Unix NetHack Version 3.7.0-62 Work-in-progress - last build Aug 24 2022 02:59:55 (1754fd7919031489bd266d173cb7fe17fa02ec73,branch:master). Game began 2022-08-25 14:13:12, ended 2022-08-25 16:55:57. SeamusMcRed, chaotic male elven Wizard ---- -------- |..-----......| |.............| |.------......| |.| |......| |.|------.----| |.||....|.....| |.||..00|.....| |.|-.......C@.| |<|>...---....| -------- ------ SeamusMcRed the Magician St:25 Dx:12 Co:15 In:18 Wi:15 Ch:12 Chaotic S:18404 Dlvl:7 $:3222 HP:0(68) Pw:98(128) AC:4 Xp:10/7202 T:9200 Latest messages: You see here a slime mold. You see here a worm tooth. Where do you want to travel to? (For instructions type a '?') You descend the stairs. You remember this level as dup RINGS. Where do you want to travel to? (For instructions type a '?') You descend the stairs. You remember this level as TELEPORTITIS. Where do you want to travel to? (For instructions type a '?') Pick an object. The freezing sphere explodes! You are caught in the freezing sphere's explosion! Some of your potions called water freeze and shatter! Where do you want to travel to? (For instructions type a '?') The gnome throws a dart! A dart misses you. You kill the gnome! You see here 11 darts. Your knapsack cannot accommodate any more items. You see here a ring of conflict. You descend the stairs. Where do you want to travel to? (For instructions type a '?') The plains centaur swings his broad pick. The plains centaur hits! The plains centaur kicks! The plains centaur swings his broad pick. The plains centaur hits! The plains centaur kicks! Pick an object. The plains centaur swings his broad pick. The plains centaur hits! The plains centaur kicks! You hit the plains centaur! The plains centaur swings his broad pick. The plains centaur hits! The plains centaur kicks! The plains centaur swings his broad pick. The plains centaur hits! The plains centaur kicks! The plains centaur swings his broad pick. The plains centaur hits! You die... Do you want your possessions identified? [ynq] (y) Do you want to see your attributes? [ynq] (y) Do you want an account of creatures vanquished? [ynaq] (y) Major events: Turn 1: SeamusMcRed the chaotic male elven Wizard entered the dungeon 816: attained the rank of Conjurer (level 3) 861: chose an elven dagger to be named "Sting" 1032: entered the Gnomish Mines 3542: destroyed SeamusMcRed's ghost, the former Aspirant 3725: attained the rank of Thaumaturge (level 6) 3834: reached Mine Town 6606: entered Sokoban 6960: attained the rank of Magician (level 10) 6977: completed sokoban 1 7437: completed sokoban 2 7890: completed sokoban 3 8544: completed sokoban 4 9056: acquired the Sokoban amulet of reflection 9200: killed by a plains centaur Inventory: Coins $ - 3222 gold pieces Amulets K - an uncursed amulet of reflection (being worn) Weapons F - 3 +0 daggers (at the ready) U - 2 +0 daggers a - the +0 Sting (weapon in hand) Armor Z - an uncursed +0 dwarvish iron helm (being worn) v - an uncursed +1 pair of gauntlets of power (being worn) H - an uncursed +1 pair of speed boots (being worn) G - a cursed -1 cloak of magic resistance (being worn) t - an uncursed +0 mummy wrapping Comestibles M - an uncursed carrot Scrolls e - 3 uncursed scrolls of blank paper o - a cursed scroll of create monster k - an uncursed scroll of destroy armor B - 2 uncursed scrolls of earth u - an uncursed scroll of light p - an uncursed scroll of teleportation Potions z - an uncursed potion of levitation s - 3 uncursed potions of water Rings C - an uncursed ring of conflict D - an uncursed ring of fire resistance V - an uncursed ring of invisibility O - an uncursed ring of polymorph control W - an uncursed ring of protection from shape changers X - an uncursed ring of protection from shape changers j - an uncursed ring of regeneration d - a cursed ring of see invisible S - an uncursed ring of slow digestion (on right hand) Wands b - a wand of digging (0:5) T - a wand of light (0:11) l - a wand of light (0:2) Q - a wand of magic missile (0:4) i - a wand of make invisible (0:5) N - a wand of opening (0:6) m - a blessed wand of secret door detection (0:14) P - a wand of undead turning (0:6) Tools y - an uncursed leash n - a magic marker (0:53) x - an uncursed magic whistle L - a blessed oil lamp w - a +0 pick-axe q - an uncursed skeleton key c - an uncursed stethoscope J - 2 uncursed tallow candles R - a +0 unicorn horn I - 5 uncursed partly used wax candles Gems/Stones h - an