Semilg, lawful female dwarven Valkyrie ------+-----+-- ------------ ------- |.............| |..........| ------ |.....| #....)....<^...| #...........| |....| #|.....-####-.------------- ###|.%........| |....| #|.....| # # ...........| |....-#######|.....| # ### ------------ |....| |..%..| # # |....| |.....| # ######c@f#### -|---- -|--.-- # # ------ ######### # # # #......| # ### # ### ...... ### # ### # # ....| # ## ############### ....| --------|--|-- # . -- # # ...| |..(......[... # ......####### ..| |............-#######|....^|# --- |............| |......# ------------|- |.....| # ------- Semilg the Fighter Experience level: 8 Strength: 18 Dexterity: 13 Constitution: 17 Intelligence: 9 Wisdom: 10 Charisma: 10 Health: 64(127) Energy: 0(0) Def: 7 Gold: 1784 Moves: 10830 Dungeon seed: 5mAsa3U7u-jQW4WV Game ID: Semilg_1631203583 Your Inventory: Coins $ - 1784 gold pieces Amulets U - an uncursed amulet of ESP Weapons a - an uncursed +2 long sword (weapon in hand) b - an uncursed +0 dagger c - an uncursed +0 thirsty orcish dagger f - 12 uncursed poisoned +0 orcish arrows H - 6 cursed +0 darts S - an uncursed +0 crossbow X - 6 uncursed +0 crossbow bolts Z - an uncursed +0 broadsword of aggravate monster Armor e - an uncursed +3 small shield (being worn) n - an uncursed +0 pair of low boots q - a blessed rusty +1 orcish helm (being worn) r - an uncursed +0 orcish helm y - an uncursed rusty +0 ring mail of searching (being worn) Scrolls g - an uncursed scroll of fire h - 3 uncursed scrolls of identify j - an uncursed scroll of gold detection u - 3 uncursed scrolls of teleportation w - 2 uncursed scrolls of blank paper E - an uncursed scroll of recall M - an uncursed scroll of earth V - a cursed scroll of identify Spellbooks m - an uncursed spellbook of summoning Q - an uncursed spellbook of detect monsters Potions i - an uncursed potion of water l - a blessed potion of see invisible o - an uncursed potion of levitation Rings p - an uncursed ring of fire immunity G - an uncursed ring of fire immunity (on left hand) I - an uncursed ring of see invisible (on right hand) Wands t - a blessed wand of probing (0:4) B - an uncursed wand of probing (0:5) C - an uncursed wand of sleep (0:4) D - an uncursed wand of teleportation (0:4) P - an uncursed wand of nothing (0:6) Tools d - an uncursed oil lamp (0:1143) s - an uncursed tin whistle v - an uncursed leash x - an uncursed sack F - an uncursed wax candle (0:400) J - an uncursed sack L - an uncursed tin whistle R - an uncursed towel Contents of the sack: an uncursed +0 elven spear an uncursed +0 scimitar an uncursed +0 scimitar 10 uncursed +0 shuriken an uncursed scroll of amnesia an uncursed spellbook of jumping an uncursed spellbook of wizard lock a blessed potion of gain energy an uncursed wand of light (0:13) an uncursed wand of light (0:11) an uncursed wand of make invisible (0:4) an uncursed wand of polymorph (0:4) an uncursed tinning kit (0:91) an uncursed +0 unicorn horn 2 uncursed worthless pieces of yellow glass Spells and supernatural/magical abilities: Name Level Category Cost Memory W - pray for help -- divine ? -- Your skills at the end: Fighting Skills wands [Basic] Weapon Skills dagger [Basic] long sword [Basic] Spellcasting Skills Final Attributes: You were piously aligned. You were immune to fire. You were immune to cold. You were poison resistant. You saw invisible. You were telepathic. You had automatic searching. You had infravision. You were stealthy. You could teleport. You were fast. You last prayed 899 turns ago. Tyr was noncommittal. You are dead. Vanquished creatures: 6 small mimics a gelatinous cube a freezing sphere a tengu an elf mummy a leather golem 2 wolves 2 spotted jellies a leprechaun an orc-captain an iron piercer 3 giant spiders a scorpion a vampire bat an orc mummy a dwarf mummy a yeti a werewolf a lizard a dingo 3 blue jellies a gray unicorn a dust vortex 2 gnome mummies 4 apes a rope golem a soldier ant a fire ant 2 bugbears an imp a quasit 2 Uruk-hai a rock piercer 4 rock moles a pony a fog cloud a yellow light a shrieker a violet fungus 2 gnome lords a gnomish wizard a kobold mummy a golden naga hatchling a guardian naga hatchling 2 gray oozes a paper golem 6 giant ants 7 little dogs 2 floating eyes 3 kittens 3 homunculi a kobold lord 3 