Semilg, lawful female dwarven Valkyrie ----- # ##-....# #) # |...|# # ) ### |...|# # ------------ # |...|# # # |..........|### |...|# ------------`#####`## #%------ |..........|# -----# #...........|# ---|-- #.(...| |...........# # ## |..........|# |.<..-#########)|%>.d| |..<.......| ##############)####............#####.....| |[..f| |.....`....| # ))) |..........| |`...| |.@).| ------------ # % ------------ ------ |..).| #### # |.)..| #--------) ------ #.......|) |....^).[ |....).| -----|-- # Semilg the Fighter Experience level: 6 Strength: 19 Dexterity: 12 Constitution: 17 Intelligence: 9 Wisdom: 11 Charisma: 8 Health: 78(78) Energy: 0(0) Def: 10 Gold: 263 Moves: 3961 Dungeon seed: YaoVGxLJuXD7-2WE Game ID: Semilg_1570718738 Your Inventory: Coins $ - 263 gold pieces Amulets A - an uncursed amulet of life saving Weapons a - an uncursed corroded +1 long sword (weapon in hand) b - an uncursed +0 dagger q - an uncursed +0 orcish dagger B - an uncursed +0 sling J - an uncursed +0 scimitar K - an uncursed +0 orcish dagger of stealth (in quiver) Armor e - an uncursed +3 small shield (being worn) n - an uncursed +0 studded leather armor z - an uncursed +0 banded mail of stealth (being worn) S - a blessed +1 mummy wrapping Y - a blessed +1 orcish helm Comestibles M - an uncursed fortune cookie Scrolls g - a cursed scroll of confuse monster h - an uncursed scroll of blank paper m - an uncursed scroll of destroy armor v - an uncursed scroll of food detection w - an uncursed scroll of teleportation E - a cursed scroll of identify Spellbooks i - a blessed spellbook of finger of death k - an uncursed spellbook of light Q - an uncursed spellbook of cure blindness R - an uncursed spellbook of dig Potions f - an uncursed potion of blindness l - an uncursed potion of gain ability o - an uncursed potion of paralysis s - an uncursed potion of water G - a blessed potion of confusion H - a blessed potion of monster detection Rings p - an uncursed ring of cold immunity F - an uncursed ring of teleport control I - an uncursed ring of shock immunity Wands r - an uncursed wand of probing (0:8) x - an uncursed wand of fire (0:0) O - an uncursed wand of speed monster (0:2) T - an uncursed wand of digging (0:0) Tools d - an uncursed oil lamp (0:1095) Gems y - an uncursed chrysoberyl stone N - an uncursed citrine stone P - an uncursed worthless piece of black glass Spells and supernatural/magical abilities: Name Level Category Cost Memory W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills dagger [Basic] long sword [Basic] Spellcasting Skills Final Attributes: You were fervently aligned. You were immune to cold. You had infravision. You were visible. You were stealthy. You aggravated monsters. You were slow. You were unlucky. Tyr was noncommittal. You are dead. Vanquished creatures: a brown pudding a lizard a dog 4 bugbears an Uruk-hai a rock mole a fog cloud 2 yellow lights 2 shriekers 3 gnome lords a gnomish wizard a kobold mummy a guardian naga hatchling 2 giant ants 3 floating eyes a kitten a kobold lord a kobold shaman a hill orc a rothe a rabid rat a giant bat a dwarf zombie 4 iguanas an acid blob a hobbit 5 hobgoblins a giant rat a brown mold a green mold a red mold 2 gnomes 3 geckos 5 jackals 4 kobolds 3 goblins a sewer rat 2 grid bugs 2 bats 4 lichens a kobold zombie 3 newts 78 creatures vanquished. Voluntary challenges: You used a wielded weapon 84 times, starting on turn 158. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 57 points of alignment, starting on turn 1966. Dungeon overview: The Dungeons of Doom: levels 1 to 7 Level 1 an altar to Odin, a sink, a vault a long staircase Level 2 Level 3 some fountains Level 4 a fountain, a vault Level 5 a vault Level 6 many fountains Level 7 <- You were here stairs to Sokoban Sokoban: Level 6 Unsolved stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:177 you reached level 2 of The Dungeons of Doom. On T:461 you reached level 3 of The Dungeons of Doom. On T:653 you reached level 4 of The Dungeons of Doom. On T:793 you advanced to experience level 2. On T:1032 you advanced to experience level 3. On T:1234 you reached level 5 of The Dungeons of Doom. On T:1787 you reached level 6 of The Dungeons of Doom. On T:2073 you advanced to experience level 4. On T:2766 you reached level 7 of The Dungeons of Doom. On T:2782 you advanced to experience level 5. On T:2989 you reached level 4 of Sokoban. On T:3441 you advanced to experience level 6. Score breakdown: Gold: 263 ( 8237 points) Experience: 6 levels (12456 points) Exploration: 7 levels ( 14.00%) (10497 points) Discoveries: 4 items ( 1.60%) ( 3794 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 42 monsters ( 11.05%) ( 9973 points) Turncount: 3961 turns (-1010 points) Survival: died (score multiplied by 80%) Total score: 35157 Latest messages: You see here an orcish helm. [2 turns] [3 turns] You displace your dog. [2 turns] (2x) There are a few objects here. [3 turns] Ulch! That meat was tainted! You feel deathly sick. [2 turns] This sprig of wolfsbane is delicious! You finish eating the sprig of wolfsbane. [3 turns] The housecat drops an orcish bow. [2 turns] You stop. Your housecat is in the way! [2 turns] The dog picks up an orcish helm. You die from your illness. Final status: Farvel Semilg the Valkyrie, poisoned by a rotted female hobgoblin corpse... You were poisoned in The Dungeons of Doom on dungeon level 7 with 35157 points, and 263 pieces of gold, after 3961 moves. You were level 6 with a maximum of 78 hit points when you were poisoned.