uncursed black opal Y - an uncursed worthless piece of blue glass g - an uncursed worthless piece of green glass E - an uncursed worthless piece of green glass r - an uncursed worthless piece of orange glass f - an uncursed worthless piece of red glass A - an uncursed worthless piece of red glass SeamusMcRed the Wizard's attributes: Background: You were a Magician, a level 10 male elven Wizard. You were chaotic, on a mission for Anhur who was opposed by Ptah (lawful) and Thoth (neutral). You were in Sokoban, on level 7. You entered the dungeon 9200 turns ago. You had 7202 experience points, 2798 more were needed to attain level 11. Your score was 18404 before end-of-game adjustments. Basics: You had 0 out of 68 hit points. You had 98 out of 128 energy points (spell power). Your armor class was 4. Your wallet contained 3222 zorkmids. Autopickup was on for '$"?!=/' plus thrown. Final Characteristics: Your strength was 25 (base:11, peak:12, innate limit:18). Your dexterity was 12 (limit:18). Your constitution was 15 (limit:16). Your intelligence was 18 (limit:20). Your wisdom was 15 (limit:20). Your charisma was 12 (limit:18). Final Status: You were not hungry. You were unencumbered. You were wielding a dagger. You had expert skill with dagger. Final Attributes: You were piously aligned. You were magic-protected. You were sleep resistant. You were poison resistant. You were telepathic. You were aware of the presence of orcs. You had infravision. You aggravated monsters. You had slower digestion. You were warded. You were very fast. You had reflection. You were very unlucky. You are dead. Miscellaneous: You encountered 2 bones levels. Total elapsed playing time was 2 hours, 41 minutes and 55 seconds. Vanquished creatures: a ghost 2 giant mimics a long worm 2 flesh golems a wumpus 3 small mimics a glass piercer 2 warhorses a quantum mechanic a freezing sphere 2 flaming spheres a shocking sphere an ochre jelly a mountain centaur a python a wraith a leather golem a chameleon 2 giant beetles a cockatrice 4 wolves a winter wolf cub 4 orc-captains a giant spider a black light 2 gnome rulers a dwarf mummy 2 brown puddings an owlbear a Green-elf 3 lizards a housecat 3 jaguars 2 dwarf leaders a gray unicorn 2 gnome mummies 2 snakes an ape 2 bugbears 3 Uruk-hai 2 orc shamans a rock piercer 2 fog clouds 2 yellow lights a shrieker 2 gnome leaders a gnomish wizard a barrow wight a ghoul 2 straw golems 2 paper golems 3 giant ants a little dog 6 floating eyes 9 dwarves 2 homunculi a kobold shaman 11 hill orcs a rothe a rabid rat 2 centipedes 3 giant bats 2 orc zombies 5 iguanas 5 killer bees 3 acid blobs 2 coyotes a gas spore 4 hobbits a manes 2 large kobolds a hobgoblin 3 giant rats a cave spider 2 brown molds a yellow mold 20 gnomes 13 garter snakes 5 geckos 2 jackals 2 foxes 5 kobolds 4 goblins 7 grid bugs 7 bats 9 lichens a kobold zombie 4 newts 234 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 42 times. You engraved Elbereth 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You violated the special Sokoban rules 5 times. Achievements: You attained the rank of Conjurer. You entered the Gnomish Mines. You entered a shop. You attained the rank of Thaumaturge. You entered Minetown. You entered Sokoban. You attained the rank of Magician. You completed Sokoban. The Dungeons of Doom: levels 1 to 9 Level 1: Level 2: "BOOKS in shop" A jewelers, a grave. Stairs down to The Gnomish Mines. Level 3: A grave. Level 4: Level 5: A fountain, a grave. Level 6: Level 7: Many fountains. Level 8: A delicatessen, a fountain. Stairs up to Sokoban, level 7. Level 9: The Gnomish Mines: levels 3 to 6 Level 3: "robe" A grave. Final resting place for SeamusMcRed-Pri-Elf-Mal-Cha, killed by a gnome lord. Level 4: A grave. Final resting place for nabru-Wiz-Elf-Fem-Cha, killed by a giant ant. Level 5: Level 6: An altar, some fountains. Sokoban: levels 7 up to 4 Level 4: Solved. Level 5: "dup RINGS" Solved. Level 6: "TELEPORTITIS" Solved. Level 7: <- You were here. Solved. Final resting place for you, killed by a plains centaur. Game over: ---------- / \ / REST \ / IN \ / PEACE \ / \ | SeamusMcRed | | 3222 Au | | killed by a | | plains centaur | | | | | | 2022 | *| * * * | * _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye SeamusMcRed the Wizard... You died in Sokoban on dungeon level 7 with 18082 points, and 3222 pieces of gold, after 9200 moves. You were level 10 with a maximum of 68 hit points when you died.