Unix EvilHack Version 0.8.2-0 Beta - last build Mon Jul 31 16:52:49 2023 (e12c39ee2ba4cb459358539ab6afbf97eaef1572, branch: 0.8.2). Game began 2023-08-01 11:06:57, ended 2023-08-01 16:10:03. SelmaBouvier, neutral male tortle Wizard ---- ---------|>.| ---...|...--`.|--- |..``.|.@`....|..| |.|...|.`.--..^..| |.|...|.``.|..--^| |.|.----.|.--#--^|--- |.|`.|--.|..|<|..|..| |.|..|....|.|.|..^..| |.....`...|.|.--#--^-- |.|..---.--.|..|..|..| |.----......#..#..^..| |......-----|..|^----- -------- |^--..| |..^..| |..---- ---- SelmaBouvier the Thaumaturge St:16 Dx:8 Co:12 In:18 Wi:17 Ch:9 Neutral S:10229 Dlvl:6 $:0 HP:53(53) Pw:39(89) AC:-2 MC:0 TH:10 Xp:8/2337 T:13450 Satiated Time information: Play time: 01h:15m:42s Wallclock time: 05h:03m:18s Latest messages: This mountain centaur corpse tastes okay. You finish eating the mountain centaur corpse. g - a hat. You whack the gas spore! Pick an object. h a humanoid (dwarf king, wearing some light armor, wielding a dagger) In what direction? l You kill the gas spore! The dwarf king picks up a leather studded armor. The dwarf king puts on a leather studded armor. In what direction? l You kill the dwarf king! The magic missile bounces! There are several objects here. You see here a werejackal corpse. You see here a wand of secret door detection. i - a wand of secret door detection. You climb up the stairs. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. With great effort you move the boulder. Really save? [yn] (n) y Saving... Restoring save file... Hello SelmaBouvier, the tortle Wizard, welcome back to EvilHack! You are lucky! Full moon tonight. Really quit? [yn] (n) y Do you want your possessions identified? [ynq] (y) y Do you want to see your attributes? [ynq] (y) y Do you want an account of creatures vanquished? [ynaq] (y) y Do you want to see your conduct? [ynq] (y) y Do you want to see the dungeon overview? [ynq] (y) y Inventory: Inventory: 697/850 weight (27/52 slots) Amulets Z - an uncursed amulet of ESP j - an uncursed amulet of magic resistance (being worn) Weapons a - a blessed +1 quarterstaff (weapon in claws) Armor g - a cursed -2 elven helm b - an uncursed +0 pair of leather gloves (being worn) Comestibles e - an uncursed food ration Y - an uncursed tripe ration Scrolls W - an uncursed scroll of earth Potions S - an uncursed potion of gain level Rings X - an uncursed ring of cold resistance P - an uncursed ring of invisibility d - an uncursed ring of warning (on right claw) Wands c - a wand of digging (0:6) i - a wand of secret door detection (0:13) U - a wand of secret door detection (0:10) Q - a wand of speed monster (0:3) V - a wand of undead turning (0:6) H - a wand of undead turning (0:5) Tools p - an uncursed oilskin sack containing 40 items n - an uncursed blindfold x - an uncursed lock pick w - an uncursed pea whistle h - a rustproof +0 pick-axe (alternate weapon; not wielded) f - an uncursed copper skeleton key Gems/Stones z - an uncursed emerald B - 2 uncursed worthless pieces of black glass k - 2 uncursed worthless pieces of yellow glass Contents of the oilskin sack: 333 gold pieces a +0 staff of war 4 uncursed food rations an uncursed partly eaten food ration an uncursed food ration an uncursed fortune cookie a cursed sprig of wolfsbane an uncursed tripe ration an uncursed tripe ration a cursed tripe ration a cursed tin of giant rat meat an uncursed lizard corpse 2 uncursed scrolls of blank paper 2 uncursed scrolls of create monster an uncursed scroll of destroy armor an uncursed scroll of food detection an uncursed scroll of identify a cursed scroll of light a blessed scroll of magic detection an uncursed scroll of scare monster an uncursed scroll of taming an uncursed scroll of teleportation an uncursed ring of invisibility a cursed ring of invisibility an uncursed ring of polymorph a cursed ring of teleportation an empty cursed sack a bag of tricks (0:10) a cursed fire horn (0:7) an uncursed amethyst stone an uncursed jade stone a cursed obsidian stone an uncursed worthless piece of black glass 4 uncursed worthless pieces of orange glass an uncursed worthless piece of red glass