bag called sack into the bag called holdybag. You put a white gem into the bag called holdybag. You swap places with Miezekatze. y - an orcish dagger {10}. You have a little trouble lifting A - a chain mail {300}. Your movements are slowed slightly because of your load. What do you want to use or apply? [bknqwz or ?*] z Do what with your bag called holdybag? [:oibrs q] (q) i You put a chain mail into the bag called holdybag. You cannot stash something you are wearing. You cannot stash something you are wearing. Your movements are now unencumbered. You see here a hill orc corpse. You swap places with Miezekatze. B - a wooden orcish helm {11}. You hear crashing rock. The dungeon acoustics noticeably change. The air crackles around the kobold shaman. The kobold shaman points at you, then curses. In what direction? h The spell misses the kobold shaman. You miss the hill orc. You hear a door open. The hill orc swings his scimitar. The hill orc rends you! You die... Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct and achievements? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) q Major events: Turn 1: Raisse the neutral female gnomish Wizard entered the dungeon 1157: attained the rank of Conjurer (level 3) 2482: entered the Gnomish Mines 3456: reached Mine Town 3496: killed by a hill orc Inventory: Inventory: 621/700 weight (15/52 slots) Weapons a - a blessed +0 mithril elven dagger (weapon in hand) {5} y - an uncursed +0 orcish dagger {10} Armor B - an uncursed +0 wooden orcish helm {11} C - an uncursed +0 cloak of magic resistance (being worn) {8} H - an uncursed +0 orcish helm (being worn) {23} Comestibles e - an uncursed food ration {20} l - an uncursed lichen corpse {20} v - an uncursed tripe ration {10} Rings F - an uncursed ring of poison resistance {3} Tools b - an uncursed blindfold {2} k - a cursed oil lamp {20} n - an uncursed stethoscope {4} q - an uncursed credit card {1} w - an uncursed magic whistle {3} z - an uncursed bag of holding containing 31 items {481} Contents of the bag of holding: 196 gold pieces 2 uncursed +1 silver darts an uncursed +2 dagger a blessed +0 stone orcish dagger an uncursed +0 orcish dagger a blessed +1 quarterstaff an uncursed +0 scimitar an uncursed +0 mithril two-handed sword an uncursed +0 orcish helm an uncursed +0 alchemy smock with text "I am an alchemist; if you see me running, try to catch up..." an uncursed +0 chain mail 3 uncursed scrolls of blank paper an uncursed scroll of earth an uncursed scroll of teleportation an uncursed spellbook of create monster a blessed spellbook of force bolt a blessed spellbook of magic missile an uncursed spellbook of protection 2 uncursed potions of blindness an uncursed potion of extra healing a blessed potion of fruit juice a blessed potion of monster detection an uncursed potion of monster detection a cursed potion of oil a potion of holy water named #1 an uncursed potion of water an uncursed wand of light (0:12) an uncursed wand of speed monster (0:3) an empty uncursed sack an uncursed magic marker (0:94) an uncursed worthless piece of white glass Raisse the Wizard's attributes: Background: You were a Conjurer, a level 5 female gnomish Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were bisexual. You were in the Gnomish Mines, on level 6. You entered the dungeon 3496 turns ago. You had 233 experience points, 87 more were needed to attain level 6. Basics: You had 0 out of 35 hit points. You had 49 out of 56 energy points (spell power). Your armor class was 8. Your wallet was empty. Autopickup was on for '$!?/"=+' plus thrown, with exceptions. Final Characteristics: Your strength was 10 (limit:18/50). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 17 (limit:19). Your wisdom was 14 (limit:18). Your charisma was 12 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding a dagger. You were unskilled in dagger. Final Attributes: You were piously aligned. You were magic-protected. You had infravision. You were warded. You are dead. Miscellaneous: You never encountered a bones level. Total elapsed playing time was 14 minutes and 38 seconds. Vanquished creatures: an imp a yellow light a paper golem a giant ant a floating eye a kitten 2 homunculi 5 hill orcs 2 rothes an orc zombie 2 dwarf zombies a wererat 3 iguanas an acid blob 3 coyotes 2 hobbits a hobgoblin 2 giant rats 3 cave spiders a yellow mold a gnome 2 garter snakes 3 geckos a jackal a fox 3 goblins 5 sewer rats 4 grid bugs a bat 7 lichens 2 kobold zombies 2 newts 67 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 7 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. You never scared an enemy with impunity. You were celibate. You never generated conflict. Achievements: You entered a shop. You attained the rank of Conjurer. You entered the Gnomish Mines. You entered Minetown. The Dungeons of Doom: levels 1 to 3 Level 1: A fountain, a tree. Level 2: A tool shop. Level 3: A general store, a sink, a tree. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 4 to 6 Level 4: Level 5: Level 6: <- You were here. A fountain. Final resting place for you, killed by a hill orc. Game over: __________ / \ / REST \ / IN \ / PEACE \ / \ | Raisse | | 196 Au | | killed by a hill | | orc | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Raisse the Wizard... You died in The Gnomish Mines on dungeon level 6 with 1389 points, and 196 pieces of gold, after 3496 moves. You were level 5 with a maximum of 35 hit points when you died.