Unix NetHack Version 3.6.2-1 Beta - last build Sun Sep 9 21:19:59 2018. (db21ca6c87904cd81ad01270c6b45ce40a399b5d,branch:hardfought) Game began 2018-09-12 21:08:43, ended 2018-09-12 23:03:08. Schmensch, lawful male human Priest -- ---- ---.| ---..| ---- -.... |....| |..--- ...> |.---- |....| .... |.| |....-- --- --- -.... --.| --.0g@-- --.-- --- ----.. ---... |..| |.....| |...-- |..--.|...- |.....| |.-- |..^..| |.|..-- ............---.....| ---- |.| |%|...| |.|-..-- .................----..|.-- |.| --%|-..|--.|--..-- |........................| |.| |%.|-----..| --%.-- -........... ...........-- |.| |.-- |..-- |.).| |...........-............-- |.| |.|-----.-- --..-- |.........................----.| |.||.....| |.).-- -......................-...^.<| --*||.----- --...| ---...............- ----.[--------..--.| --.-- |...............--- |...........)%..| --- |... --........| |...*.-----..---- -- --..^....| ----.-- --..| ---.--.-- --- ---- ------ Schmensch the Adept St:12 Dx:11 Co:16 In:9 Wi:18 Ch:10 Lawful Dlvl:11 $:290 HP:0(73) Pw:98(98) AC:-5 Xp:8/1653 T:5949 Latest messages: The gnome lord turns to flee. The gargoyle turns to flee. The sewer rat turns to flee. The sewer rat turns to flee. The gnome wields a curved sword! You hear a G note squeak in the distance. The gnome turns to flee. You hear a G note squeak in the distance. You hear a G note squeak in the distance. The water nymph turns to flee. You hear a G note squeak in the distance. You stop searching. You kill the gnome lord! There are many objects here. You kill the sewer rat! The gargoyle hits! The gargoyle hits! The gargoyle misses! You miss the gargoyle. The gargoyle hits! The gargoyle misses! The gargoyle bites! You miss the gargoyle. You miss the gargoyle. The gargoyle misses! The gargoyle hits! The gargoyle bites! You hit the gargoyle! The gargoyle hits! The gargoyle hits! The gargoyle misses! What do you want to write with? [- ait or ?*] You write in the dust with your fingertip. Something is written here in the dust. You read: "Elbereth". You see no objects here. The gargoyle turns to flee. The gargoyle turns to flee. You stop searching. You stop searching. You stop searching. The gargoyle hits! The gargoyle hits! The gargoyle bites! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Do you want to see your conduct? [ynq] (y) Do you want to see the dungeon overview? [ynq] (y) Inventory: Coins $ - 290 gold pieces Amulets S - an amulet versus poison Weapons t - a +0 aklys (alternate weapon; not wielded) a - a blessed +1 mace (weapon in hand) Armor Q - a +0 dwarvish iron helm (being worn) l - a blessed +3 pair of low boots (being worn) c - a +0 small shield (being worn) b - a +0 robe (being worn) I - a +0 dwarvish mithril-coat (being worn) Comestibles T - a food ration U - 2 fortune cookies R - a lizard corpse Potions u - a potion of speed d - 2 potions of holy water Wands i - a wand of cold (0:2) Tools q - a blessed bag of holding containing 6 items y - a skeleton key P - a tallow candle Contents of the bag of holding: 72 gold pieces a clove of garlic 2 sprigs of wolfsbane a spellbook of cure sickness a spellbook of detect monsters a blessed crystal ball (0:2) Schmensch the Priest's attributes: Background: You were an Adept, a level 8 human Priest. You were lawful, on a mission for Amaterasu Omikami who was opposed by Raijin (neutral) and Susanowo (chaotic). Final Characteristics: You had 0 hit points (max:73). You had 98 magic power (max:98). Your armor class was -5. You had 1653 experience points. You entered the dungeon 5949 turns ago. Your strength was 12 (peak:15, limit:18/100). Your dexterity was 11 (limit:18). Your constitution was 16 (limit:18). Your intelligence was 9 (limit:18). Your wisdom was 18 (limit:18). Your charisma was 10 (peak:11, limit:18). Final Status: You were chained to a heavy iron ball. You were unencumbered. You were wielding a mace. Final Attributes: You were piously aligned. You were poison resistant. You were guarded. You are dead. Vanquished creatures: a giant zombie a small mimic a chameleon a gremlin a giant spider a horse a dwarf mummy a yeti a lizard a jaguar a dwarf lord a rope golem a soldier ant 5 fire ants a mountain nymph a pony 13 gnome lords 3 gnomish wizards a straw golem a kitten 6 dwarves a kobold lord a kobold shaman 7 hill orcs a rabid rat a giant bat a wererat an iguana 2 acid blobs 2 large kobolds 2 giant rats 45 gnomes 2 gnome zombies 2 geckos 9 jackals a goblin a sewer rat 5 grid bugs 4 lichens 5 newts 137 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 15 times. You engraved Elbereth 2 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: A general store. Level 3: An armor shop. Level 4: A fountain. Stairs down to The Gnomish Mines. The Gnomish Mines: levels 5 to 11 Level 5: Level 6: Level 7: Level 8: Many shops, a temple, some fountains. Level 9: Level 10: Level 11: <- You were here. Final resting place for you, killed by a gargoyle. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | Schmensch | | 362 Au | | killed by a | | gargoyle | | | | | | 2018 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Schmensch the Priest... You died in The Gnomish Mines on dungeon level 11 with 7548 points, and 362 pieces of gold, after 5949 moves. You were level 8 with a maximum of 73 hit points when you died.