a cursed worthless piece of red glass 2 uncursed worthless pieces of violet glass 3 uncursed worthless pieces of white glass 2 uncursed worthless pieces of yellow glass an uncursed worthless piece of yellowish brown glass SelmaBouvier the Wizard's attributes: Background: You were a Thaumaturge, a level 8 male tortle Wizard. You were neutral, on a mission for Thoth who was opposed by Ptah (lawful) and Anhur (chaotic). You were in Sokoban, on level 6. You entered the dungeon 13450 turns ago. There was a full moon in effect when your adventure ended. You had 2337 experience points, 223 more were needed to attain level 9. Your score was 10229 before end-of-game adjustments. You played for 1 hour, 15 minutes and 42 seconds. Basics: You had all 53 hit points. You had 39 out of 89 energy points (spell power). Your armor class was -2. Your wallet was empty. Autopickup was off. Final Characteristics: Your strength was 16 (limit:19). Your dexterity was 8 (peak:10, limit:10). Your constitution was 12 (limit:18). Your intelligence was 18 (limit:18). Your wisdom was 17 (limit:20). Your charisma was 9 (limit:14). Final Status: You were satiated. You were unencumbered. You were wielding a quarterstaff. You had basic skill with quarterstaff and could have enhanced that. Final Attributes: You were piously aligned. You were magic-protected. You were 17% cold resistant. You were 18% sleep resistant. You were 55% poison resistant. You saw invisible. You were telepathic. You were warned. You could swim. You could breathe water. You were lucky. You survived. Spells known: Name Level Category Fail Retention a - force bolt 1 attack 0% 78% b - magic missile 2 attack 0% 56% c - flame sphere 2 matter 48% 88% Vanquished creatures: a wood golem a ghost a cave lizard a pyrolisk a dwarf royal a mountain centaur a wraith a quivering blob a panther 4 leprechauns a nightmare a baby long worm a vampire bat an owlbear a yeti a gold golem 4 Green-elves a lizard a dingo a dog a dwarf noble a snake a rope golem 3 rabid dogs a wood nymph 5 Mordor orcs 3 bugbears 4 Uruk-hai an orc shaman 3 rock moles a jumping spider 2 ponies 2 lesser nightmares 3 shriekers 2 violet fungi a black fungus 6 gnome nobles 2 gnomish wizards a golden naga hatchling 2 gray oozes 3 elf zombies 4 drow zombies a jellyfish 3 giant ants 4 floating eyes a hobbit pickpocket 10 mountain dwarves 4 lesser homunculi 2 kobold nobles 2 kobold shamans 2 goblin shamans 10 hill orcs 2 rothes a rabid rat 2 large spiders 3 giant bats a baby owlbear 2 dwarf zombies 2 hobbit zombies a wererat 3 werejackals 3 iguanas a giant mosquito 2 acid blobs 4 gas spores 4 hobbits 13 manes 2 large kobolds 12 hobgoblins 2 giant rats a red mold 20 rock gnomes 4 garter snakes 10 gnome zombies 8 geckos 6 jackals 2 foxes 3 kobolds 9 goblins 5 sewer rats 9 grid bugs 3 lichens 7 kobold zombies 4 newts 268 creatures vanquished. No species were genocided or became extinct. Voluntary challenges: You read items or engraved 9 times. You never engraved Elbereth. You seriously abused your alignment. You never genocided any monsters. You never polymorphed an object. You never changed form. You never touched an artifact. You used no wishes. Achievements completed: You received a minor consultation from the Oracle. You received a major consultation from the Oracle. The Dungeons of Doom: levels 1 to 11 Level 1: An altar. Level 2: A fountain. Level 3: A fountain. Level 4: A fountain, a sink. Stairs down to The Gnomish Mines. Level 5: A fountain, a grave. Final resting place for lacca-Inf-Ith-Fem-Una, killed by a rothe. Level 6: A fountain. Level 7: A throne, a forge, a fountain. Level 8: Many fountains. Oracle of Delphi. Level 9: Stairs up to Sokoban, level 8. Level 10: Level 11: Many trees. A very big room. The Gnomish Mines: levels 5 to 7 Level 5: Level 6: Level 7: Sokoban: levels 8 up to 6 Level 6: <- You were here. Unsolved. Level 7: Solved. Level 8: Solved. Goodbye SelmaBouvier the Wizard... You quit in Sokoban on dungeon level 6 with 10229 points, and 333 pieces of gold, after 13450 moves. You were level 8 with a maximum of 53 hit points when you quit.