kobold shamans 3 hill orcs a rothe 3 rabid rats 2 centipedes a giant bat 9 orc zombies a wererat 2 werejackals 3 iguanas 5 killer bees 2 acid blobs a coyote a large kobold 8 hobgoblins 11 giant rats 9 cave spiders a green mold a red mold 9 gnomes 4 gnome zombies 6 geckos 5 jackals 2 foxes a kobold 2 goblins a sewer rat 8 grid bugs 8 bats 4 lichens 4 kobold zombies 4 newts 215 creatures vanquished. Voluntary challenges: You had followed a strict vegan diet until turn 2095. You had followed a strict vegetarian diet until turn 2095. You used a wielded weapon 288 times, starting on turn 199. You read items or engraved 7 times, starting on turn 607. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You never split a pudding. You never wrote Elbereth's name. You violated your moral code, losing 27 points of alignment, starting on turn 3314. Dungeon overview: The Dungeons of Doom: levels 1 to 13 Level 1 an altar to Loki, a sink a long staircase Level 2 a vault Level 3 a fountain stairs to The Gnomish Mines Level 4 a vault Level 5 many fountains Level 6 a sink stairs to Sokoban Level 7 Level 8 an altar to Odin Level 9 a vault Level 10 Level 11 Level 12 a general store, some fountains a magic portal Level 13 <- You were here a vault The Gnomish Mines: levels 4 to 9 Level 4 stairs to The Dungeons of Doom Level 5 Level 6 Level 7 many shops, a temple to Loki, some fountains Level 8 Level 9 Sokoban: levels 4 to 5 Level 4 Unsolved Level 5 Solved stairs to The Dungeons of Doom History has recorded: On T:1 you entered the Dungeons of Doom to retrieve the Amulet of Yendor! On T:197 you reached level 2 of The Dungeons of Doom. On T:667 you advanced to experience level 2. On T:733 you reached level 3 of The Dungeons of Doom. On T:1100 you advanced to experience level 3. On T:1274 you reached level 1 of The Gnomish Mines. On T:1328 you reached level 4 of The Dungeons of Doom. On T:1632 you advanced to experience level 4. On T:1984 you reached level 5 of The Dungeons of Doom. On T:2474 you advanced to experience level 5. On T:2813 you reached level 6 of The Dungeons of Doom. On T:2876 you reached level 4 of Sokoban. On T:2942 you reached level 7 of The Dungeons of Doom. On T:3191 you advanced to experience level 6. On T:3627 you reached level 3 of Sokoban. On T:4513 you reached level 2 of The Gnomish Mines. On T:4588 you reached level 3 of The Gnomish Mines. On T:4728 you reached level 4 of The Gnomish Mines. On T:5075 you advanced to experience level 7. On T:5473 you reached level 5 of The Gnomish Mines. On T:6148 you reached level 6 of The Gnomish Mines. On T:7956 you reached level 8 of The Dungeons of Doom. On T:8392 you reached level 9 of The Dungeons of Doom. On T:9033 you reached level 10 of The Dungeons of Doom. On T:9425 you reached level 11 of The Dungeons of Doom. On T:9904 you reached level 12 of The Dungeons of Doom. On T:9961 you advanced to experience level 8. On T:10024 you reached level 13 of The Dungeons of Doom. Score breakdown: Gold: 1784 (11060 points) Experience: 8 levels (14739 points) Exploration: 13 levels ( 27.66%) (15322 points) Discoveries: 18 items ( 7.20%) ( 8049 points) Valuables value: (no points given unless you survive) Artifact value: 0 ( 0 points) Variety of kills: 84 monsters ( 22.11%) (14104 points) Turncount: 10830 turns (-2496 points) Survival: died (score multiplied by 80%) Total score: 48622 Latest messages: You feel very jumpy. You must have gained teleportitis. [8 turns] You see here a blue jelly corpse. You displace your large cat. The large cat picks up a blue jelly corpse. The large cat drops a blue jelly corpse. You stop exploring. The chickatrice bites! The chickatrice touches you! You hear the chickatrice's hissing! You are slowing down. You hit the chickatrice! Your limbs are stiffening. You hit the chickatrice! Your limbs have turned to stone. The chickatrice bites! The chickatrice touches you! You have turned to stone. You are a statue. The sack is empty. The sack is empty. Final status: Farvel Semilg the Valkyrie, petrified by a chickatrice, while unable to move due to turning to stone... You turned to stone in The Dungeons of Doom on dungeon level 13 with 48622 points, and 1784 pieces of gold, after 10830 moves. You were level 8 with a maximum of 127 hit points when you turned to stone.